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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,228
I'm near the end of Vordekai's tomb, is now a good place to stop and wait for patches, or can I safely go on a bit more? Didn't have any bugs so far.

I am curious, I am pretty much at your stage. But I started playing on release 1 month ago. How many hours of game did you already do?
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,640
Her goddess is Urgathoa, not Allah. We convert pagans all the time.
She is an undead,servant of Satan. Next you will tell me that you have the niglet in your party.
In the setting, Urgathoa and that demon of secrets, Aba-something or other, is on the extreme end of Evil, IIRC. Asmodeus was actually portrayed to be on the more benign side of Evil.
 

Lambach

Arcane
Possibly Retarded
Joined
Feb 11, 2016
Messages
13,207
Location
Belgrade, Removekebabland
Not sure if this has been discussed already, but Chapter 5 seems to be FUBAR.

After you ice Iorvetti, Eobald the Insightful comes over and tells you there are riots in the Grand Academy. The game teleports you there and you see.... no one. The whole fucking map is empty, not a single NPC around. If you decide to ignore that and return to the capital, the game acts as if you've never been to Iorvetti's palace - you still get "Presents from Pitax"/"Assassins from Pitax" etc. cards until your kingdom inevitably drowns in too many unsolvable problems and gets destroyed

Do you know of any new hotfixes planned, because it's quite obvious Chapters 4 and up were not play-tested even once?
 

Nryn

Cipher
Patron
Joined
Jun 15, 2013
Messages
255
Divinity: Original Sin 2
Not sure if this has been discussed already, but Chapter 5 seems to be FUBAR.

After you ice Iorvetti, Eobald the Insightful comes over and tells you there are riots in the Grand Academy. The game teleports you there and you see.... no one. The whole fucking map is empty, not a single NPC around. If you decide to ignore that and return to the capital, the game acts as if you've never been to Iorvetti's palace - you still get "Presents from Pitax"/"Assassins from Pitax" etc. cards until your kingdom inevitably drowns in too many unsolvable problems and gets destroyed

Do you know of any new hotfixes planned, because it's quite obvious Chapters 4 and up were not play-tested even once.

The most recent hotfix fixed this specific issue for me. Linzi's quest is directly tied to the event at the academy, and the Pitax events conclude in parallel with Linzi's quest.
 

Lambach

Arcane
Possibly Retarded
Joined
Feb 11, 2016
Messages
13,207
Location
Belgrade, Removekebabland
Most recent is 13, i think.

This game have performance trouble and VERYYY LOOOONG load times. It gets worser after the last patches. Please do something against that!


What the hell is up with the trial by pain illustrated book episode in armag's tomb? Why does this episode force the party to chose only the party leader to peform thief functions. My fighter/mage is not a mobility or trickery specialist... these aren't even class skills... and yet somehow my main is the one that the party nominates to perform DC 25 and 35 checks, while Jaethal sits in the back with her +34 trickery and giggles? WTF owlnuts… this isn't the first time I've been through book episodes where the program went squirrely and decide to start randomly choosing who's best to perform in these... watching the dog lead the party against the giant worm in the shrewish gulch certainly comes to mind. This game wants to be loved and yet the perpetual nonsense bugs and idiotic balancing issues force it to be reviled.

Since 13c my spells do not enhance my characters. Greater invisibility does not make them invisible, mirror image does not create extra images, and haste makes no effect to movement speed or hit/AC rolls. Not sure what happened but this just made continuing not an option..

Companions I left at camp died mysteriously and there are no bodies to raise. No portraits in character screen for the lost companions. Also can't load the game into Camp at the last chapter. Had to reload an earlier save multiple times.

Can't select party to enter the city. Seems like it's invisible because if you hit escape, you get the menu. But if you try to enter the city, nothing comes up. You have to hit escape a couple of times to get the menu, indicating that it's there but you can't see or interact with it.

When attacking the House at the Edge of Time, Jaethal murders Tristian before I can do anything about it. I killed Jaethal during her companion quest so she should be gone already. After the murder, interacting with Jaethal results in her giving the standard companion dialogue as if speaking to her at the Capital. Tristian remains dead.

besides, after patch 0.13 installed, I believe everyone encountered a huge game performance down, even on my titan x sli. What just happened? you're about to kill the game.

:hmmm:

Jesu Kristo...
 

Shin

Cipher
Joined
Jan 5, 2015
Messages
710
Most recent is 13, i think.

This game have performance trouble and VERYYY LOOOONG load times. It gets worser after the last patches. Please do something against that!


What the hell is up with the trial by pain illustrated book episode in armag's tomb? Why does this episode force the party to chose only the party leader to peform thief functions. My fighter/mage is not a mobility or trickery specialist... these aren't even class skills... and yet somehow my main is the one that the party nominates to perform DC 25 and 35 checks, while Jaethal sits in the back with her +34 trickery and giggles? WTF owlnuts… this isn't the first time I've been through book episodes where the program went squirrely and decide to start randomly choosing who's best to perform in these... watching the dog lead the party against the giant worm in the shrewish gulch certainly comes to mind. This game wants to be loved and yet the perpetual nonsense bugs and idiotic balancing issues force it to be reviled.

Since 13c my spells do not enhance my characters. Greater invisibility does not make them invisible, mirror image does not create extra images, and haste makes no effect to movement speed or hit/AC rolls. Not sure what happened but this just made continuing not an option..

