then people will complain that the game is too easy with this build *insert 4 different class build that abuse game mechanics*Yeah, the higher difficulty seem very cheap, would have been nice to get stronger variants of enemies or something instead of a just number bloat.
If you play the game on the statbloat difficulties, you are a dummy. Don't be a dummy. There is zero extra content, enemies, strategy, anything at all, other than extra AC and stats for enemies. Don't be a dummy, my dude. You're better than this.also because if you want to complete the game at unfair an optimized group is pretty much mandatory.
What the fuck is the treebearant's problem?
Edit: I can bash my head against it for a while, and I will, so far it's the only thing I got stumped. Could deal with the other encounters with some thinking.
Doesn't matter you can give them roles and still travel with themI haven't reached the kingdom part yet, but can't you use your companions for advisory roles or whatever it's called? Then using mercenaries for fighting seems to be the smart move, that way you can have more effective fighters and the companions can still be of use.
It's fine, I'm only playing on challenging. I don't generally play on hard or uber-hardcore or nothing, just don't wanna have unfair advantage either way.Use normal difficulty. Do it.
It's fine, I'm only playing on challenging. I don't generally play on hard or uber-hardcore or nothing, just don't wanna have unfair advantage either way.Use normal difficulty. Do it.
This boss is not that difficulty dependant. Sure he can tear you apart but main thing is that he has /10 resist so you can just use any non physical damage. Basic magic missile spam kills it quickly + any spells that do not allow complete save like sonic blast etc. Packs of bandits & Stag Lord fight are a lot harder.Not to brag but I JUST recorded this. Use normal difficulty
A true beauty indeed...unrivalledBland white girl with short(ish) hair that's supposedly very beautiful. Did David Cage ghostwrite this?
Why would you use the no-character bland mercenaries, instead of the companions who have backgrounds, quests and are at least somewhat woven into the story?
This boss is not that difficulty dependant. Sure he can tear you apart but main thing is that he has /10 resist so you can just use any non physical damage. Basic magic missile spam kills it quickly + any spells that do not allow complete save like sonic blast etc.Not to brag but I JUST recorded this. Use normal difficulty
A true beauty indeed...unrivalledBland white girl with short(ish) hair that's supposedly very beautiful. Did David Cage ghostwrite this?
I'm having fun so far, and I'm no tactical genius.it's just not fun
Yeah, I levelled up Amiri as fighter first chance I got. There's room for only one barbarian in my team.Amiri - Low-dex, low AC barb, thinking HP will be enough to survive fights, classic rookie mistake. Toughness is a bad feat, she should have power attack/cleave or at least dodge/armor focus. She needs more AC.
Valerie - Paladin stats but she's a fighter. Paladins are already gimped by 25 point buy, they have too many necessary stats and not enough points. But shes a fighter with 14 str and 15 cha because 'muh roleplaying.' , fuck off with this.
Harrim - Offensive cleric, bad for a newb (although good in the long run), lacks Cha score for some important feats
Linzi - She's a bard, 'nuff said. This class had never been good and will never be good, no matter what anyone says
If you play the game on the statbloat difficulties, you are a dummy. Don't be a dummy. There is zero extra content, enemies, strategy, anything at all, other than extra AC and stats for enemies. Don't be a dummy, my dude. You're better than this.also because if you want to complete the game at unfair an optimized group is pretty much mandatory.
You are 100% correct sir.
What the fuck is the treebearant's problem?
Edit: I can bash my head against it for a while, and I will, so far it's the only thing I got stumped. Could deal with the other encounters with some thinking.
Not to brag but I JUST recorded this. Use normal difficulty. Do it.
If a wererat is immune to magic missile, I'm going to chalk that up to a bug. No way is that intended. Wererats in Pathfinder doesn't even have spell resistance or anything like that, and the defining aspect of Magic Missile is that it always hits.i know the game does let you know if something is immune, but now i am not so sure if it was the case with the swarm. i encountered a bunch of wererats that are immune to magic missile.Really?
which btw, is that a thing? wererats that are immune to magic missile? i mean, i could hurt a werewolf with it.
Yeah, I levelled up Amiri as fighter first chance I got. There's room for only one barbarian in my team.
What the fuck is the treebearant's problem?
Edit: I can bash my head against it for a while, and I will, so far it's the only thing I got stumped. Could deal with the other encounters with some thinking.
Doesn't matter you can give them roles and still travel with themI haven't reached the kingdom part yet, but can't you use your companions for advisory roles or whatever it's called? Then using mercenaries for fighting seems to be the smart move, that way you can have more effective fighters and the companions can still be of use.
Do you have 20 Wis yet? No? Then wis. Otherwise, Str or Con if you want to pummel things.Okay, that bear gave me 4th level. I'm a bit stumped, where would a melee combat cleric type go from here...? More Str? Pump Wis? Leaning towards Str right now.
What the fuck is the treebearant's problem?
Edit: I can bash my head against it for a while, and I will, so far it's the only thing I got stumped. Could deal with the other encounters with some thinking.
Resistent to slash iirc.