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    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
He is just upset he can't sperg about relationships because the thread is so horribly derailed.

Excellent job Codex Defense Force™.
 

Surf Solar

cannot into womynz
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Do you want some sexual (Adult) content in game ?

untitled1c2ong.jpg


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:what:

Kill it with fire.
 

Jarpie

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Codex 2012 MCA
Has anyone given them great idea...Open up your own forum since they are apparently incapable of coming to that conclusion on their own.
 

mediocrepoet

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Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
What the hell is wrong with these people? Don't they know the Internet is full of porn?

As much as I like mature themes I still haven't played much of Witcher 2 because of kids running around and a judgmental wife. Is it too much to ask for people who want naked chicks and sex everywhere to go play a fucking hentai life sim or something? Jesus. :mad:
 

tuluse

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Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
archbeast said:
Flirt then blackscreen and voices in background.
Wait, he wants an option where the screen goes black and you just listen to people making sex noises?

:what:
 

Minttunator

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Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Wrath
Great, we manage to derail one thread through the heroic persistence of Jarpie et al - and another pops up immediately. They're like a fuckmothering hydra. :deadhorse:
 

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
The sheer fact the Moderators don't realize this is an obvious troll is astounding. Seriously: detailed nudity? In an isometric game?

And about Isometrics, this is posible in portraits and if the characters have more details but if not then simple "blackscreen" will do. It just depends.

And then the LOL Wrex picture. Come on.
 

evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.

:love:
It's threads like this that make the promancers cause seem even more ridiculous that usually. We should be grateful.
I want to post something but there's nothing I could post that'd be civil enough.
Yeah, Tale deleted all my less than courteous posts.

The sheer fact the Moderators don't realize this is an obvious troll is astounding. Seriously: detailed nudity? In an isometric game?

And about Isometrics, this is posible in portraits and if the characters have more details but if not then simple "blackscreen" will do. It just depends.

And then the LOL Wrex picture. Come on.
fyi.jpg
 

Tigranes

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So wait, you guys want us to crack down on all trolling, severe or mild, and ensure only serious and earnest discussion takes place?

I thought you didn't like Bethesda boards...
 

evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
I wanted no such thing. I had a lot of fun telling him he's a troll. I was merely puzzled that my post calling him a troll got deleted while his IMHO blatant trolling stayed. Because at that moment, after deleting half the post you could have as well locked it.
 

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Stamina is not a shield. Health and stamina both take damage when a character is hit, but health typically depletes much slower than stamina.

Sawyer" said:
Yes. In most cases, stamina lost to health lost will likely be a variable ratio, but a ratio, nonetheless. Stamina is not a "shield" for health. The simplest analogue for how such a system works is the 1992 game Darklands.

http://www.youtube.c...GHR1eUE#t=6m15s

In this example, watch Hans' (first) blue and red (?) bars. The thicker bars are the PCs' stamina (blue) and health (red?) and the thin ones are the stamina and health of the enemies they currently are targeting. Hans goes down with 7 health and the others take lesser amounts of stamina damage throughout the battle. At the end of the fight, Hans pops back up with 20 stamina and other party members regain portions of their stamina as well. Their health values are notrecovered, so Hans and Ebhard are in precarious states.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Will stamina deplete naturally during longer battles as you grow tired from constant exertion (perhaps after a number of rounds equal to ones constitution or what have you,) might that be decided through feats and such, or is it assumed that you trained long hours in order to grow accustomed to the rigours [sic] of the battlefield?

Sawyer said:
That's unlikely. I would rather not tie stamina to other actions. The purpose of having the statistic separate from health is to allow short-term damage to have a dramatic impact in a single fight without causing the full weight of that impact to carry over into subsequent battles. D&D addresses this through healing resources (cure x wounds spells/potions and, in 4E, healing surges) which must be spent to buoy party members from one fight to the next. But that does mean that you either have "healer" characters or a lot of healing items/healing resources that any character can use (healing surges). Using stamina as a common, rapidly recovered resource for all characters (that is separate from health) is another way to handle it. Such a system reduces reliance on frequent use of healing resources.
 

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