What the hell is wrong with these people? Don't they know the Internet is full of porn?
As much as I like mature themes I still haven't played much of Witcher 2 because of kids running around and a judgmental wife. Is it too much to ask for people who want naked chicks and sex everywhere to go play a fucking hentai life sim or something? Jesus.
Will stamina deplete naturally during longer battles as you grow tired from constant exertion (perhaps after a number of rounds equal to ones constitution or what have you,) might that be decided through feats and such, or is it assumed that you trained long hours in order to grow accustomed to the rigours [sic] of the battlefield?
Sawyer said:That's unlikely. I would rather not tie stamina to other actions. The purpose of having the statistic separate from health is to allow short-term damage to have a dramatic impact in a single fight without causing the full weight of that impact to carry over into subsequent battles. D&D addresses this through healing resources (cure x wounds spells/potions and, in 4E, healing surges) which must be spent to buoy party members from one fight to the next. But that does mean that you either have "healer" characters or a lot of healing items/healing resources that any character can use (healing surges). Using stamina as a common, rapidly recovered resource for all characters (that is separate from health) is another way to handle it. Such a system reduces reliance on frequent use of healing resources.
OW WOW! Merin is just lultastic nutter.
He sent me a P M
That's debating?
You think that's honest and respectful debating?
You win... you are on /ignore. With message block. Maybe at some point the moderators will start taking action against people like you.
So basicly he does what he knows best "Imma gonna ignore yoo becooz I cant come up with proper arguments!"
Josh Sawyer said:In AD&D (and especially 3E and 4E D&D), there's more to characters than their ability scores (e.g. character and class level and their derived benefits), but gear still does comprise a large element of characters' efficacy. I think this is especially true when the number of inputs to any given statistic is only limited by the number of slots from which you can draw stacking bonuses. In a campaign from about 10 years ago, I made a gimmick antagonist NPC who was a 16th level (combined) Cleric/Blackguard/Divine Disciple of Bane. It was pretty easy to equip him with gear that shot his Charisma to 30. Combined with his class abilities, it meant he could make almost any save against the party on a roll of 2 or higher.
I think gear should feel meaningful, but I'd like to avoid the D&D-style ultra-stacking that comes from drawing bonuses from a bunch of different slots.
What's the point of anything? Some people might be interested in a TB vs RTwP argument. It isn't about changing the game's combat system. You do realize you're on the Codex right?What the fuck is the point? The game is RTwP anyways.
What's the point of anything? Some people might be interested in a TB vs RTwP argument. It isn't about changing the game's combat system. You do realize you're on the Codex right?
Tell me more.ten years of advancements in the field of lifelike gay elf sex animations.
Josh's posts are always nice.
BTW is there any way to view all posts by a certain person in their forums? I couldn't find anything resembling a member profile. Do I have to register or something?
Uh, has this thread been merged with one of those gay ass "forum vigilance" threads or something?
Josh's posts are always nice.
BTW is there any way to view all posts by a certain person in their forums? I couldn't find anything resembling a member profile. Do I have to register or something?
http://forums.obsidian.net/user/24-je-sawyer/
Then click on posts button on the lest.
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About 300 pages ago.Uh, has this thread been merged with one of those gay ass "forum vigilance" threads or something?
evdk said: