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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,783
Just reached Varnhold. The game is huge.

Also Nok Nok is a retard. He sent some goblins to rampage my capital.

He has something with Linzi :)
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,604
couldnt get/answer letters.. they never triggered in throne room...
that was a slow death with each -1 stability
oh well, sword saint got boring anyway. are mystic theurges viable? anyone has a good build? can i paladin/wizard/heurge?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
:negative:
I really can't get lucky with this nu games.

Another game breaking bug that stops the progress.

Later on you have to go trough a portal at elk temple,but the loading is endless...:negative:
 

Generic-Giant-Spider

Guest
Are you saying

And then it happened, I finally worked up the courage to ask Linzi out. To walk with me by the river and entertain each other with recollections of our amusing adventures and delightful triumphs. I had selected the finest attire I could find and made sure to have Bokken procure me the finest, most ripe fangberries he could find.

I opened the door to her personal quarters and I was greeted with the heart-rending sight of my other, more rambunctious companion, Nok-Nok, fucking my halfling bride to be straight in the ass. I stood with shock and awe. Shock for the betrayal that had fallen me, and awe for the gigantic green cock that was supplying the most aroused moans and begs I had ever heard with every thrust of his enthusiastic hips.

Unaware of whether they saw me or even cared if they saw me, I quickly closed the door and walked away as fast as I could. Along the way I passed by Valerie, she said something but I couldn't hear it with my thoughts racing every which way and instinctively I punched her in the mouth in the heat of the moment. I couldn't believe it. I got gob'd by Chris Avellone. Everything changed. I was never quite the same baron I used to be. I was never quite the same man I used to be.

Tonight I asked Jaethal to come with me on a grave robbing expedition. She asked if Nok-Nok would come with us, she found him amusing. I'm not making the same mistake again. If I can't have this one, no one will. I already have the grave site dug. Goodbye, Jaethal. Avellone made me do this.
 

Roqua

Prospernaut
Dumbfuck Repressed Homosexual In My Safe Space
Joined
Apr 28, 2004
Messages
4,130
Location
YES!
Oh shit, maybe this is why we're not getting our keys - they burnt out their community manager! https://www.kickstarter.com/projects/owlcatgames/pathfinder-kingmaker/posts/2300895

Wind of Change

Dear pathfinders,

it is with a heavy heart that we come to you today. You may have noticed an unusual stillness on our game's social media - especially on Kickstarter, our official forum and Discord. Sadly, our beloved community manager, Berserkerkitten, has bid us farewell last week. Due to health reasons, he decided to take a step back and put everything on hold while he recuperates. The dev team at Owlcat Games would like to thank Berserkerkitten for his titanic contributions to this game and this community. We fully support your decision and wish you a speedy recovery!

As of now, a whole group of people is going to work hard every day to make sure your questions are answered, your concerns are addressed and your feedback is heard. There is quite a backlog of e-mails, messages and posts to go through, so it might take some time until we can get back to you, but we'll get there sooner rather than later - promise. On Kickstarter and on our official forum, this task will predominantly fall on me. Which means that introductions are in order!

My name is Kotarsis, I am a narrative designer and (from now on) a community manager at Owlcat Games. You might have met me at our dev streams last week, or on our Discord server. I was an academic games researcher before becoming a part of the industry, I know a thing or two about Eastern European fantasy and sci-fi, and I have a soft spot for linguistics and philosophy. But most of all, I am very happy that I will be able to spend more time with you, guys and gals, and I'll do my best to keep this place cozy and warm.

Hail to the Kings!

This is crazy. The upside is Roqua has no reason to be butthurt at Owlcat anymore.

No one named Berserkerkitten banned me for asking a question. And as far as I know Owlcat hasn't made a public apology for acting like Stalin's NKVD and banning people for asking game specific, non-SWJ questions. Of course, them and their apologists keep sticking to the false narrative they only ban people making personal attacks (not true since the apologists can attack anyone with immunity) and bringing up SWJ or political topics. I neither attacked anyone or brought up anything remotely political.

And I'm not butthurt. I would much prefer to support this crpg with money. I will not until I am apologized to. As I stated before. When Owlcat makes a public statement apologizing for the antics of their mods on steam, and at least reprimands them and for their Brown Shirt tactics in shutting down game specific discussion on a fucking forum specifically for that, I will by at least five copies (all the steam and gog accounts I have access to for me and my kids). I made a post on the steam support forum after I got banned and was contacted by a couple people who had the same thing happen. These people never pirate games either, but did in this case too for being banned for no reason and being blatantly lied to about the reason.

Its really bad business. I honestly don't understand how you fucking lowbrow peons can justify the coordinated attack on Dead State for that lady making a fucking comment outside of steam, but no one gives a fuck when a dev is banning people on the steam forum to create a false narrative and be super extra tyrannical.

I hope Owlcat has an adult with some business sense working there, as a good portion of their negative reviews are steam returns and lose of sales are directly due to the ban happy authoritarianism of their mods. They lose nothing by apologizing for it, and gain a tremendous amount. Again, I like and enjoy the game and want to support it with multiple sales like I do for almost all real crpgs.