Companions I left at camp died mysteriously and there are no bodies to raise. No portraits in character screen for the lost companions. Also can't load the game into Camp at the last chapter. Had to reload an earlier save multiple times.

Can't select party to enter the city. Seems like it's invisible because if you hit escape, you get the menu. But if you try to enter the city, nothing comes up. You have to hit escape a couple of times to get the menu, indicating that it's there but you can't see or interact with it.

When attacking the House at the Edge of Time, Jaethal murders Tristian before I can do anything about it. I killed Jaethal during her companion quest so she should be gone already. After the murder, interacting with Jaethal results in her giving the standard companion dialogue as if speaking to her at the Capital. Tristian remains dead.

besides, after patch 0.13 installed, I believe everyone encountered a huge game performance down, even on my titan x sli. What just happened? you're about to kill the game.

:hmmm:

Jesu Kristo...

wait for the eventual remake in UE4?
 

imweasel

Guest
Looks like I made the right decision to put the game on hold three weeks ago after about 50 hours of play time. Those are some pretty nasty bugs in the mid-to-late game.

:negative:
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,547
So I finished Vordekai's tomb, and immediately got Betrayer's Flight / Barbarians mission, unlike the previous two chapters where I had several months to dick around.

I'm in 10th month of 4711, in the barb camp, doing amiri infiltrate mission now. Should I do both missions, will I have some time then? Or delay them and build up now, have several longer project to do.
Munguk's quest is absolutely garbage.

If you don't kill him then you need 3 consecutive opportunities successes.

Fuck it. Hello save scumming.

1716D698A746DAFC9EC8C01D61EBE7FCDF0ECBA7

Thanks for this, I gibbed that guy as soon as I saw him.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I am starting to think I took a wrong turn.

I go to Oleg's, they tell me to follow the bandits. On the way, an old man tells me that Tartruffleo is in a tomb nearby. Okay, whatever- I go to the bandits and get an update, "Hell no, Tartuccle is probably long gone now!" Of course, not wanting to miss out, I reloaded and went to the tomb instead, thn chased after the gnome. I ended up in some forest where I tried to rest, but a spooky skull annihilated me, after a shambling mound annihilated me, which was right after some bandits with their necromancer annihilated me. Fortunately, I found some safety in the nearby kobold mines. Unfortunately they are full of spiders, which annihilate me.

Is it normal that you are meant to avoid like half the fights? Because the mines right now are like "Uh oh, there's murder skeletons in that corner, avoid. Oh, this corner? Gigantic centipedes, avoid. That corner? Massive spiders, maybe come back later."

Hopefully reaching level three will make us a little tougher. I wish we could rest but when I tried, I was interrupted while hunting three times in a row until the onslaught of lizards and wolves destroyed us completely.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,547
I am starting to think I took a wrong turn.

I go to Oleg's, they tell me to follow the bandits. On the way, an old man tells me that Tartruffleo is in a tomb nearby. Okay, whatever- I go to the bandits and get an update, "Hell no, Tartuccle is probably long gone now!" Of course, not wanting to miss out, I reloaded and went to the tomb instead, thn chased after the gnome. I ended up in some forest where I tried to rest, but a spooky skull annihilated me, after a shambling mound annihilated me, which was right after some bandits with their necromancer annihilated me. Fortunately, I found some safety in the nearby kobold mines. Unfortunately they are full of spiders, which annihilate me.

Is it normal that you are meant to avoid like half the fights? Because the mines right now are like "Uh oh, there's murder skeletons in that corner, avoid. Oh, this corner? Gigantic centipedes, avoid. That corner? Massive spiders, maybe come back later."

Hopefully reaching level three will make us a little tougher. I wish we could rest but when I tried, I was interrupted while hunting three times in a row until the onslaught of lizards and wolves destroyed us completely.

That area is meant for lvl 2/3, you didn't take a wrong turn.

Welcome to Pathfinder.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
I always do Sycamore first since it's the easiest location to start, and because bandits are stronger. But on my good playthrough I found that if you go bandits first, you get diplomacy check, can solve everything with diplomacy, and thus save Jhod. And he sells the Mass Delay Poison scrolls, yay. So that's easier way as I see now.
 

Lagole Gon

Arcane
Patron
Joined
Nov 4, 2011
Messages
7,744
Location
Australia
Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
Level 9:
- Enter a random cave in some boring generic location. Oh, look. Bones. How scary. What's inside? Another Owl-bear? Heh-heh-he-...

latest


- *Leaves the cave.*

Level 10:
- Nok-Nok kills it with STR drain and I have a motherfuckin' magical TOP HAT.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Am I supposed to hold onto those ancient coins and shit, the stuff where it says "a collector might pay for this" or "someone interested in antiquities might pay for this"? Or is it just meant as flavor and I can vendor it?
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,547
Am I supposed to hold onto those ancient coins and shit, the stuff where it says "a collector might pay for this" or "someone interested in antiquities might pay for this"? Or is it just meant as flavor and I can vendor it?

hold onto stuff with yellow background.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Am I supposed to hold onto those ancient coins and shit, the stuff where it says "a collector might pay for this" or "someone interested in antiquities might pay for this"? Or is it just meant as flavor and I can vendor it?
Vendor it of course.

It is obviously worthless.

Description obviously says so.
 

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