Cleaning up Flintrock and heading after Tristian.
Taking another 4% hit chance hit. Displacement would be 2.5% but this roll would have hit anyway. A chunk but not fatal (he wasn't at full health at start of combat).
Harrim using Touch of Chaos to set up Linzi's Enchantment spell vs Will. As you can see since it is vs Touch AC almost auto-hit even Fighting Defensively, which he's doing because he's tanking Giants (where he gets +4AC).
Around 12% chance for him to make the save through Touch (vs 35% normally) but he does. Also manage to hit Okbo. Not good.
Good thing I always have Unbreakable Heart handy on at least two toons, since it cancels the Confusion from a full caster.
Randomly wearing Boogeyman's Robe on Kanerah. Good against low Will enemies in large numbers even if you're only at a 25% chance since it procs every hit.
Giants have very low Reflex save so Tanglefoot bombs are almost autohit. Root the target plus Entangle those caught in splash is very good. Guy on top is rooted. Also works vs Zombie Giants. Force Bombs are fine but Tanglefoot are slightly better due to how many things they work against (plus Ghosts are immune to prone).
Never seen this before. Saved Amiri then she shows up in this fight and almost gets killed. Jaethal will do some in Sycamore cave.
A couple very nice items on Flintrock map. Linzi or Octavia will pick up the Jav, and building a Half-Orc Barb to use this Bad Boy could be kind of fun.
If they fixed Dispelling Strike they forgot to fix it on main game Dwemorcats. I'm in no hurry for them to fix this one since they are a PITA.
This time Okbo eats a 1 in 500 crit from an Owlbear that probably wouldn't have gotten the attack off if I'd been paying closer attention. They do hit hard on Unfair. Still only half of his HP as you can see. Bear's Endurance, Mass is a nice one.
Ekun not amused.
This is damage from the Alchemical Weapon ability on Grenadier. The Bow damage shows up below. Doesn't look that good on paper but does a lot of damage if you have some consumables to burn.