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4X Old World - historical 4X strategy by Civ 4 designer (formerly 10 Crowns)

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Sounds like high praise. I still play CivIV multiplayer with a couple of friends against Immortal/Deity AI. And even after decades of playing it's still a challenge (alcohol might be a factor here). All the other 4X games we tried over the years had absolutely garbage AI, that's why I asked.
Old World does other things to make the AI better too. They start out more advanced than you, with more cities, and they always play on The Good, so they'll have more starting resources and orders than you if you play on a higher difficulty. On top of that, you can't realistically avoid conflict in this game, so you can't ignore warfare and training units. The AI also gets updated constantly by the devs.

That depends on difficulty. Fair to say the AI is better at exploiting those advantages than they are in other games, and it’s pretty darn good even from an even start. Knows how to take advantage of the strengths of each civ.
 

Modron

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New cheapest discount, is the base game worth it or do you need dlcs?
 
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this went totally under my radar.
quite an interesting game, but it's a bit too chaotic and everything moves too fast. i was doing everything right, everyone happy, suddenly an event which left a person unhappy with all three choices, next turn civil war. mandatory ragequit, this is not fun. i haven't really checked but i didn't see settings for game speed, and for only 8 major players, and considered the scope, the maps needed to be MUCH larger.
 

Lacrymas

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Pathfinder: Wrath
this went totally under my radar.
quite an interesting game, but it's a bit too chaotic and everything moves too fast. i was doing everything right, everyone happy, suddenly an event which left a person unhappy with all three choices, next turn civil war. mandatory ragequit, this is not fun. i haven't really checked but i didn't see settings for game speed, and for only 8 major players, and considered the scope, the maps needed to be MUCH larger.
You can tweak pretty much everything in the advanced pre-game settings. You can also use PvP mode or whatever the name was to disable the more dramatic events. The bigger maps are seriously huge and there's probably a mod to make them even bigger. I've never seen anyone complain the maps are small, so if the biggest map is too small for you, and might be a you problem.
 

mediocrepoet

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I rather like the random events and weird stuff they can introduce. Mostly because I find that Civ games tend to quickly hit an "autopilot phase" at some point whether in the early or mid-game and lasts until you win. So the events can add some spice to the game's flow imo.
 
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The bigger maps are seriously huge
"the old world" is not. scale is just a bit slightly smaller than my usual civ4 maps, which span the whole world.
only time speed setting i found is related only to characters aging, nothing about building and research.

death to the grand vizir, the fastest and surest way to lose a game is appointing one.
 

Lacrymas

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Pathfinder: Wrath
The bigger maps are seriously huge
"the old world" is not. scale is just a bit slightly smaller than my usual civ4 maps, which span the whole world.
only time speed setting i found is related only to characters aging, nothing about building and research.

death to the grand vizir, the fastest and surest way to lose a game is appointing one.
Ah, the premade maps are set in size, yeah. The Grand Vizier is a weird mechanic and you can only get one through events. It used to be so that you can appoint one and some characters gave you so many benefits when bring Grand Viziers that it completely offset the inability manually queue things in cities. Now it's mostly downside, but you can assassinate or plot against the GV to get rid of them.
 
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there must be something i do horribly wrong.
egypt, nuffins to the south, i just can't beat them. i need 5 troops to focus fire in order ho hurt one, they in turn steamroll through mine. three attacks go through a full fortified melee sitting on a fort.
 

Lacrymas

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Pathfinder: Wrath
there must be something i do horribly wrong.
egypt, nuffins to the south, i just can't beat them. i need 5 troops to focus fire in order ho hurt one, they in turn steamroll through mine. three attacks go through a full fortified melee sitting on a fort.
The combat aspects are actually quite complex, so you might not be using the right troops or the right tactics. Or they might just be a lot more technologically advanced and fielding swordsmen against your warriors or something.
 
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it's a great game and the amount of events and internal intrigue should be the new standard for the genre, but it's not for me. i can't put my finger on it, but either there's a heavy anti-player bias somewhere or a good run requires just too many positive coincidences. playing as romans, if i attack vandals, they focus troops on my front while greeks steamroll them. if i go for gauls, carthage does the same. gameplay feels too "cramped", it feels like there's an optimal way to play and any minimal deviation nets massive losses because everything happens just too fast. not my kind of game.
 

Lacrymas

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Pathfinder: Wrath
it's a great game and the amount of events and internal intrigue should be the new standard for the genre, but it's not for me. i can't put my finger on it, but either there's a heavy anti-player bias somewhere or a good run requires just too many positive coincidences. playing as romans, if i attack vandals, they focus troops on my front while greeks steamroll them. if i go for gauls, carthage does the same. gameplay feels too "cramped", it feels like there's an optimal way to play and any minimal deviation nets massive losses because everything happens just too fast. not my kind of game.
The other civilizations begin much better developed than you, that's a core aspect of the game. Try playing on a lower difficulty level until you've got the hang of everything.
 
Last edited:

Mortmal

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there must be something i do horribly wrong.
egypt, nuffins to the south, i just can't beat them. i need 5 troops to focus fire in order ho hurt one, they in turn steamroll through mine. three attacks go through a full fortified melee sitting on a fort.
It makes sense: when you start a game, the difficulty level is set for AI + bonuses. It’s rare in those games for the AI to know how to play the game effectively, that is the case in oldworld, it doesnt need those bonus so step that down one bit. Then, you face Egypt, which has a significant bonus when building farms near river tiles, generating massive gold income. This gold allows them to rush production with the right ruler.

You might miss something initially: when you hover the mouse pointer over the top resources, you can buy them directly. Egypt can use this to rush resources, build the Pyramids, and unlock the Pyramids edict. This edict provides four laws. Why four? Because it enables unlocking the stronghold and specific civilization units, which often roll over units.

There’s a lot more to discover. For example, Assyrians have the Focus 1 trait by default on their units, meaning they can critically hit for double damage. The game is highly asymmetrical, civs are not equals far from it, and it snowballs quickly when stacking bonuses and advantages, as you can see. However, you can’t possibly know all of this when you’re just starting.
 
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been there, done that. it was just a matte or raw power. same tech, non hard counters troops being annihilated by enemy.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Yes, if a retard like me can master it what’s your excuse?
 

Mortmal

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been there, done that. it was just a matte or raw power. same tech, non hard counters troops being annihilated by enemy.
If you don't want to use counters, that's the problem. Not only do you need to use them, but you should also take advantage of the terrain, level up their abilities properly, and add a general that complements them. If you’re not enjoying it and feel bothered, there’s nothing wrong with switching to an easier, similar game like Millennia, Humankind, or Historia Untold.
 

mediocrepoet

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been there, done that. it was just a matte or raw power. same tech, non hard counters troops being annihilated by enemy.
If you don't want to use counters, that's the problem. Not only do you need to use them, but you should also take advantage of the terrain, level up their abilities properly, and add a general that complements them. If you’re not enjoying it and feel bothered, there’s nothing wrong with switching to an easier, similar game like Millennia, Humankind, or Historia Untold.

Peggle, Barbie Horse Adventures ...
 

mediocrepoet

Philosoraptor in Residence
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Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
been there, done that. it was just a matte or raw power. same tech, non hard counters troops being annihilated by enemy.

More seriously, were you paying attention to your civ's house attitudes and dynamics? That stuff can really screw you over if you're not paying attention to your domestic politics even while trying to wage war. You can have a unit take a 25% penalty off the top just because their family's pissed at you, etc.
 

Mortmal

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He's right that it's something easy to miss. You have to trade the luxury resources to the families and keep all of them happy. When you ask about what the best 4X game is nowadays on forums or read niche wargamer reviews, the answer is overwhelmingly Old World. So, there's no reason you shouldn't like it.

MadMaxHellfire ,we won’t let a fellow Codexer fall into decline or complacency. Rest assured, we will always be there for you, helping you stand strong against adversity and obstacles. We won’t be satisfied until you come back victorious—even on normal settings!
 
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You can have a unit take a 25% penalty off the top just because their family's pissed at you
finally something i didn't know. and quite interesting too. but also rather silly, considering those dynamics, as a general i'd be motivated to show off on the field, gather fame and power, and topple the asshole ruler i hate, not just the emo way of giving up and die.
 

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Augur
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Oh for fuck's sake it's an abstraction. A noble family is obligated to provide levies for the King, but has a lot of leeway when it comes to the quality of men who comprise those levies.
 

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