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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

861129

Cipher
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I think Ziets used the word in a right way; the sense varies between fields of study.

"In history, the early modern period of modern history follows the late Middle Ages. Although the chronological limits of the period are open to debate, the timeframe spans the period after the late portion of the Middle Ages (c. 1500) through the beginning of the Age of Revolutions (c. 1800) and is variously demarcated by historians as beginning with the Fall of Constantinople in 1453, with the Renaissance or the Age of Discovery and ending with the French Revolution in 1789." - wikipedia
 

GarfunkeL

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Yeah, exactly. Early Modern period is not same as Victorian or Industrial Revolution periods, those belong to Modern period. Most often Early Modern period is defined as 16th century to 18th century. There is no "colonial" period, since colonialism happened often enough in different parts of the world and even European-based colonialism extended from 15th century to the 20th century.
 

tuluse

Arcane
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Messages
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Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
There is a silly movement in schools these days where they teach that radial menus are good because all the options are as close as they can be.
Really? I thought the advantage of radial menus was that the target areas are vastly bigger than with normal menus. You just need to sweep the pointer in vaguely the right direction instead of needing to precisely hit a small target. Fitt's Law in action.

Of course, that assumes that they're competently implemented which is a whole other question.
I don't think there is any reason radial implies bigger buttons. Just look at PST compared to BG.

Regardless it's not the reason they teach in school
 

Roguey

Codex Staff
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NWN2 behind-the-scenes stuff:

Josh Sawyer said:
nwn 2 is a complete fucking disaster except for, like, two scenes. I have a theory that it is an elaborate troll on bioware, because no one could have thought that Grobnar the gnome bard was a good character, or that Elinnee (or whoever) the Elf Druid who creeps on you for the whole game was in any way a good romantic option
the designers who developed those characters both went to work at bioware btw.
Ferret Baudoin and One-Dungeon Evans of course. :)
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
One-Dungeon Evans

I'm afraid this nickname isn't going to become a Codex meme no matter how often you use it

We'll have to see how Tony performs on Torment before deciding whether he is even worthy of our mockery.
 

Roguey

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One-Dungeon Evans

I'm afraid this nickname isn't going to become a Codex meme no matter how often you use it
The approval of others is irrelevant. Besides I got one person to refer to him as One-Room-Dungeon once. Take my victories where I can get 'em.

We'll have to see how Tony performs on Torment before deciding whether he is even worthy of our mockery.
Grobnar, the Skein, Storm of Zehir in its entirety, and gay qunari aren't enough?
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Grobnar, the Skein, Storm of Zehir in its entirety, and gay qunari aren't enough?

First of all, not everybody hates the Skein and SoZ. But more importantly, he wasn't a "big name" in those games. But now he is.

So it's gonna be the year of reckoning for Tony Evans. But then, you can say the same for Josh Sawyer, Obsidian, inXile, and Kickstarter games in general.
 

Roguey

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First of all, not everybody hates the Skein and SoZ. But more importantly, he wasn't a "big name" in those games. But now he is.

So it's gonna be the year of reckoning for Tony Evans. But then, you can say the same for Josh Sawyer, Obsidian, inXile, and Kickstarter games in general.
My prediction: once again any failure he brings to this project will be swept under the rug.

Or he'll knock out another One of Many. I enjoyed having that thing around.
 

Snerf

Learned
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I don't give a shit how unpopular of an opinion it is, SoZ was a good experiance and a good game. Better than 95% of all other rpgs out there. I liked the idea of mixing a few player created party members with a couple campaign npcs. Plus, the character skills were worked in well, also better than 95% of other rpgs out there. 95% of course being a highly scientific number.
 

BobtheTree

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NWN2 behind-the-scenes stuff:

Josh Sawyer said:
nwn 2 is a complete fucking disaster except for, like, two scenes. I have a theory that it is an elaborate troll on bioware, because no one could have thought that Grobnar the gnome bard was a good character, or that Elinnee (or whoever) the Elf Druid who creeps on you for the whole game was in any way a good romantic option
the designers who developed those characters both went to work at bioware btw.
Ferret Baudoin and One-Dungeon Evans of course. :)
Ya, I tried playing NWN2 several times. It's like Obsidian was trying to imitate Bioware and completely fell on their asses. I need to get back into MotB. Dealing with the engine sucks, but the writing and world is great so far.
 

lokus

Literate
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NWN2 played like a bad tower defense game, that's the only way to describe how I felt about all those trash fights with never-ending streams of enemies
 

BobtheTree

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Tytus

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Ya, I tried playing NWN2 several times. It's like Obsidian was trying to imitate Bioware and completely fell on their asses.

What was wrong with it?
I think he's referring to the incredibly annoying and retarded companions.
Yes. Every interaction with them is retarded. It's like they're broadcasting their alignments across the room.

And you can't even fuck Neeshka. I mean, this is not how Bioware would do it!!! : x
 

Gozma

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The NPCs are pretty bad but not really much worse than BG2 IIRC, except that they talk.

The big problem of NWN2 is that the first act is apocalyptically terrible and boring; it's straightforwardly bad in nearly every element from technical to artistic and on top of that is a shit combat death march of trans-Curstian proportions. It (and MotB) are about as bad as Infinity Engine shit combat in other places but the first act is profane.
 

Tytus

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I played NWN2 years ago and because of a computer crash I didn't finish it. The only thing I remember about combat, was a quest for city guard to clear out some warehouse. But all the bad guys for some reason were located in one small room. There was a lot of them and I didn't take a mage for an area effect spell. So I just used kiting and klilled them one by one. Rest of the group never even reacted. So, yeah, if the game let me pull bullshit like that - combat was shit.
 
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Brayko

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I liked Baldur's Gate 2's writing! I miss that whacky part I had. Minsc, Jeherira, Joshimbo, Anomen, etc. and I hope PE has similar party interaction and party alignments.
 

lokus

Literate
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Messages
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I thought it was horrible writing, I think my high-school English teacher would of given me a "F- see me after class" if I ever handed in BG-style party banter as a creative piece.

"HAHAHA I ATE HIS LIVER I AM CHAOTIC EVIL" derp herp

Characters like Imoen etc were about as well developed as something out of a weekly shounen anime
 

Tytus

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But the BG games didn't have that "super romantic" relationship between Jaheira and the main protagonist that was portrayed in the book version. Therefore games are shit. ;)
 

Multi-headed Cow

Guest
NWN2 had the pedophile elf though. The one that has been watching you since you were a baby and wants to jump your bones. Even Bioware hasn't gone there yet.
 

Tytus

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RPG storylines should have more rapists, pedophiles and other sexual deviants. The real world is full of them. So why not have some psychos in the game that not only want to kill you, butt rape you too.

In the medieval times when for example a mongol horde took a city, everything that had female reproductive organs was raped into oblivion.
 

uaciaut

Augur
Joined
Feb 18, 2013
Messages
505
I thought it was horrible writing, I think my high-school English teacher would of given me a "F- see me after class" if I ever handed in BG-style party banter as a creative piece.

"HAHAHA I ATE HIS LIVER I AM CHAOTIC EVIL" derp herp

Characters like Imoen etc were about as well developed as something out of a weekly shounen anime

The fuck you talking about? The only chaotic evil NPC you had was Korgan and he was well written.
 

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