Zero Credibility
Arcane
- Joined
- Feb 11, 2007
- Messages
- 2,952
What was the character you used for your solo run? I tried to solo the game at first, but it was just too brutal. The game kept throwing at me huge number of enemies - much more then a full 6 character party would ever fight because of its broken scaling system. I finally settled for a two character party and got quite far before giving up in disgust.Hmm... I did solo run of IWD2 and while I gained not so much XP from killling single monster since it was not divided amongst 6 members I levelled fast enough to deal with encounters.
But anyway, I'm still against scaling of xp rewards by character level. I agree that an experienced fighter should not get as much from fighting weaker opponents compared to an inexperienced one, but there is already a much more elegant way to ensure that - increase of the amount of experience points needed to achieve the next level. An experienced high level fighter would need much more experience to get to the next level and will need to defeat many, many weaker opponents to do so. The low level fighter will on the other hand level-up quickly even by fighting just those weaker opponents. This is already so in DnD and similar systems and further scaling of experience you get by defeating enemies is unnecessary balancing that just complicates things and gives the player the feeling that he is being punished for doing too well.