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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

NJClaw

OoOoOoOoOoh
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Pathfinder: Wrath I'm very into cock and ball torture
The portrait selection fucking sucks. Only 1 dwarf portrait and 0 monk ones.

It will be even worse in the sequel, since the portraits will change according to the Mythic Path. Which means custom portraits will be useless.
I don't see how that can mess with custom portraits. They won't change according to the Mythic Path, but it's not that big of a deal.
 
Self-Ejected

Joseph Stalin

Totally not Auraculum
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Pink Eye

Monk
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I'm very into cock and ball torture

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
The portrait selection fucking sucks. Only 1 dwarf portrait and 0 monk ones.

There is an easy to find mod that has outstanding portraits for any combination.

Fulllength Barbie.jpg


Full Portrait.jpg
 
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I didn't remember the Giant Centepede in Old Sycamore being that difficult. You get lots of indications something bad is near, so I was able to scout it. I used that spell recall feature to re-memorize the Level 2 Delay Poison. Centepedes may be immune to prone (Grease), but they are not immune to Web. Wands and scrolls also really help out in tough fights, especially early on. Kingmaker is generous with them.
 
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Joseph Stalin

Totally not Auraculum
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796
Since we're sharing portraits.. Check these bad boys out!
Dwarf Male Monk:
2QAON57.jpg
Human Female Monk:
4XUD16y.jpg

None of those fit the art-style of the game. Also, portraits in Kingmaker have a background, so this makes those two even more painfully incompatible.
 
Self-Ejected

Joseph Stalin

Totally not Auraculum
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To expand, a good custom portrait needs to fulfil the following criteria:
1. A high quality, both in terms of craftsmanship and image quality.
2. A proper background.
3. As close to the original art-style as possible.
4. The full-length version needs to encompass the entire figure, not just the face/torso/profile.

My OCD won't allow for anything else. You're looking at someone so autistic he did a full playthrough of Pillars of Eternity with his main character taking a total of 20.6 damage, just because that fucking statistic was present and it was hurting my brain to see it getting larger.
 

Perkel

Arcane
Joined
Mar 28, 2014
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16,373
The top one is of very poor quality, and doesn't mesh at all with the game's art-style.


To expand, a good custom portrait needs to fulfil the following criteria:
1. A high quality, both in terms of craftsmanship and image quality.
2. A proper background.
3. As close to the original art-style as possible.
4. The full-length version needs to encompass the entire figure, not just the face/torso/profile.

My OCD won't allow for anything else. You're looking at someone so autistic he did a full playthrough of Pillars of Eternity with his main character taking a total of 20.6 damage, just because that fucking statistic was present and it was hurting my brain to see it getting larger.

1796625-rance.jpg


Heroes of Stolen Lands is by far the best pack for Pathfinder.
 

Mark Richard

Arcane
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Mar 14, 2016
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By my recollection the game assumes characters wearing armour have to take it off when resting, so they'll wake up without armour if ambushed at camp. To offset this, the Endurance feat allows characters to sleep in medium armour.

90% sure this is the case and I'm not mixing up camping rules with Expeditions: Viking.
 

Nas92

Augur
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Oct 20, 2014
Messages
633
I didn't remember the Giant Centepede in Old Sycamore being that difficult. You get lots of indications something bad is near, so I was able to scout it. I used that spell recall feature to re-memorize the Level 2 Delay Poison. Centepedes may be immune to prone (Grease), but they are not immune to Web. Wands and scrolls also really help out in tough fights, especially early on. Kingmaker is generous with them.
I think it actually wasn't that difficult, even without any anti-poison and anti-acid scrolls and potions, I just think I had bad luck with the dice rolls. It also never really wiped my party out, I just didn't want any of my characters to get killed. The skeleton fights and the Tartuccio fight were far tougher.

Also a couple of questions about spells: I often see spells like Glitterdust, Color Spray and Web mentioned as effective CC spells, but as it affects party members wouldn't they only be effective in very specific situations? Especially Glitterdust seems to me like something that has more of a chance to fuck my party up than any enemy.
Often when I try to use Daze and the like, I see that it is crossed out and my char says that's not how this spell is used or something. I took that to mean that the enemy is immune to that spell, but then at one point I used Sleep centered on a target, it wasn't crossed out or anything, and the combat log claimed x is immune to Sleep. So what exactly does it mean for a spell to be crossed out when you target an enemy?
Is there a Codex Kingmaker spell tier list? I'm playing a Sorcerer (Earth bloodline, Evocation focus, primarily meant to be a ranged damage dealer) and I'm really paranoid about accidentally picking shitty spells. I've already wasted a spell slot for Sleep, it's not nearly as effective as in the Baldur's Gate games, not to mention half the enemies I meet are already immune to it or can easily succeed their saving throw against it.

By my recollection the game assumes characters wearing armour have to take it off when resting, so they'll wake up without armour if ambushed at camp. To offset this, the Endurance feat allows characters to sleep in medium armour.
I'm fairly certain that I've seen characters fully armoured during rest ambushes, though now that I think about it those were always the characters I put on watch duty.
 

Pink Eye

Monk
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I'm very into cock and ball torture
>but as it affects party members wouldn't they only be effective in very specific situations?
>Glitterdust seems to me like something that has more of a chance to fuck my party up than any enemy.
Not really. I don't know if you're playing in TB or RTwP. But you can micro your spell caster in a way where the spell doesn't affect allies. It's easy. Hold ctrl then free aim the AoE on the enemies but away from allies.

>Is there a Codex Kingmaker spell tier list?
No clue. But best spells are buffs then AoE based spells that disable enemies. Also make sure you have haste. Another one to have is stinking cloud. It will carry you through the game (Certain enemies are immune to it though). You can never go wrong with heightened grease either.

>I'm playing a Sorcerer (Earth bloodline, Evocation focus, primarily meant to be a ranged damage dealer)
>I'm really paranoid about accidentally picking shitty spells
You can always multi class into Arcane Trickster then focus on spells that do touch AC. Also, what's your build looking like so far?
 

Xamenos

Magister
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Pathfinder: Wrath
Is there a Codex Kingmaker spell tier list? I'm playing a Sorcerer (Earth bloodline, Evocation focus, primarily meant to be a ranged damage dealer) and I'm really paranoid about accidentally picking shitty spells. I've already wasted a spell slot for Sleep, it's not nearly as effective as in the Baldur's Gate games, not to mention half the enemies I meet are already immune to it or can easily succeed their saving throw against it.
If you temporarily lower the difficulty to normal, you can use Anoriel to respec your character and pick new spells. It isn't even cheating according to the original rules if you use it just for that, tabletop allows sorcerors to retrain low-level spells. Owlcat just never got around to implementing it. Still, this is why I would recommend a Wizard over a Sorceror for new players. He gets less spells per day, but he can learn every wizard/sorceror spell in the game from scrolls. As for Sleep, it's a perfect spell for the first couple levels. It can end encounters just as it did back then. You've just outgrown it, something that happens far too early with the HD cap.
 

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