- Joined
- Jan 28, 2011
- Messages
- 100,191
What strategic consideration from inventory doesn't come from looting, its not a afterthought, and what tactical considerations we'll have from looting doesn't actually need a stash.
Looting in RPGs is basically an OCD behavior, no question about it. But people engage in it, and I can see why a game designer would want to make it less painful for them. So they can at least get it over with and focus on the good stuff.