It was resistant to blunt too I checked, although maybe it because I used non magical weapon
google SRD treantbut fucking Slashing?
google SRD treantbut fucking Slashing?
I remember only the left one being nearly immortal. The other two died.....ok. That one is pretty buggy or overbuffed.If a wererat is immune to magic missile, I'm going to chalk that up to a bug. No way is that intended. Wererats in Pathfinder doesn't even have spell resistance or anything like that, and the defining aspect of Magic Missile is that it always hits.i know the game does let you know if something is immune, but now i am not so sure if it was the case with the swarm. i encountered a bunch of wererats that are immune to magic missile.Really?
which btw, is that a thing? wererats that are immune to magic missile? i mean, i could hurt a werewolf with it.
Okay, that bear gave me 4th level. I'm a bit stumped, where would a melee combat cleric type go from here...? More Str? Pump Wis? Leaning towards Str right now.
the sound track (OST)Anyone know what the latest 1.3GB download on steam was?
I'm having fun so far. Yeah, difficulty spikes (especially on Challenging) and they don't do a great job of telling you some stuff, but it's a lot more entertaining and D&Dish (I know, sacrilege considering it's Pathfinder, not D&D) than PoE. Per the boards, hotfix patch 1.03 will address some concerns over difficulty, although I'm worried it will be the usual overreaction to make everything cake for players who need their hands held at every step.
Hoping they will lower merc price too.
Assuming we get to higher levels, you're going to need 19 Wisdom to cast 9th-level spells, and if you have 19, you may as well go 20. That said, if one is fine with relying in items (which I guess is fine in a CRPG), then yeah, Strength.Okay, that bear gave me 4th level. I'm a bit stumped, where would a melee combat cleric type go from here...? More Str? Pump Wis? Leaning towards Str right now.
Str. Wis is not that important as it is only used for making your spells harder to resist(not relevant if you're just buffing yourself or healing) and giving you a few bonus spells.
Nvm, beat the sonofabeach.Do you have 20 Wis yet? No? Then wis. Otherwise, Str or Con if you want to pummel things.Okay, that bear gave me 4th level. I'm a bit stumped, where would a melee combat cleric type go from here...? More Str? Pump Wis? Leaning towards Str right now.
What the fuck is the treebearant's problem?
Edit: I can bash my head against it for a while, and I will, so far it's the only thing I got stumped. Could deal with the other encounters with some thinking.
Resistent to slash iirc.
Wait, the fucking tree is resistant to slashing, the act of chopping it the fuck to pieces?
Piercing or Blunt I could see, but fucking Slashing?
Assuming we get to higher levels, you're going to need 19 Wisdom to cast 9th-level spells, and if you have 19, you may as well go 20. That said, if one is fine with relying in items (which I guess is fine in a CRPG), then yeah, Strength.Okay, that bear gave me 4th level. I'm a bit stumped, where would a melee combat cleric type go from here...? More Str? Pump Wis? Leaning towards Str right now.
Str. Wis is not that important as it is only used for making your spells harder to resist(not relevant if you're just buffing yourself or healing) and giving you a few bonus spells.
Alright, so, DR 10/Slashing actually implies the opposite of what some seem to think. It means that the DR applies on all non-magical damage that isn't slashing.It was resistant to blunt too I checked, although maybe it because I used non magical weapon
google SRD treantbut fucking Slashing?
Do you have 20 Wis yet? No? Then wis. Otherwise, Str or Con if you want to pummel things.Okay, that bear gave me 4th level. I'm a bit stumped, where would a melee combat cleric type go from here...? More Str? Pump Wis? Leaning towards Str right now.
What the fuck is the treebearant's problem?
Edit: I can bash my head against it for a while, and I will, so far it's the only thing I got stumped. Could deal with the other encounters with some thinking.
Resistent to slash iirc.
Wait, the fucking tree is resistant to slashing, the act of chopping it the fuck to pieces?
Piercing or Blunt I could see, but fucking Slashing?
Well you should be.I'm not a barbarian ffs
Alright, so, DR 10/Slashing actually implies the opposite of what some seem to think. It means that the DR applies on all non-magical damage that isn't slashing.It was resistant to blunt too I checked, although maybe it because I used non magical weapon
google SRD treantbut fucking Slashing?
So treants are actually extremely susceptible to slashing, whilst nearly immune to piercing and blunt.
Also, they take 50% extra damage from fire.
Assuming they work the same in PF:K as in PF itself.
Well you should be.I'm not a barbarian ffs
Just like wererats have 10/silver yeah. I take it even magic weapons won't save you there.Alright, so, DR 10/Slashing actually implies the opposite of what some seem to think. It means that the DR applies on all non-magical damage that isn't slashing.It was resistant to blunt too I checked, although maybe it because I used non magical weapon
google SRD treantbut fucking Slashing?
So treants are actually extremely susceptible to slashing, whilst nearly immune to piercing and blunt.
Also, they take 50% extra damage from fire.
Assuming they work the same in PF:K as in PF itself.
based on dev post, stuff is working as intended for swarm and general difficulty: they probally remove them from lower difficulties because people can't deal with them.Just like wererats have 10/silver yeah. I take it even magic weapons won't save you there.Alright, so, DR 10/Slashing actually implies the opposite of what some seem to think. It means that the DR applies on all non-magical damage that isn't slashing.It was resistant to blunt too I checked, although maybe it because I used non magical weapon
google SRD treantbut fucking Slashing?
So treants are actually extremely susceptible to slashing, whilst nearly immune to piercing and blunt.
Also, they take 50% extra damage from fire.
Assuming they work the same in PF:K as in PF itself.
Thing is not everything might work. For example, Swarms should take 50% more damage from AoE sources but I didn't notice that.
And on steam someone said treant has 10/crushing i.e. you need magic crushing weapon.
Maybe people are just confused though.
im not too sure about this oneexcellent pnp
According to Pathfinder ruleset a grizzly bear would give the party 1200 XP. So even if it is something like 50x6 = 300XP it sounds like way too few. Might just be a bug
uhm, you can't try opening a lock again if you failed it once? even out of combat? is taking 20 not a thing in pathfinder? is this real?
And on steam someone said treant has 10/crushing i.e. you need magic crushing weapon.
(So where were you born, again? Why did you leave? Do you have a visa to stay here?)
i can't believe it. this shit is making me miss nwn2.You can try again after a level up or with a different character. And no, apparently taking 20 isn't in.