Okay, commence your child blabbering and bad button sprees.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Since I always forget, and there is no Detect Alignment in this game, and there are no enemies of that type in reach for me now, did anyone pay attention if Fey in the game are Chaotic or Evil? Maybe through combat log.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
Good grief, the absolute cunt on PC Gamer who gave BT4 an 84 now rated PF:KM a 69.
I'd been (Mostly) enjoying BT4 before PK landed (Sure as shit a one and done game, but the puzzle dungeons were enjoyable and the combat is reasonably fun) but those are absolutely the wrong way around. BT4 feels markedly worse to play (Performance, the dead soulless eyes of the human models that look like they were lifted straight from some asset store, etc) and is so much more shallow it's ridiculous. The soundtrack's probably the one area where BT4 beats PK because I do have to shamefully admit to having the BG2 and sometimes 1 theme playing in my mind when I boot PK up.

Luckily it seems it's not getting too ignored. Still have ~15,000 concurrent players on steam today. Pretty good for a Monday.
Definitely. I noticed it up in the 22,000 range over the weekend which isn't too shabby at all given how the game crept out of the shadows. Honestly makes me sad I've backed so fucking many RPGs on Kickstarter and completely skipped this one and it's probably my favorite of them. Only other one that would compete would be DoS2, and that's only if I'm comparing co-op to singleplayer. Single to single I'd probably still give it to this. As satisfying as the pacing and story is in Dragonfall I find myself really digging the moment to moment gameplay here.

2 - I miss pickpocket/steal from merchants... I am sure there could have been way to stop the abuse and keep some freedom.
I know they mentioned that on one of the skills (Forget if it was trickery or stealth), is there really no way to steal from NPCs? I should probably try rubbing Linzi against someone and see what happens since she's my stand-in thief until I get the fucking goblin but I almost never bother with stealing in CRPGs since too often it ends up being a lot of risk and hassle for mundane gold rings and potions of cure light wounds.

i'm happy that at the very least this place appreciates the game, just like with AoD ( thou aod seems to be less a unanimity here than kingmaker it seems )
AoD's quite probably my favorite CRPG, but I can see why it's more polarizing. PK seems to be following the BG winning combination of being pretty good across a wide variety of different areas and not having any huge glaring weaknesses. It'll be pleasantly surprising if it's as long lasting as BG in that regard, but BG isn't especially strong in any one area while it's a satisfying complete package. AoD's extremely strong in some areas but others are more up to taste. The "Teleporting" really pisses some people off, the lethality pisses some people off, etc. If you're the right kind of pervert AoD can hit all your buttons but it can also just as easily be offputting.

Avellone made me do this.
:mhd: OH GOD IT'S HEAVAN
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
LoL i hit the mother load!!!
fc41L3e.png
 

lophiaspis

Arbiter
Joined
Oct 24, 2012
Messages
379
It's really like playing BG2 for the first time. I didn't think such a game was still possible.

-C&C comparable to the best classics and in some ways better. Playing as Paladin and the alignment roleplaying is pretty amazing so far. Never seen anything like it. The best adaptation of any PnP rules to date. On my quest to bring righteous justice to these lands I made 2 custom NPCs, a golden-eyed LG Aasimar priest and a NG elven nature-sorceress with an awesome Smilodon familiar. With the way it shows your custom NPCs portraits on loading screens, it made me want to write backstories for my custom characters, which I've never done before. Shows how great the game is at getting you immersed in the role.
-Graphics are very nice. More artful than PoE. Lots of immersive touches like cute waddling ducks and little skittering bugs that make you shudder.
-Music is better than any other isometric RPG. I think only Witcher 3 has better music.
-Sound design is really great, as mentioned.
-Writing is very good. Something doesn't have to be a grand philosophical soliloquy to be good writing. There is a certain flawed-gem slavjank style of writing (think STALKER) which I accepted that this game would have, but I've been positively surprised. It's largely indistinguishable from the highest quality western game writing, fully on the level of BG2: exciting, well-flowing pulp with some nice serious undertones.
-Linzi is the best sidekick since Morte. Such a simple character, so wonderfully realized. Talking to her brightens my day. Am on the edge of my seat whenever she's in trouble (like when she klutzes up a trap disarm and gets stuck in a web far ahead of the others with spiders closing in). You know a character is well written when Codexers complain that romancing them is too hard.
-Haven't seen any ridiculous fights yet. So far Normal is perfect for me.
-Haven't seen any game breaking bugs either. Seems far more polished than release versions of classics like FO2, FO:NV, Bloodlines. I may be in for a surprise though.
-I played 12 hours and only finished the 1st dungeon of the 1st chapter. This is one long game. If they keep this up I can play nothing but Owlcat games until I die.
-Was planning to do a point by point comparison with PoE, but eh, let's just leave that chapter behind us.

