But I wonder how you came up with this list.
I wrote the name of all the RPGs in tiny papers and then threw up in the air on a bridge. The ones the fell on the water were out.
But seriously, the idea of the book is to be a recommendation guide for RPG players of all kinds, not a catalog. So I choose the games that I had heard good things about, found may fans of, or saw there was passion for it. I reckon that it isn't a perfect list, but IMHO selecting the games is perhaps the hardest part of the entire process. I asked the help of various codexers to help come up with the list, and no one could agree on what should be in (do we keep curiosities in? Historical games? Only the best? Hybrids? Cool shitty games? Is Pirates! a RPG?). And then there's the issue of page count... I can't include them all.
So, after spending like 2 weeks trying to get a "perfect list", I decided to bear the blame and start the whole process. I took the feedback from everyone, read what people wrote about our Top 70 list, searched the other websites Top lists and came up with a list. I didn't include Farewell to Dragons, Hard to be a God, Inquisitor, etc, because no one spoke of them, and all the reviews I found were more on the mediocre level...
However, the list that's up now is not final. Games that are in can fall, and everyone is free to recommend games that should be in. Many have done so, and Hammer & Sickle, Of Orcs and Men and now Two Worlds will be added. Others are clearly being left undone because there's no interest, so I'll cut them.
Speaking of obscure shit that actually is fun...I might have to add Dark Designs series by Carmack to my list of reviews. The series that got me into RPG's in the first place.
Oh and yeah..Evil Islands is really good.
Of the over 100 people I've talked about this, you're the first person to even mention Two Worlds and Dark Designs. But many told me about Evil Island, and a day after releasing the list I already have someone writing about it. See how this isn't easy? I have played a lot of RPGs, but not all. And I won't use my tastes to judge what others may enjoy. Tell me why Dark Designs should be in, and I'll consider it.
But I don't understand what you are asking with "why should this be worth mentioning?" I mean why should Magical Diary get an entry or Cthulhu Saves the World when they are just cookie cutter indie fodder that are a dime a dozen.
Magical Diary is a Visual Novel/RPG hybrid, that allows you to use magic in dungeons in a way that not even Daggerfall comes close. I'd rather mention such a unique game than the mediocre Gothic clone #54987. Or include Cthulhu saves the World instead of yet another mediocre Ultima clone from the 80's. Why? It's a nice jRPG for PC (not many of those), that a lot of people played and enjoyed. This book isn't just for Codexians, and those two games offer something different and that people that don't like some aspects of other RPGs might enjoy. I could write you a book on only Ultima clones, and it wouldn't achieve nothing.
How about King's Bounty? Why is it not there yet Battle for Wesnoth is? Why is that game a 'RPG' and the former isn't?
Again page count. Those will be in, but are on hold ATM, so I can see how many pages I use and how to approach them. Should I make a big article on King's Bounty, HoMM and the likes, or include them as individual entries? Only the amount of pages will tell... same thing for MMOs. That's why I can't add every RPG ever made.
So, final question
commie : Why both Two Worlds games and Dark Designs should be in the book? Sell me those games.