Grunker
RPG Codex Ghost
"Portfolios" for gods is huge derp and sickens me.
The actual concept of the deity was quite alright though, and less generic than I expected.
"Portfolios" for gods is huge derp and sickens me.
The "meat" of a six-member party-game is combat involving six party members. If I'm only playing that for 75% of the time, the first 25% feels completely like an expanded tutorial. I can't begin to describe how much I detest running around with half party-size waiting for the actual game to start.
Besides making the game easier to learn
That gives me the time to learn what each party member is best at and how they play without feeling overwhelmed at suddenly having to control 5-6 members at the same time.
This might be so but I doubt it'll take nearly as long as Torment did considering the much bigger focus on combat.Well, you could gather up the full six man party in BG fairly quickly. Imoen, Xzar and Monty, Khalid and Jaheira at the Friendly Arm, and there you go.
I don't think it'll be quite as quick in Eternity.
But all the realworld pantheistic deities(that i know of) had portfolios. How you make a pantheon where the deities have no such thing?
In Baldur's Gate the a party consisting of some variation of Imoen, Minsc, Dynaheir, Jaheira, Khalid, Xan or Montaron is with you inside of half an hour or so.
The "meat" of a six-member party-game is combat involving six party members. If I'm only playing that for 75% of the time, the first 25% feels completely like an expanded tutorial. I can't begin to describe how much I detest running around with half party-size waiting for the actual game to start.
Because it awkwardly and unnecessarily separates the person from the persona and turns being a god from a natural privelege into a fucking job. Ares wasn't a/the god of war because that's what his resume said; he was the god of war because that's what he fucking was. He was a god who liked combat, encouraged conflict, and was a martial badass. That some mortal could come along with similar characteristics and actually depose him and take his portfolio ("DEY TUUK ER JEBZ") is fucking ludicrous. Congratulations to Ed Greenwood for drawing a map, but that entire world and the systems he devised for it are sheer fucking stupidity."Portfolios" for gods is huge derp and sickens me.
Why?
Everyone knows D&D and tons of the people working at Obsidian (or any nerdy company or forum) grew up on it. It's something we're all intimately familiar with and for all its flaws it is something we can all relate to and instantly understand effortlessly.
Also say what you want, AD&D and 3.0/5 had some cool gods and lore books, especially on the Underdark races. The Underdark really saves Forgotten Realms.
Can somebody provide a good link or resource?
That doesn't seem to provide any broad explanation for why the gods are partitioned out into different spheres. St Cuthbert knows I'm not gonna read all that shit.Can somebody provide a good link or resource?
http://en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons_deities
All the D&D speak in a game that isn't D&D kind of makes me despair. Oh well.