The real funny thing about this discussion is that the
people retards who justified Cooldowns and regens are the same
people retards who are now saying that P:E will be good because it lacks them. Wtf.
People justify Project: Eternity.
Honestly, in my personal opinion (if 1 turn is 10 seconds):
P:E with cooldowns? Sure, heck, why not. Can be done. Casting is instant, 30 second cooldown. "Hey, that's like League of Legends!"
P:E without cooldowns? Sure, heck, why not. Can be done. Channeling the spell takes 3 turns, then it casts instantly. "Hey, that's like Baldur's Gate!"
As for Memorizing spells by resting; some spells might have it, some might not, some spells might be "Once a day" as well, some spells might require ritualistic means (mediums).
This is what I think it'll somewhat look like in the finished product:
- Low-Level spells when Low-Level Wizard, tactical.
- Low-Level spells when Mid-Level Wizard, "Pew pew" (can burn out)
- Low-Level spells when High-Level Wizard, "Pew pew pew pew" (near infinite/rarely burns out in a short fight)
- Mid-Level spells when Low-Level Wizard, very tactical
- Mid-Level spells when Mid-Level Wizard, tactical
- Mid-Level spells when High-Level Wizard, "Pew pew" (can burn out)
- High-Level spells when Low-Level Wizard, very very tactical (if even available. Most likely "Can't use these yet")
- High-Level spells when Mid-Level Wizard, very tactical
- High-Level spells when High-Level Wizard, tactical
- Epic-
or Legendary-Level Spells when High-Level Wizard, very very very tactical/once a day/rituals required
"Left" or "Right", what does it matter? What's important (in my opinion) is to have a consistent, intelligent, entertaining, tactical & challenging system.
On cooldowns: So if P:E would have, against all odds, simply the word "Cooldown" anywhere in the game (in a serious "in mechanics" type of way) I think some people would rage-quit the game, run to the Codex and be retarded brofist hunters and possibly say something like: "GASP! The word cooldown is in the game! It must be bad!"*.
* Subject to change.