Lord Andre
I'd like to agree except:
- BG2 is high level popamole.
- Mage Duels has more in common with Final Fantasy than either D&D or energy blasts from swords.
- RNG promotes Save scumming over strategy.
- Linear warrior and quadratic mages are supported but not enforced in Project Eternity.
- Bags of holding says hello.
- Vancian magic is far more gamist and abstract than many of the popular Final Fantasy systems you apparently detest, and only serve a purpose when supported through the lore of the setting.
- Vancian Magic is cooldowns.
- Josh has explained himself for more competently than you at this point.
- 4th sucks as a PnP game but is probably better suited to CRPGs than AD&D was. Thanks for jumping on a bandwagon that rode off years ago. I can't tell you how many troll posts I got shut down 5 yeasrs ago on enworld when this subject was still relevant. Bravo buddy!
- Aggro mechanics can make sense when done correctly, and this doesn't make the game by default a WoW clone.
- If you thought playing a warrior oldschool meant autoattack, then
YOU are an awesome button.
- Saying health and stamina are the same are like saying level drain and Thac0 are the same. Yes, you could argue your point, but it's hyperbolic bullshit and close minded.
- You haven't played normal yet, and your arguments have turned to tantrums at this point.
- Show me some of the bad ass hardcore soloing you've done over the years.
Nobody is saying Josh is a savior(except Roguey) but you comparisons to Bioware are unfounded, since he's never created anything close to the travesties that company has in recent years.
This is an excellent place to vent and troll, but you need to do a better job in the future.
Good luck!