Goldschmidt
Savant
In 6 hours GGG will announce the 3.13.0 expansion for the best rpg of the decade.
https://www.twitch.tv/pathofexile
Stay tuned folks!
https://www.twitch.tv/pathofexile
Stay tuned folks!
What is this shit.
Yeah, with this new system you need to grind a lot more. You need to, like, kill map bosses for it. A lot of them. What a mess.I felt that they put more grind into everything but jfc what a mess.
I mean, to kill a conqueror after the "first go" you need to do like 10 maps. Sounds like you need about the same amount to do a maven encounter.Yeah, with this new system you need to grind a lot more. You need to, like, kill map bosses for it. A lot of them. What a mess.I felt that they put more grind into everything but jfc what a mess.
huh... so... it could be possible to spec into alva and do endless incursion and have some nice stuff even in ssf?
You will have enough of non ignite bonus damage that you can run SR with ignite. Pure fire Dot might also be worth if you got a way to apply shock easily.Still sad that Elementalist is Ignite only, not Fire damage over time multi. Not being able to run RF/Scorching Ray/Flamewall as Witch seems weird imo, as you are still forced to either run Chietain or Trickster, with no option in between.
Not so far. We can hope they do something for PoE 2.0 as this is a common complaint. Even I that play almost every league feel lost often and irritated by so many mechanics. I don't even bother with most beyond just killing extra few mobs (if they got that).Any word of actually condensing what's in the game for PoE2? I don't play much and only watch the league reveals whenever they put them out most times but even two years ago, I felt overwhelmed. There's been a billion things added since then so I'm apprehensive to even start playing again.
Pretty sure this is how people feel about Warframe but at least Warframe isn't on a league timer.
Whether or not you have ~20-30% more damage does matter, quite a bit actually. Yes, all builds that can ignite can utilize the shock. But the builds mentioned do not go crit, nor do they have any reason to get increased ailment application chance anywhere, and thus they lack a decent way of applying shocks or chills reliably. As such the elementalist will be nigh useless for some of the most iconic fire damage over time builds. Which is sad.You will have enough of non ignite bonus damage that you can run SR with ignite. Pure fire Dot might also be worth if you got a way to apply shock easily.
Did you see the new Ascendancy for Elementalist? Now you get guaranteed shock with any damage and more shock if you do it with lighting damage. If you are going to be doing Orb of Storms for EE you will get guarateed shock as well. You just need to stack shock effectivness for lots of bonus damage. You will get more than what Trickster or Chieftain get.Whether or not you have ~20-30% more damage does matter, quite a bit actually. Yes, all builds that can ignite can utilize the shock. But the builds mentioned do not go crit, nor do they have any reason to get increased ailment application chance anywhere, and thus they lack a decent way of applying shocks or chills reliably. As such the elementalist will be nigh useless for some of the most iconic fire damage over time builds. Which is sad.You will have enough of non ignite bonus damage that you can run SR with ignite. Pure fire Dot might also be worth if you got a way to apply shock easily.
Ah yes, let me just quickly grab all those shock effectiveness nodes on my fire-damage caster so I can improve its damage. Without investment, you're looking at a 18.75% more multi from shock. Might be slightly more, depending on what the small ascendancy node leading up to Shaper of Storms grants. I fail to see how this is more damage bonus than Trickster, which has flat 20% more/50% increase DoT damage, or Chieftain which gets 20% more from Ash and another 25% Fire DoT multi. And shock without investment lasts a whole of 2 seconds (not a big deal with stormbrand applying EE but still).You just need to stack shock effectivness for lots of bonus damage.
There is the other node which gives you 30% more damage for 3 seconds when you hit a boss, but it can only trigger every 8 seconds. It's also behind an exposure node which will not fit into every build.The only way to actively gain more damage from Elementalist, is by boosting your shock effectiveness. Great.
no Delirium, no Nemesis, and some rogue Exiles shit mods?Map device mods for 3.13 (from frame-forward function on youtube):
Fortune Favours the Brave (3 chaos)
Warbands
Anarchy
Ambush
Domination
Perandus
Beyond (5 chaos)
Legion
Ambush might actually be fun and worthwhile with the atlas passives that make all boxes rare+corrupted. Other than that, pretty bad zana mods. Although I don't think I've played warbands, but it sounds rippy considering warband map bosses are the hardest ones by a wide margin.no Delirium, no Nemesis, and some rogue Exiles shit mods?Map device mods for 3.13 (from frame-forward function on youtube):
Fortune Favours the Brave (3 chaos)
Warbands
Anarchy
Ambush
Domination
Perandus
Beyond (5 chaos)
Legion