A big part of combat is how it feels, and one of the benefits of RTwP over TB is the fluidity that comes with RT combat. This game looks like it has none of that fluidity.
Maybe i'm just too traumatised by PoE's abomination of a combat system, but i would say that reduced fluidity is an advantage in this case as it helps to separate combat into perceivable individual actions that you can actually keep track of.
exactly, and the combat log is detailed and amazing. The combat looks so much better than in PoE, plus its not based on some intellectuals overly autistic ideas. I have not played it yet of course, but I obviously have high hopes.
So far combat clarity is somewhat better than in PoE. Partly due to slower movement and attacks, partly due to familiar system so most people who know d20 can read combat more easily (like in one of the streams, where streamer realised that he got high crit onto character because enemy was armed with battle axe and those have high crit range).
Now if only it also had art on level of PoE.
Seems like we always get only one of two or more good things in RPGs. Some devs do animations and pacing right, others graphics, and they can never forge an alliance of the betters.
I do think PoE is a better looking game, but honestly if this game gets combat right I won't care much about that. The graphics are good enough that it will all be about the game play for the most part for me. I don't like pathfinder art style, and I sort of think the company making this game might not either, because to me it appears they have tried to tone it down as much as possible. Because the art must be approved by paizo I give them a break on this issue for the most part. I guess I do wish it was D20 based because of the art issue, but other than that I am looking forward to a proper CRPG using AD&D rules.
If this game is able to be modded this could turn out to be a great boon for D&D CRPG enthusiasts even if the kingmaker game is not that great, itself. So much so that I might even try to learn how to mod myself if it seems halfway doable.