garren
Arcane
Where is my gameplay video??
Yes I am butthurt
Yes I am butthurt
It had nothing to with quality, but perspective and presentation of facial features.I *think* it's Polina's. I didn't like her Earth Godlike portraits either, but I think this one is slightly better than those. It's weird because her portrait of Kana Rua is quite good.
Maybe they never managed to fix floating feet.BAdler says shut up about it, after talking about it in the update.
Less spoilers and more polish for us - the filthy public - that is their reasoning. Apparently.
"Look for a video that shows some non-spoiler, polished gameplay sometime in the next couple of months."
A pity that is not the 'correct' way to have composable modding (tables, tables everywhere).I think they said near the beginning that there would be no mod tools.
Someone at Obsidian said they would try to expose as much data as possible in human readable files, so modders could make changes that way.
It had nothing to with quality, but perspective and presentation of facial features.I *think* it's Polina's. I didn't like her Earth Godlike portraits either, but I think this one is slightly better than those. It's weird because her portrait of Kana Rua is quite good.
BAdler said:The portrait was done by an artist we hired and not by our in-house team.
Carnage doesn't use special animations, just the standard attacks. It would be too expensive to animate special Carnage variants for all weapon types. The number of enemies that can be affected by Carnage depends on how close together they are and how high the barbarian's Int is. Carnage hits can cause Interrupts, yes. However, because barbarians have a lower base Accuracy than other melee classes, and Interrupt chance is influenced by Grazes and Crits, they will tend to cause Interrupts less often per hit compared to a fighter, rogue, or paladin with equivalent gear/attributes/level.
The number of enemies that can be affected by Carnage depends on how close together they are and how high the barbarian's Int is.
At this size, portraits can be a bit blurry.It had nothing to with quality, but perspective and presentation of facial features.I *think* it's Polina's. I didn't like her Earth Godlike portraits either, but I think this one is slightly better than those. It's weird because her portrait of Kana Rua is quite good.
Doing a profile style shot is weird, I agree. I don't mind the style for the most part although some of the sections of the portrait appear a bit blurry, in the hair and armor/cape, which is weird to me. But that just might be the jpeg compression.
Too white and oversexualized.
Needs more
Get with the times Obsidian!
J.E. Sawyer said:We do not currently have "style" specializations, but it's something we'd like to do if there's time. If so, it would be implemented as a Talent that a variety of characters could take. Shields don't inherently have special abilities beyond boosting the wielder's Deflection and slowing their overall weapon attack rate.
Why do they make the black chicks ugly? Thinly veiled racism
they dont look anything alikeToo white and oversexualized.
Needs more
Get with the times Obsidian!
Have they shown any art for any of the Paladin class/npc's? Just curious. May have missed that.