There’s a couple optional caster fights that take some work to unlock but are plenty tough if you do. Defaced Sisters are no pushovers either.Kingmaker should fit what you want. The SJW stuff isn't too obnoxious, significantly less than a modern Bioware RPG.
Story-wise most of the time your objective is just "explore this region of the map, find something and kill it", so its a appropriate for non-storyfags.
Main problem gameplay-wise is that the difficulty curve is whack and the only difficult parts of the game are roughly around levels 1-5 and 19-20. You don't need to munchkin on the fair or mostly fair difficulties so its mostly a question of whether you care about having like 20 hours of steamrolling enemies. There's also next to no fights with important, powerful enemy spell casters, all of the hard fights are just super buffed fighters, so that's a step back from BG1/2.
This is your mistake.Thanks for the replies, bought it.
which files to edit to alter a quest outcome?
You mean Bag of Trickswhich files to edit to alter a quest outcome?
use toybox
You mean f5 f9You mean Bag of Trickswhich files to edit to alter a quest outcome?
use toybox
https://knowyourmeme.com/memes/two-soyjaks-pointingCan an old man get a translation of above meme?
Lol, you’re less than halfway thru the game. That timing does suck on that quest but Kingdom Management starts getting interesting and artisans should be making good stuff starting right about then.I banished the lamashtu priestess and uninstalled the game. So fucking long and uninspiring. The ideal game length is something like AoD and Colony Ship. Also, up yours whoever decided to make me figure out what the first day of the week/month is so that I can "spring an ambush" or whatever on the Lamashtu plebs.
I assume I miss out on a bunch of fights, maybe one or two interesting scraps of dialogue, and then ending credits. I think I'll survive the loss.