ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 30,021
To be blunt do you honestly expect their ilk to be a target audience in the first place?how do I reach all those younger gamers that hate reading anything
To be blunt do you honestly expect their ilk to be a target audience in the first place?how do I reach all those younger gamers that hate reading anything
It takes the soul of a poet to write this! Too many fantasy gamers today have little to no tolerance for intricate well formed prose in written form. To compensate for this in game two we are going to do a massive amount of cut scenes thereby putting the prose in a more palatable form.They give me hope for the game's writing.
Personally I agree with you, I would prefer to keep it mostly in written format but how do I reach all those younger gamers that hate reading anything?
Don't worry the romance that develops between some characters in the game is in the original material. In fact game one represents only about half of the material found in the original story. The romance that evolves even when in high gear never eclipses the main plot lines not ever. It's just a facet of these character's lives in the story. We have been playing with the idea of expanding the number of cut scenes in game 2 for the reasons I have cited but the support and insight offered here has given me pause.I hope this won't take precious time away from other elements of the game. If it's weaved naturally into the narrative with relative ease, sure, but your comments about cutscenes in the second game to appeal to mainstream senses makes me wary the romance thing is another example of that.However romance will kick into high gear in game two.
Tyranicon The last two lines of your contribution to this discussion were most compelling from my perspective: If you opt for the cut scene approach those scenes better be spot on and perfect (i.e. very expensive) or they have a high probability of hurting the overall game. Those fantasy role playing gamers that worship at Sauron's eye of glitzy graphics will probably never see the point or value of an intricate story line while the rest actually like reading stories. I somehow lost sight of this simple truth. Thanks for reminding me! We do allow players to review written materials such as lore. quest objectives, journals etc in a dedicated room in the game. Do you think there is a large enough group of fantasy role playing gamers that favor story line and game mechanics/play over glitzy graphics to make the project feasible? When I started my journey of making this game I never even asked that question as I was largely unaware of this eye of Sauron group.Agreed that cutscenes are both painful and outdated game design.
Put the text in dialogue boxes that players can quickly skip if they want. Preferably add a log if they want to go back and review conversations.
Unfortunately there's no real way to put prose in a more palatable form unless you have loads of money and get mo-capped cinematics with talented voice actors.
Lots of us like reading. After all, it's an RPG, we expect reading.
And thereby make the creation far less beautiful than it should be. Yes stay true to the vision and don't become transfixed by Sauron's eye! Emotional wisdom Milady. Thanks for that.Personally I agree with you, I would prefer to keep it mostly in written format but how do I reach all those younger gamers that hate reading anything?
Make the game you want to make, don't pander to retards, otherwise it will suck the joy out of your creation.
Your barbarian directness is refreshing. You are obviously correct. Trying to pander to them has a high chance of alienating the group that likes stories and prose while never really reaching the mesmerized group.To be blunt do you honestly expect their ilk to be a target audience in the first place?how do I reach all those younger gamers that hate reading anything
You sir have said eloquently in ONE word what I have been struggling. with lugubrious text, to say about fantasy role playing games in general. When given the choice between spectacular graphics and humbler more soulful fare the choice for me is obvious.I love B-tier games for the same reason I love B movies - unlike the big budget shit, they have soul.
Yes it has a Paladin!Your game looks awesome. I love the graphics and how it has that oldschool feel. I think it looks wonderful, this is the peak way to use pixels. I wishlisted it right away. Please have a barbarian for 2 and stay true to your vision, foregoing any pandering to demographics that are not your audience. Does 1 have a paladin at least?
Now you're just rubbing it in.Yes it has a Paladin!Your game looks awesome. I love the graphics and how it has that oldschool feel. I think it looks wonderful, this is the peak way to use pixels. I wishlisted it right away. Please have a barbarian for 2 and stay true to your vision, foregoing any pandering to demographics that are not your audience. Does 1 have a paladin at least?
Don't worry the romance that develops between some characters in the game is in the original material. In fact game one represents only about half of the material found in the original story. The romance that evolves even when in high gear never eclipses the main plot lines not ever. It's just a facet of these character's lives in the story. We have been playing with the idea of expanding the number of cut scenes in game 2 for the reasons I have cited but the support and insight offered here has given me pause.I hope this won't take precious time away from other elements of the game. If it's weaved naturally into the narrative with relative ease, sure, but your comments about cutscenes in the second game to appeal to mainstream senses makes me wary the romance thing is another example of that.However romance will kick into high gear in game two.
Tyranicon The last two lines of your contribution to this discussion were most compelling from my perspective: If you opt for the cut scene approach those scenes better be spot on and perfect (i.e. very expensive) or they have a high probability of hurting the overall game. Those fantasy role playing gamers that worship at Sauron's eye of glitzy graphics will probably never see the point or value of an intricate story line while the rest actually like reading stories. I somehow lost sight of this simple truth. Thanks for reminding me! We do allow players to review written materials such as lore. quest objectives, journals etc in a dedicated room in the game. Do you think there is a large enough group of fantasy role playing gamers that favor story line and game mechanics/play over glitzy graphics to make the project feasible? When I started my journey of making this game I never even asked that question as I was largely unaware of this eye of Sauron group.Agreed that cutscenes are both painful and outdated game design.
