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Incline Path of Exile 2 - now available on Early Access

Mark.L.Joy

Prophet
Joined
Sep 11, 2016
Messages
1,372
There is an auction house for currency items in poe1 but not equipment, if you want to sell a specific item you put it in stash tab assign a price and wait for buyer who'll message you no idea if any of this changed in 2 I don't think so, anyway you should wait for days if not weeks before deciding what you need don't rush it if you got the 300 points to spend.

The map tab is at a point in PoE that it's actually a negative to have. The only needed tab is the currency one.
It was an example of non stackable item and you sure as fuck aren't using the 4 free tabs to keep your maps.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,343
They managed to make the shittiest melee gameplay possible. Kudos, I didn't have high expectations but after rambling so much about melee focus and delivering this crap...
 
Vatnik
Joined
Sep 28, 2014
Messages
12,296
Location
USSR
They managed to make the shittiest melee gameplay possible. Kudos, I didn't have high expectations but after rambling so much about melee focus and delivering this crap...
Elaborate. You hate action-RPG mechanics? This isn't "shit", it's a matter of your personal prefs.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,167
Location
Nantucket
Having fun with monk. Melee is fun. Get filtered shitters. Fuck off back to your containment thread (Path of Exile 1)

Be very wary of impressions right now. The most autistic zoom zoomers are out in full force trying to convince everyone else that PoE2 is bad because it's a little slower and not one button build friendly. That and poors coping with their lack of early access.
 
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Sacibengala

Prophet
Joined
Aug 16, 2014
Messages
1,163
They logged with my secondary account on steam. My main account was linked to the poe website since forever and now I can't change it back. WTF
 

Ismaul

Thought Criminal #3333
Patron
Joined
Apr 18, 2005
Messages
1,871,834
Location
On Patroll
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign My team has the sexiest and deadliest waifus you can recruit.
Just got back from work, tested to see if I could join, there isn't even a queue. Way better than I expected TBH.

Or worse, because now I have to work some more knowing I'm missing out FFS.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,957
Here's a dumb question: stash tabs - just like extra inventory in your bank? Why are they so necessary in this game? Do you actually need to accumulate that much shit?
In ye olden days, one of the best ways to acquire currency was collecting sets of items. A full set (1 piece per slot) of rare items would yield a chaos orb, for example. Since then that stopped being relevant, but now instead there's 400 types of currency that each need their own slot. Div cards alone could take up hundreds of slots.
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,854
Leveled to 10 or 11 on the warrior (?) class, already sort of tired of combos. Also, it's a treat for the local fans of trve melee, it's much more optimal to just collect mobs in one big blow, damage one a bit and then aoe explode them with boneshatter :lol: I had issues with the cemetery bosses but after I've switched weapon and upgraded it a bit (had a rune and socket orb) both went in one try. So if you struggle with bosses (as trash dies mostly in one hit), just upgrade your weapon / skill gems (I forgot that they don't level up automatically, you have to manually 'use' empty gem and click on 'upgrade' for your current skills). As I said, most of the melee stuff is missing so you'll basically have to play as GGG wants, not as you want. Very pre-alpha feel and look (art on tabs looks like mobile game or just lackluster in general)
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,759
Slams are fucking gay, I want that two handed sword that the boss swings around, that looks dope
 

Yoomazir

Educated
Joined
Sep 21, 2020
Messages
292
- Game's slightly more difficult that PoE1
- Twin Stick arcade shooter mechanics, don't forget to use the dodge button, teehee!
- This is a crash fest but, hey, at least the MTs page works fine

Also Mercenary is kinda meh so far.
 

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,598
Location
Brazil
Oh man this passive tree... I'm gonna need some time getting used to it.... where is my Life? Where are my super efficient notables?!?
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,788
PoE1 of late (after Expedition+ Scourge leauge): Skrillex
PoE2: AIDS Skrillex
(with grunts like uh auih oooh :lol: :lol: :lol: )
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,518
I see reddit is full of PoE1 zoomers complaining the game is too slow and hard LOL

Also Kripparian is dying a lot with summoner :D
He is trying to rush too fast and dies a lot and then complains he does not have patience to play slower..
 

Reever

Scholar
Patron
Joined
Jul 4, 2018
Messages
601
Let me share a few thoughts after a few hours of play before heading to sleep. Right now I just killed the two bosses in the cemetery. . At the moment it's complete incline for me. Everything seems much better than before. I tried a little bit with the monk before switching to merc. The gameplay is very satisfying.
Dodges are not just get out of jail free cards since they don't have any immunity on it. You have to dodge in the proper direction too. Also good luck if you aggro too many monsters and they surround you.
Gem choice is also somewhat important since support gems are pretty big power boosts and having a nice skill combo is rewarding. For bosses I got the armor piercing rounds which by themselves don't do much but once the armor is broken I use a different skill that benefits from that and deals massive damage. Than I slapped the support that shoots two projectiles and it's ez bossfights for me.
The enemy design is perfect from visuals to mechanics. There are these knights with a shield in the crypt that reflect your projectiles. Not only are you not damaging him but you're also going to die like a dummy if you just spam shit. You can dodge the reflected projectiles and whittle down his stun bar until he gets knocked off his feet or what I do is just bait him into an attack, flank him and shotgun blast him in the back. Doesn't sound like much but it's pretty interesting for your usual arpg enemy design. Bosses are the same, interesting visuals and mechanics that at least keep you on your toes instead of being tank'n'spank.
- This is a crash fest but, hey, at least the MTs page works fine
does it? half the pages don't load for me and and it doesn't even show my currency properly. Not to mention the fact that there are barely any mtx ported over.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,371
Managed to play for 2 hours without crashes or server dying.
As avid melee player POE2 is really fucking good.
Fought that worm boss.

Yeah this is not POE1. If you don't dodge or manage your distance well your are fucked.
In the end i beat it the same way i would playing souls games, by learning it's patterns blocking and dodging well.
Glad to see POE finally getting proper melee combat because poe1 suuuuuuuuuucked.
Probably later it will be less about dodges and stuff but for now i love it.

Hope that when i will be back from work servers will work fine and game will get some patch for crashes.
 
Vatnik
Joined
Sep 28, 2014
Messages
12,296
Location
USSR
In the end i beat it the same way i would playing souls games, by learning it's patterns blocking and dodging well.
I'm a DS player with 1k+ hours, not a POE player, but I couldn't learn any pattern from this boss, I got hit with ton of shit, but didn't die anyway. Playing on HC.
 

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