P:K is more like BG1 + BG 2 + ToB, so its rather a question of killing Mellisan with lvl 1 character. Good luck with that.So has PK been finished with a level 1 character then? Since it's the same.
P:K is more like BG1 + BG 2 + ToB, so its rather a question of killing Mellisan with lvl 1 character. Good luck with that.So has PK been finished with a level 1 character then? Since it's the same.
Give me enough save/loads and I will feed him to friendly Owlbear)are you implying you can kill stag lord with your lv1 party?
That would be just mean. Like kicking a puppy only for a shock value and pure edginess.As for payment, write a paragraph about how bad monks are..
It would be like if Minsc in BG2 had 14 Str but high Int and you were supposed to dual-class him to mage. WTF.
It is a class choice that makes Minsc suck - Ranger is nothing more than a poor man's Fighter without grand-mastery under AD&D 2.5 and his weapon choice (2-handed sword) nullifies only useful class feature he has, free dual-wielding.
Imho, BG 2 is extremely bad example when trying to prove ineptness of P:K companions. Almost everyone in BG has some critical flaw, sometimes several. STR, for example, on some (multi-) fighters:
- Jaheira, 15
- Keldorn, 17 (horrible dex)
- Mazzy, 15
- Valigar, 17 (ranger too, can't wear heavy armor)
And 17 in older system is nowhere close to Pathfinder's 17, it translates into pathetic +1 Attack & Damage that much closer to 12-14 in 3.5 era.
And among those with 18 STR:
- Anomen (horrible dex, no longer levels as fighter)
- Korgan (best fighter in the game, still bad dex and batshit evil crazy)
- Minsk (bad dex, shitty class)
In the same you can cast Bull's Strength on Valerie bringing her to solid 18.
In the same way P:K itemization and spell-casting is so ridiculous you can make a god out every companion and pet dragon out of Ekun's dog.
Only chapter 1 in P:K has:Every character in PF is a gimmick.
Both BG1 & 2 have been finished with a level 1 character, in original ToB you could kill Melissan with the cloudkill wand. IWD almost, from what I recall the guy got until Belhifet with a level 1 party and only added a level 2 bard for that battle.P:K is more like BG1 + BG 2 + ToB, so its rather a question of killing Mellisan with lvl 1 character. Good luck with that.So has PK been finished with a level 1 character then? Since it's the same.
Only chapter 1 in P:K has:Every character in PF is a gimmick.
1. Jaethal, good stats for almost any class, undead immunities, immortal (!)
2. Regongar, 19 STR, one of the strongest melee classes in the game and easier-to-use version of it
3. Octavia, optimized for strongest DD-caster build in the game, 19 int
Chapter 2
1. Jubilost, strong class, 95% optimal build
2. Ekun, optimized simple Archer build with trip-on-bite pet, 30+ point buy
Chapter 3
Nok-Nok, optimized knife-master with 23 DEX, no comments
But yes, Valerie has 14 STR and Amiri's sword sucks. I'll give you that.
Magus requires intense micro
I fail to understand what's wrong with "micro" in the game. In any game.Jubilost is another odd class that requires micro
-Nok nok is another evil character you can't ditch, a glass cannon who gets insta-gibbed by all the bruiser PF enemies.
-Jubilost is another odd class that requires micro and burns out of powers. He's great in the right group but again how much more effective is he than a straight archer or full mage? Given the rate of encounters he blows through his bombs in a couple fights.
Mystic theurge?Aerie is available in the first side quest, cleric/mage brings versatility not available anywhere in PF
it is VERY easy to micro magus on turnbased. in rtwp i certainly dont want to pause every 6 seconds for each of characters because it breaks flow and readability of combatI fail to understand what's wrong with "micro" in the game. In any game.
Actually, this argument is close to what that prebuffing buffoon had: timing. You consdier time spent in game as something to be avoided. Why? This is not your work for McDonalds, this is fun. It's better if fun takes 500 hours than 5.
Then you can break the game with the mod.in rtwp i certainly dont want to pause every 6 seconds for each of characters because it breaks flow and readability of combat
Mystic theurge?
That's a great fucking question. I should try that. I am probably not going to make it far. BUT it is worth trying.So has PK been finished with a level 1 character then? Since it's the same.BG itemization and spell system is strong enough to bring any companion to almost god tier in a few items or casts (or, when it comes to clerics, a single spell). Strength alone gives whole party and every summoned creature 18/75. And it's an early level aoe spell. Same with potions of Giants(s) etc.
In the same you can cast Bull's Strength on Valerie bringing her to solid 18.
In the same way P:K itemization and spell-casting is so ridiculous you can make a god out every companion and pet dragon out of Ekun's dog.
Granted. I hereby give you unlimited save/loads.
As for payment, write a paragraph about how bad monks are..
You guys are jerks, should I reiterate on monks flurry of blows, unarmed passives, AND KI powers?That would be just mean. Like kicking a puppy only for a shock value and pure edginess.As for payment, write a paragraph about how bad monks are..
Yes Smilodon! Preach! Preach on the virtues of Jaethal!Only chapter 1 in P:K has:Every character in PF is a gimmick.
1. Jaethal, good stats for almost any class, undead immunities, immortal (!)
2. Regongar, 19 STR, one of the strongest melee classes in the game and easier-to-use version of it
3. Octavia, optimized for strongest DD-caster build in the game, 19 int
Chapter 2
1. Jubilost, strong class, 95% optimal build
2. Ekun, optimized simple Archer build with trip-on-bite pet, 30+ point buy
Chapter 3
Nok-Nok, knife-master with 23 DEX, no comments
But yes, Valerie has 14 STR and Amiri's sword sucks. I'd give you that.
Have you tried playing sacred fist from call of the wild mod ? They get less monk stuff, but can cast divine spells up to level 6.You guys are jerks, should I reiterate on monks flurry of blows, unarmed passives, AND KI powers?
Oh that sounds neat. No I don't use mods. But I might consider it.Have you tried playing sacred fist from call of the wild mod ? They get less monk stuff, but can cast divine spells up to level 6.You guys are jerks, should I reiterate on monks flurry of blows, unarmed passives, AND KI powers?