Captain Shrek
Guest
And they are concerned about the inventory?????
When there are more important problems????
When there are more important problems????
Dorateen Yeah, and Sawyer isn't doing that. The whole stash idea was made to cater to loot hoarders. Some people seem to be butthurt about loot whores loot whoring though.
Balanced game economy, coming the thursday after working AI is first introduced to the mass market.Furthermore, if the game's economy is balanced I don't see why we need to worry about OCD players selling off every iron dagger they find.
Balanced game economy, coming the thursday after working AI is first introduced to the mass market.Furthermore, if the game's economy is balanced I don't see why we need to worry about OCD players selling off every iron dagger they find.
it really doesn't help your point when you don't even understand how the system is meant to work in the first place. the items you pick up aren't "whisked away magically" to town. They're kept in a party loot bag that is accessible to the whole party at certain locations. In-town is one of them, but you can also access it at merchants (which can be out of town), at camp-sites (which definitely are out of town).Dorateen Yeah, and Sawyer isn't doing that. The whole stash idea was made to cater to loot hoarders. Some people seem to be butthurt about loot whores loot whoring though.
That was the streamlining part I was talking about. Why is he catering to loot hoarders in the first place? Now I've been known to carry around a spare weapon or two, but don't consider our party a pack of hoarders. Then again, what business is it of the developer. I didn't ask for some rapid transport system to stash away hard-earned treasure in town while in the middle of a dungeon.
It's really a case of excessive nanny-state hand-holding.
I agree with you, but I think Sawyer's whole mantra is that he wants to cater to every type of player, within reason. You could call that decline, but as long as all the options are there for hardcore players I don't see why it's such a big deal.
It depends on what you mean by junk loot - if you mean true worthless filler trash, then I have no argument - get rid of it.TWow.What strategic consideration from inventory doesn't come from looting, its not a afterthought, and what tactical considerations we'll have from looting doesn't actually need a stash.
Looting in RPGs is basically an OCD behavior, no question about it. But people engage in it, and I can see why a game designer would want to make it less painful for them. So they can at least get it over with and focus on the good stuff.
Seems like Sawyer is double retarded in everything.
WHY NOT FUCKING GET RID OF JUNK LOOT!!!! x-(
So you actually carry all that with you but are only able to access it in town or in camp... why exactly? Geas? Honor code to give the monsters a sporting chance? What?it really doesn't help your point when you don't even understand how the system is meant to work in the first place. the items you pick up aren't "whisked away magically" to town. They're kept in a party loot bag that is accessible to the whole party at certain locations. In-town is one of them, but you can also access it at merchants (which can be out of town), at camp-sites (which definitely are out of town).
"I cannot find Caius Cossades, therefore quest compass is a good design idea." And you can have strategy/tactics without it, as seen in... almost every RPG ever.these are 3 reasons that come to mind which are not even relevant to loot for why this inventory is a good idea. there are other reasons players have mentioned on the forums as well.
So you actually carry all that with you but are only able to access it in town or in camp... why exactly? Geas? Honor code to give the monsters a sporting chance? What?
it really doesn't help your point when you don't even understand how the system is meant to work in the first place. the items you pick up aren't "whisked away magically" to town. They're kept in a party loot bag that is accessible to the whole party at certain locations. In-town is one of them, but you can also access it at merchants (which can be out of town), at camp-sites (which definitely are out of town).Dorateen Yeah, and Sawyer isn't doing that. The whole stash idea was made to cater to loot hoarders. Some people seem to be butthurt about loot whores loot whoring though.
That was the streamlining part I was talking about. Why is he catering to loot hoarders in the first place? Now I've been known to carry around a spare weapon or two, but don't consider our party a pack of hoarders. Then again, what business is it of the developer. I didn't ask for some rapid transport system to stash away hard-earned treasure in town while in the middle of a dungeon.
It's really a case of excessive nanny-state hand-holding.
You could really replace every one of your posts with that retard face to save everyone's time. Stop giving me alerts FFS
I agree with you, but I think Sawyer's whole mantra is that he wants to cater to every type of player, within reason. You could call that decline, but as long as all the options are there for hardcore players I don't see why it's such a big deal.
You are basically putting excess things in a big stash of holding where it's easy to store things, but hard to find what's stored, so you need to be in a "safe" place to look and find what's there.So you actually carry all that with you but are only able to access it in town or in camp... why exactly? Geas? Honor code to give the monsters a sporting chance? What?it really doesn't help your point when you don't even understand how the system is meant to work in the first place. the items you pick up aren't "whisked away magically" to town. They're kept in a party loot bag that is accessible to the whole party at certain locations. In-town is one of them, but you can also access it at merchants (which can be out of town), at camp-sites (which definitely are out of town).
Unless I have read Sawyer's quotes horribly wrong, you can store items in the stash whenever and wherever you want. So the "oh noes, too noisy" excuse kinda doesn't hold water.So you actually carry all that with you but are only able to access it in town or in camp... why exactly? Geas? Honor code to give the monsters a sporting chance? What?
because unpacking that shit from a heavily packed "stash" is insane when you're in a dangerous dungeon with monsters everywhere. things falling out making noise. what if you get attacked? these are "in-game" reasons for it. it also brings strategy to the game.
say you're in a dungeon and you come across 4 plate armors, 6 magical weapons and so on and so forth. let's say you also have your top of stash filled with potions, scrolls, and other consumables and situational gear for the adventure.now you find an unidentified weapon and are not sure whether you want to hold on to it in your top of stash or to stash it away until you get back to town. that becomes a more interesting choice than HERP DERP I'll drop this worthless +1 sword and keep/use this instead.
Sure, why not. I mean I would not be entirely happy, but this explanation would at least be better than Sawyer's gamist "because I think it is good design" one. But I am a simulationist at heart, so take that with a grain of salt.You are basically putting excess things in a big stash of holding where it's easy to store things, but hard to find what's stored, so you need to be in a "safe" place to look and find what's there.
STASHing stuff is magically a silent and safe procedure, while UNSTASHing is a noise, time consuming and dangerous process, gotcha.you can STASH stuff. You just can't UNSTASH stuff.
You haven't read Sawyer wrong. You read my quotes wrong.
look that was just an example. you ever gone on a trip? ever packed a suitcase? you don't unpack your suitcase for a toothbrush at the airport or when all sorts of shit is going on around you. you put your toothbrush in your carry on. it's the same idea. shit that isn't used for this trip gets stuffed in the suitcase. your top of stash is your carry-on.STASHing stuff is magically a silent and safe procedure, while UNSTASHing is a noise, time consuming and dangerous process, gotcha.you can STASH stuff. You just can't UNSTASH stuff.
You haven't read Sawyer wrong. You read my quotes wrong.
Well, not really.
I understood you from the first moment, I just do not agree.look that was just an example. you ever gone on a trip? ever packed a suitcase? you don't unpack your suitcase for a toothbrush at the airport. you put your toothbrush in your carry on. it's the same idea. shit that isn't used for this trip gets stuffed in the suitcase. your top of stash is your carry-on.STASHing stuff is magically a silent and safe procedure, while UNSTASHing is a noise, time consuming and dangerous process, gotcha.you can STASH stuff. You just can't UNSTASH stuff.
You haven't read Sawyer wrong. You read my quotes wrong.
Well, not really.
am i being unclear? I don't know how else to say it.
I understood you from the first moment, I just do not agree.