Path of Exile enters Open Beta in December
About damn time
Here's an a small part of the 0.9.13 patch notes. These rules may change before next week!
Player vs. Player Arenas:
We've added support for PvP arenas.
Initially there's support for both 1 vs. 1 and 3 vs. 3 matches.
You can either play Level 28 Capped PvP in Normal difficulty or Open PvP in Merciless difficulty (with resistance penalties).
Level 28 Capped PvP requires that you haven't entered Cruel difficulty and are not higher than level 28.
To enter PvP, talk to Greust and click "Join PvP". If you're in a party, then your whole party will be placed in a queue. If any member of your party cancels then the whole party is removed from the queue.
Once there are enough players to form teams of the right sizes, you'll be transported to a random arena. 3v3 arenas are generally larger.
During the match, up to nine rounds are played. The first team to win five rounds will be declared the match winner.
At the end of 60 seconds, a round is declared a draw. Because of the best-of-nine effect, every two draws will reduce the number of wins a team needs by one.
Teams are coloured Red and Blue and are given a coloured aura effect.
There are dead corpses in the arenas that can be raised as minions.
Traps, mines, totems, auras, buffs and minions are destroyed between rounds.
Like any other spell, casting your auras is part of the PvP fight and can't be done beforehand.
Hardcore deaths in PvP arenas are currently not permanent. We'll be adding permadeath hardcore PvP options soon.
I dl'd the beta yesterday and made a Witch, and boy it looks good. I get like an hour a day or less to play games, and this feels like a perfect fix for it.
I dl'd the beta yesterday and made a Witch, and boy it looks good. I get like an hour a day or less to play games, and this feels like a perfect fix for it.
Oh it is, but I'm getting real tired of waiting on this fucker.
I dl'd the beta yesterday and made a Witch, and boy it looks good. I get like an hour a day or less to play games, and this feels like a perfect fix for it.
Oh it is, but I'm getting real tired of waiting on this fucker.
I'm not gonna grind for months just to see my uber rare shit get wiped.
*sigh* Anyway, they are a small group and this is their first...lots of risk so they are being cautious...hope they finalize it soon tho.
Same here. I want to play this game, have a beta key, but can't be assed to put any real time into it knowing it's all going to be wiped down the line. Hurry up with the open beta, ffs.Oh it is, but I'm getting real tired of waiting on this fucker.
I'm not gonna grind for months just to see my uber rare shit get wiped.
*sigh* Anyway, they are a small group and this is their first...lots of risk so they are being cautious...hope they finalize it soon tho.
There is some decent variety, especially if you're not playing HC and restricted to guys that'll be extremely safe from getting popped by a lag spike or random crit. The classes do overlap a lot (You can easily have almost identical stats and abilities as a neighbouring class from either position if you were going in that direction anyways) but at the same time, there is variety within the classes, and any given class can branch towards several other classes effectively and has lots of potential skill and passive combinations to try and abuse.I'll just start off a new char, no problem. It looks like there are 7 or so different classes with enough variety. (or are there? I'm just a newb)