The argument that a "list" is better because it can show (not that it does every time) information and is therefore better then the grid is nonsense.
The grid itself is only good because you see many, many items all together at once - and you see the actual items - not a fucking text list.
Thats what a fucking inventory should show. It should show you your items - not a fucking textual list of those items.
And thats the actual point here. Not just having a "grid" or showing information.
You know why "showing the information" is not a feature or advantage unique to a fucking list?
BECAUSE - all that information can be shown on the icon-picture of actual items or in additional small window where all details can be presented when you click on the item you want to inspect.
Just like in Fallout, just like in AoD, you fucking mass marketing ass-kissing, list loving apologetic scum.
And that is a singular unique advantage of the so called "grid" system, -
a system that shows you your fucking items instead of a text list - YOU DONT NEED TO CLICK EVERY FUCKING ITEM BECAUSE YOU INSTANTLY SEE THE ONE YOU WANT.
Those items can be shown in a grid, or a seemingly open endless space, or ordered in a scrollable single line like they were in Fallout. (easily extended to more lines or space).
Grid is not the point itself you fucknads.
RIDDLE ME THIS:
What the holy fuck is better and why?
Gold badge ....... - or -
Crimson Eye ...... - or -
Dimension Glove ..... - or -
Power Nullifier ...... - or -
Which of these helps strengthen the setting? Which of these strengthens the theme, the style, the art, the atmosphere? Which is therefore more immersive?
Which is more impressive and enjoyable? Which one if more beautiful?
Which one makes you feel you actually got/found/stolen something valuable? Something palpable? Something you could hold with your hands?
Which inventory makes you feel like you are handling and inspecting actual ITEMS?
This:
and this:
or a fucking text list?