Captain Shrek
Guest
To be honest I am bit relieved and a bit disappointed. So I am about to commit some sacrilege and some Blasphemy. When I joined this place I always thought that Cain and Sawyer were really the creative kind, that took dangerous and novel steps to make games. I thought that the only reason they could not make something as great as Fallout again (Cain) because they were not having the resources to do so. Now that they have the money they keep regurgitating the same DnD crap all over.
The setting, the classes are so generic that I can't see why I am buying this game if not for MCA's writing. I am now very cautious about the mechanics too. It seems that Sawyer was potentially considering crippling the challenge in the game for the casual ADHD audience so that they would attract the audience of COD. Now where have I heard that before?
I am relieved too.
Since these guys have fallen from their high stations in my regard I dare not trust them doing something innovative. They probably neither have the guts or the talent to see it through. I am happy that I will get another IE like game (hopefully). At least I know that Obsidian can reproduce stuff quite well and MCA is always there to rescue it.
The intention of the project is a Baldur's Gate style game, not the successor to Torment. This basically places it well in the centre of more or less standard fantasy.
Moreover, a more original setting would never gather 2 million on Kickstarter. Not many people enjoy pushing the envelope, least of all RPG players. This Kickstarter is just as shackled and limited as development with publishers, except the role of the suits is now filled by the needs of the common RPG player, which must be catered to. Actually, perhaps developing with a publisher would mean more freedom than Obsidian has now, as their every move - even every sketchy idea - is scrutinized by thousands of entitled fans. The point is not that with Kickstarter they have more freedom, but that it is the only way to make such a game at all nowadays.
I don't think the initial hype train was due to the fact that there were elves and Dwarves. In fact they made the goal on day one when this was not even announced. The real reason for getting this money was the inspiration they quoted (IE games) and the crew on board (Obsidian and Co.).