Grunker
RPG Codex Ghost
Well, you obviously aren't open to be convinced for any reason.
'item description were good enough for BG and so are good enough for me' <-- this is you.
sigh
Item descriptions in BG sucked. They were poorly documented, equivocal and often directly misleading. They also tended to display information which simply wasn't true, or at least didn't strictly function as they were written. Mainly horrible documentation (a main flaw with most RPGs, and fortunately one which Sawyer aims to kill), but the problem was deeper than that in BG, because sometimes the information was there, it was simply equivocal.
I am not speaking against pop-up comparisons, I am saying that they are of limited use in a game with good itemization.
But then,