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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Stamina bar should be permanently increased by every elf chick you fuck under a tree.
 

bminorkey

Guest
What the hell is wrong with these people? Don't they know the Internet is full of porn?

As much as I like mature themes I still haven't played much of Witcher 2 because of kids running around and a judgmental wife. Is it too much to ask for people who want naked chicks and sex everywhere to go play a fucking hentai life sim or something? Jesus. :mad:

You are naive. This stopped being about porn, or trolling, or being right or self-consistency 128 pages ago.

It's about cocksucking. Us vs them.

Raw oral muscles and pure, undomesticated libido are all that matters.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
http://forums.obsidian.net/topic/61...e-content-in-the-game-adult-only/page__st__40

Come play, the water is inviting.
tumblr_mazca56cAg1qgivlbo4_250.gif
 
Joined
Sep 15, 2012
Messages
188
Will stamina deplete naturally during longer battles as you grow tired from constant exertion (perhaps after a number of rounds equal to ones constitution or what have you,) might that be decided through feats and such, or is it assumed that you trained long hours in order to grow accustomed to the rigours [sic] of the battlefield?

Sawyer said:
That's unlikely. I would rather not tie stamina to other actions. The purpose of having the statistic separate from health is to allow short-term damage to have a dramatic impact in a single fight without causing the full weight of that impact to carry over into subsequent battles. D&D addresses this through healing resources (cure x wounds spells/potions and, in 4E, healing surges) which must be spent to buoy party members from one fight to the next. But that does mean that you either have "healer" characters or a lot of healing items/healing resources that any character can use (healing surges). Using stamina as a common, rapidly recovered resource for all characters (that is separate from health) is another way to handle it. Such a system reduces reliance on frequent use of healing resources.

"Common Mortality
Project Eternity's world is one with limited medicine and medical understanding. Unlike many fantasy settings, there is very little access to curative magic. Remedies for health problems often have only a palliative or placebo effect at best, owing their continued use more to folk beliefs and tradition than any basis in scientific methodology. Though soul-based magic has helped the great exploring cultures from suffering massive pandemics and has helped some individuals overcome illness over the long-term, there is no quick magical "cure" for disease or illness. Most people go through life and death in the ordinary way -- unless they put themselves in harm's way, that is."

I guess they tied the lore with the game mechanics quite well.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,414
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
It is truly sad when visiting the obsidian forums and I immediately read the thread title as

Aumaua Suggestion: Giant bi-sexual River Rats

instead of Aumaua Suggestion: Giant bi-ped River Rats.
 

Keshik

Arcane
Joined
Mar 22, 2012
Messages
2,218
OW WOW! Merin is just lultastic nutter.

He sent me a P M

That's debating?

You think that's honest and respectful debating?

You win... you are on /ignore. With message block. Maybe at some point the moderators will start taking action against people like you.

So basicly he does what he knows best "Imma gonna ignore yoo becooz I cant come up with proper arguments!"

God damn, what a tool
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,396
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Oh, I had not noticed Josh Sawyer was back on the forums.

http://forums.obsidian.net/topic/61...erlu-gear-dependent/page__st__40#entry1263515

Josh Sawyer said:
In AD&D (and especially 3E and 4E D&D), there's more to characters than their ability scores (e.g. character and class level and their derived benefits), but gear still does comprise a large element of characters' efficacy. I think this is especially true when the number of inputs to any given statistic is only limited by the number of slots from which you can draw stacking bonuses. In a campaign from about 10 years ago, I made a gimmick antagonist NPC who was a 16th level (combined) Cleric/Blackguard/Divine Disciple of Bane. It was pretty easy to equip him with gear that shot his Charisma to 30. Combined with his class abilities, it meant he could make almost any save against the party on a roll of 2 or higher.

I think gear should feel meaningful, but I'd like to avoid the D&D-style ultra-stacking that comes from drawing bonuses from a bunch of different slots.
 

Grimlorn

Arcane
Joined
Jun 1, 2011
Messages
10,248
What the fuck is the point? The game is RTwP anyways.
What's the point of anything? Some people might be interested in a TB vs RTwP argument. It isn't about changing the game's combat system. You do realize you're on the Codex right?
 

Esquilax

Arcane
Joined
Dec 7, 2010
Messages
4,833
What's the point of anything? Some people might be interested in a TB vs RTwP argument. It isn't about changing the game's combat system. You do realize you're on the Codex right?

Yeah yeah, back and forth quote-bashing and shit-flinging is just how things are done around here. However, you're not trying to convince your fellow deranged Codexians, you're trying to convince BSN refugees desperate for Baldur's Gate III, only this time with ten years of advancements in the field of lifelike gay elf sex animations.
 

bminorkey

Guest
Josh's posts are always nice.

BTW is there any way to view all posts by a certain person in their forums? I couldn't find anything resembling a member profile. Do I have to register or something? Their advanced search feature is accessed by clicking on the stupidly small cogwheel near the search bar.
 

bminorkey

Guest
Josh's posts are always nice.

BTW is there any way to view all posts by a certain person in their forums? I couldn't find anything resembling a member profile. Do I have to register or something?

http://forums.obsidian.net/user/24-je-sawyer/

Then click on posts button on the lest.

They're being cunts about it, unfortunately:

Sorry, you don't have permission for that!
You are not permitted to view member profiles.

Need Help?
  • Thankfully you can use the advanced search feature.
 

LeStryfe79

President Spartacus
Joined
Nov 25, 2008
Messages
7,503
Location
Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong
The only purpose behind Obsidian's "Project Eternity" was to troll RPG Codex into creating a thread that would last forever. Also, Anthony Davis is clearly on the take here.
 

marooned

Liturgist
Joined
Dec 18, 2009
Messages
313
Probably Sawyer's post are one of the very few things I like in those forums. Whether I disagree with all his mechanics thoughts or not, the man knows well his shit.
 

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