Harg Harfardarssen
Cipher
The stamina/health divide worked pretty well in Darklands (where it was Endurance/Strength). The major difference seems like it will be quicker to heal by resting, but with lower access to health potions in PE. Which seems like an improvement, since a fully tricked out alchemist made Essence of Grace spamming pretty easy in the late game Darklands.
So whether it functions like auto-resurrect really depends on the frequency of rest points and access to healing in the dungeons, which, as Lord Andre points out, would apply regardless of whether it was a stamina/health or straight HP approach.
So whether it functions like auto-resurrect really depends on the frequency of rest points and access to healing in the dungeons, which, as Lord Andre points out, would apply regardless of whether it was a stamina/health or straight HP approach.