note that +2 from Flanking exists so it's very useful especially in the beginning.Game lets you circle in melee around engaged enemies without provoking attack of opportunity just like PnP does... and Obshitian could not implement such a feature in two of their shit games. HAHAHAHAHA
Not in PoE1. I will admit I didn't play PoE2, didn't notice anyone talking about engagement mechanics changing. But in PoE1, one pixel movement gave everyone instant attacks.You can circle around enemies in PoE without eating AoOs.
Beamdog are the BG1/2EE guys, not PoE.Beamdog does this and they're the devil, Russkies do this and it's suddenly the second coming.
I honestly don't remember this feature from PoE1. If it's there, I'm all for it.
Hey, looks like them not being native speakers has actually stopped them from writing competently in it. Who would have thought! Rusky localization it is then. This is going to be weird.
Ha. The fucking fascist Pathfinder moderator banned me on the steam forum for "trolling" for a post I made like 6 hours ago being critical of the children's combat in the game. I guess questioning how good combat will be in a game requires the NKVD to shut you up. I honestly did not say anything in a disrespectful way. I questioned the combat. You little bitches can whine about inXile all you want, but they let people say whatever they want in the steam forums without retroactively banning anyone for being slightly critical to create and promote a false narrative.
I highly recommend people pirate this game and don't support these fascists.
Roqua denigrating a CRPG? What has the world come to? You, sir, have gazed too long into the abyss.
A great sage once said that if you like CRPGs and want more CRPGs, you need to support the companies that make CRPGs, even when you think their games are deeply flawed. Words of wisdom. When pokeman and his collaborators stabbed Bard’s Tale 4 in the back, maliciously cheering at every bug and every performance issue that might hurt the game’s sales, while gleefully calling for inXile’s destruction, one man battled bravely to englighten his misguided flock.
He is not the hero we deserve, he’s the hero we need. Let us not forget this learned prophet’s third epistle to the codexians:
Also, disliking a game without being able to articulate why in a coherent as well as consistent explanation is the domain of the monkeys. I dislike the IE game's combat but I am willing and capable to explain why and consistent in my view of why. There are a lot of crpgs that come out that I am not a big fan of but I still support them because a bad (or not all that great) crpg is better than no crpg.
That, my friends, is the truth. So it breaks my shriveled heart to see this great sage turning against Pathfinder: Kingmaker before it’s even out yet. Yes, many wise men despise real-time-with-pause as a cancer upon the genre. Yes, the way this forum treats inXile is ridiculously self-defeating. But, my god man, you said it yourself: A BAD CRPG IS BETTER THAN NO CRPG.
Roqua, though your rage is righteous, it may blind you to the greater cause: the very existence of the genre. Your humble servant begs you: do not violate your most sacred commandment. Oh mighty Roqua, please turn your wrath away from Kingmaker.
Amen.
This game could really benefit from a 3.99$ Portrait pack!And it could really use more portraits, 28 portraits for eight races and two genders is too little.
Whoever said this game was too easy is either full of shit or they were playing on normal or storymode difficulties. Been getting absolutely slayed on hard.
A Deadfire protip - if your stride is high enough and you start early enough before a character's attack animation completes, you can simply dodge away his hit. The console will say "Enemy missed Player (out of range)" as he swings at you. I've been doing this with my Rogue. Next level roleplaying in combatYou can circle around enemies in PoE without eating AoOs.
Manully dodging enemies' attacks? Uh oh, looks like it's not an RPG after all Lacrymas.A Deadfire protip - if your stride is high enough and you start early enough before a character's attack animation completes, you can simply dodge away his hit. The console will say "Enemy missed Player (out of range)" as he swings at you. I've been doing this with my Rogue. Next level roleplaying in combatYou can circle around enemies in PoE without eating AoOs.
That's how it has always been in D&D 3.x.Look at a different class, they alternate between male and female.Every pronoun in character and ability descriptions is feminine.there probably are SJW themes in the game at some point, but I doubt he ran across them in the 8-12 minutes he has played the game.
I'm already triggered and it's hardly been seconds.
You can if you are playing alchemist class.Ahaha, the potions in belt are shown on character 3d model.
Too bad you can't do grog thing and attack enemy potions.
Before their own official forums! How prestigious is that?
Let's see how long it takes you guys to reach our backer quest.
Been watching some streams for the past few hours and while the game seems good at the moment there are too many bugs and other issues - music randomly stops playing, occasional INSERT_DEV_TEXT_HERE in the UI elements, blank tooltips, shitty translations and long load times, among others. Hopefully they patch that shit.
been around at least since mid to early 90'sBeyond doubt.Just off the main theme, seems like the music is going to be better than PoE's.
Hasn't this been fashionable since D&D 3? I remember reading all-female pronouns in D&D 5's player's handbook, but I think it started earlier.Every pronoun in character and ability descriptions is feminine.
I'm already triggered and it's hardly been seconds.