Overall: 4.5/5, comparable to Fallout 2 or BG2. Best of the post-Kickstarter RPGs by far. Hopefully this is the start of an age of unprecedented incline.
 

imweasel

Guest
"Baldur's Gate was always our beloved reference," said Shpilchevsky. "We strove to recreate the best feelings one may remember from playing this great game. It did not mean our only goal was to make a blunt copy of Baldur's Gate, but let us be honest, the 'Would Baldur's Gate be better with this stuff?' benchmark was applied almost to every new feature or piece of content we were considering."

This is why, despite any flaws KM has (and, it has them), this game is pretty damn good. It simply gets it.
Pretty much the complete opposite of what Sawyer did with PoE. He tried to stray away from the BG formula as much as possible, because he doesn't like the series and thought he could do it better.
 

Canus

Savant
Joined
Jan 26, 2011
Messages
647
It has been a while since I've played anything that made character alignment actually feel like a significant part of the character; I've run into quite a few places in which 'Neutral' and 'Evil' have just totally negated challenges.
Personal favourite being a situation in which you can respond to a refusal to help you by saying that if he doesn't help you'll cut off his arms and legs and make him watch whilst you kill his tribe, burn his village down, and salt the earth. To which he responds, basically, 'Perhaps I earlier misspoke, I'd love to help you'.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
Ekundayo's companion quest simply won't work for me, I bring him to the hunting ground and meet with Elina, then the other NPC told me to talk to her later. And it just stops there, I can't talk to her or Elina anymore.

Is this a bug? Because it's hard to tell whether the game has a bug or I'm just not doing what it wants me to do.
 

Mastermind

Cognito Elite Material
Patron
Bethestard
Joined
Apr 15, 2010
Messages
21,144
Steve gets a Kidney but I don't even get a tag.
DnD Alignments and dialogs never worked perfectly in CRPGs.
There's too much room left for subjective interpretations of what fits and what doesn't.

Fallout's Karma and Reputations system is the best IMO.

how is karma any less subjective than alignment?
 

RegionalHobo

Scholar
Joined
Oct 2, 2018
Messages
308
It has been a while since I've played anything that made character alignment actually feel like a significant part of the character; I've run into quite a few places in which 'Neutral' and 'Evil' have just totally negated challenges.
Personal favourite being a situation in which you can respond to a refusal to help you by saying that if he doesn't help you'll cut off his arms and legs and make him watch whilst you kill his tribe, burn his village down, and salt the earth. To which he responds, basically, 'Perhaps I earlier misspoke, I'd love to help you'.

you are making a strong case for me to make my third character a evil one. that said it seems that undead inquisitor is the worse character to use, healing undeads is such garbage
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
:negative::negative::negative:

Trololololololo
They give the shitty sjw barbarian bitch a whole mission.....and it is the worst one i have seen. It is all about sneaking(she have 2 sneak points from dex ) and not getting detected by enemies that could see you from outside your perception circle. It is just the worst!
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
:negative::negative::negative:

Trololololololo
They give the shitty sjw barbarian bitch a whole mission.....and it is the worst one i have seen. It is all about sneaking(she have 2 sneak points from dex ) and not getting detected by enemies that could see you from outside your perception circle. It is just the worst!
use invisibility potions?
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
Making a game funded on BG nostalgia, that everyone wanted and expected to be basically BG3, no wonder it was a mess.
I remember people in here trying to justify it during PoE as "Well Obsidian never actually said they were making a game like the IE games. They just namedropped them repeatedly and let your mind fill in the blanks!" which is enough to send me on a murderous rampage.

Speaking of murderous rampages, I will bitch about the rat cave. PK's got some tough encounters in it absolutely, but things like the floating skull (Not really a demilich, maybe it's some Pathfinder thing?) at the old sycamore which is clearly telegraphed. Bunch of dead adventurers with looks of terror, their camp happily sitting there, all their supplies and items untouched. It's obviously either a trap or a monster that doesn't care about treasure rolled them, so you're fully prepared to realize resting there's a bad idea. And if you do it anyway then you'll get killed, can laugh it off, and leave it alone. The rat cave however is still completely optional (Even moreso than the skull) but it isn't as clearly telegraphed. The fluff piece for the area makes it sound like simple rats, and even though you get a bunch of reasonably high DC traps leading up to the cave itself you don't have any reason to suspect anything too powerful, and then you get 3 wererats gangbanging you, two of them with rogue levels and dual wielding so they can kick off combat with 4 sneak attacks which can instantly gib Valerie on turn 1. Even coming back with a full party at level 5 it's a serious enough encounter it requires strategy and prebuffing to handle without losses. It makes sense thematically (Wererat rogues being sneaky and setting traps should be under the radar and a surprise) and it makes sense in the context of an RPG joke (The toughest encounter in chapter 1 being rats), it's just a mild shame that there's basically no warning at the rape train awaiting you in the cave until it's too late. All that bitching said though I appreciate that it's there because I'd been grinding my teeth since level 3 about wanting to fuck those rats so finally pulling it off and getting all their phat lewt feels really fucking good.
 

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