Put the text in dialogue boxes that players can quickly skip if they want. Preferably add a log if they want to go back and review conversations.
Unfortunately there's no real way to put prose in a more palatable form unless you have loads of money and get mo-capped cinematics with talented voice actors.
Lots of us like reading. After all, it's an RPG, we expect reading.
We will have great and unique game play as well. Thanks for your inputAs with most things, if you concentrate on writing and storytelling, then having those of high quality will determine your success. But be aware, good writing is much harder to market than great graphics and gameplay.
Potent advice for all of us fantasy role playing game developers!But don't try to appeal to everyone
Covr; In the game you play a character that is basically a Dragonkindt in shapeshifted form. Shapeshifted forms include dwarf, elf and human. In addition you can assume your dragonkindt form anytime you wish. You are in shapshifted form because of the political climate on Arieyon. Snce Dragonkindt mature rather late sexually you are free to chose the male or femal gender and can with the morphing sliders fashion any sexual identity that is possible between these poles. If the response to the game is good we will be offering DLC. The contents of these DLC's wlll be largely driven by our user base. We will NOT charge anything for these DLCs since part of our mission statement is to keep the cost of fantasy games low and we object to continuously picking the pockets of our loyal patrons.Hi JonG - could you add micro-transactions to the game? I would love to have some extra exp and shiny red boots from the beginning of my adventure. How many DLC's do you plan to add? And how many genders are already implemented to the game? Any chance to become a dragon at some point? One persona could be body-positive black lesbian dragon and the other might be e.g.some king of fragile fairy or elven prince.
Sorry for the wall of text it was largely aimed at the other developer on this thread. It encapsulates the epiphanies I have had during my stay here on this site. It is a tribute to people like you who have added to my understanding of the fantasy RPG market place. Unfortunately it is a little to late to add barbarians to game one but your voice and that of ERYFKRAD have been heard and barbarians will be there waiting for you in game two. I had no idea that you were such a strong presence.Dont insight-dump us, bro. We ve barely survived the lore-dumps, we aint ready for this new menace yet. Be more concise & add barbarians.
In addition in the future I will try to restrtain my natural tendency to be overly loquacious.Dont insight-dump us, bro. We ve barely survived the lore-dumps, we aint ready for this new menace yet. Be more concise & add barbarians.
The real questions about this group are what portion of the entire fantasy RPG community do they represent, to what extent do they cross over and sample games from other subcategories within the fantasy RPG genre and do they pose any real threat to the rest of the RPG community that wants more than an arcader's rather limited vision of what the ultimate fantasy gaming experience should be.
On the subject of cross over by some arcaders to other subcultures in the RPG community. I have been spontaneously contacted here by a few members of that arcade subculture reassuring me that they are not put off by reading but rather enjoy the experience.
Covr; In the game you play a character that is basically a Dragonkindt in shapeshifted form. Shapeshifted forms include dwarf, elf and human. In addition you can assume your dragonkindt form anytime you wish. You are in shapshifted form because of the political climate on Arieyon. Snce Dragonkindt mature rather late sexually you are free to chose the male or femal gender and can with the morphing sliders fashion any sexual identity that is possible between these poles. If the response to the game is good we will be offering DLC. The contents of these DLC's wlll be largely driven by our user base. We will NOT charge anything for these DLCs since part of our mission statement is to keep the cost of fantasy games low and we object to continuously picking the pockets of our loyal patrons.Hi JonG - could you add micro-transactions to the game? I would love to have some extra exp and shiny red boots from the beginning of my adventure. How many DLC's do you plan to add? And how many genders are already implemented to the game? Any chance to become a dragon at some point? One persona could be body-positive black lesbian dragon and the other might be e.g.some king of fragile fairy or elven prince.
It's called environmental sex determination, sometimes also triggered by social events. Happens in reptiles and fish specifically. It can be dictated by the amount of food, the temperature of water, or the death of a particular dominating male/female, which then has to be quickly replaced, and switching sex will help it. I'd imagine a more complex species could willingly trigger it by faking some environmental threat, like fasting. If not by simply willing it.Do the Dragonkindt grow the male or female genitalia late in life or what? how can they decide their sex late in life?
Thanks for the help!It's called environmental sex determination, sometimes also triggered by social events. Happens in reptiles and fish specifically. It can be dictated by the amount of food, the temperature of water, or the death of a particular dominating male/female, which then has to be quickly replaced, and switching sex will help it. I'd imagine a more complex species could willingly trigger it by faking some environmental threat, like fasting. If not by simply willing it.