Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Of course they did.I also don't recall Baldur's Gate even having a turn-based mode. Did they even PLAY Baldur's Gate...
Google Baldur's Gate and turn-based, enjoy the show. You can even add 'review', if you're feeling brave. From reviews:
"When Baldur's Gate was announced, die hard RPG fans wept when they heard that it would be real time rather than turn based. As it turns out, they had nothing to worry about. While in the middle of battle, you can pause and issue commands to your various party members, unpause and watch the carnage ensue. Is that approach not working? Pause, issue new commands, and unpause! Its a nice combination of Real-Time and Turn Based gameplay. The militant masses have been appeased."
"Also, you can activate features that will automatically pause your game when attacked, or automatically do so after each round of combat. This means that you could effectively make Baldur's Gate into an entirely turn-based combat system, which will have incredible appeal to those who dislike real-time battles."
"Having the game pause after every round of combat closely mirrors the gameplay of the tabletop versions of D&D, and makes Baldur's Gate feel very much like a turn based strategy game."
"Baldur's Gate 2 is a D&D-based CRPG with a third-person birdseye interface. You control and develop a six-person party of which one character is your protagonist and the other five are chosen from a group of 18 NPC's each with his or her own voiceset, personality, and agenda. The plot is a role-playing adventure and there are fantasy, horror, psychological, and relationship themes. The game is untimed and requires no manual dexterity. Combat is turn-based."
"...the superb turn-based auto-pause combat" (emphasis not mine)
"The gameplay continues the Baldur's Gate tradition and offers a truly thrilling experience. When I was playing the first game, I was a bit confused by the real time/turn based mixed combat system and by the seemingly rigid and one-sided AD&D rules."
"The only problem is that Baldur’s Gate was an amazing game – a real-time turn-based RPG..."