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KickStarter Pathfinder: Kingmaker Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'Owlcat Games' started by LESS T_T, May 17, 2017.

  1. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    After the game breaking bug in Bard's tale,i doubt i will be fully ready for mega rage :). Still "Labyrinth of Refrain Coven of Dusk" is a good game that helps me cool off,shame that the writing is better than the gameplay.
     
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  2. Pizzashoes Learned

    Pizzashoes
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    I think Pathfinder: Kingmaker would be a better game if it were written only by Americans.
     
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  3. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Like all the shit american rpgs that have came out in the past few years. I haven't played a well written american game in a decade.
     
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  4. Thonius Prophet

    Thonius
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    Huh looks like that trailer with 6 wizards is a success...apparently not many people knew they could make custom parties.
     
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  5. WetWorks Arcane Patron

    WetWorks
    Joined:
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    Location:
    Facedown in the mud
    Project: Eternity Codex USB, 2014
    The PnP path was pretty fun, but the kingdom building mechanics were garbage. Speaking of garbage, as far as i recall, you could win at kingdoms by spamming garbage dumps (it might have been graveyards). Imagine you shiny new fantasy barony being a barren wasteland filled to the brim with discarded pigsfeet, broken barrels and leftovers from the ore crisis in Baldurs gate.
    Still it was a good exploration path, and i am cautiously looking forward to this.
     
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  6. Cael Dumbfuck! Dumbfuck

    Cael
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    Dumpster diving isn't exactly what I would call a "good exploration path", but to each his own...
     
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  7. WetWorks Arcane Patron

    WetWorks
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    Like i said: Its an exploration type adventure path with tagged on dumpster fires. The exploration itself was pretty ok.
     
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  8. Urthor Liturgist Patron

    Urthor
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    Pillars of Eternity 2: Deadfire
    So did anyone play the beta and can comment on the RTWP elements? What does it look like, is it Tyranny with a huuuuge time to kill and is pretty much garbage tier RTWP, or is it looking good?
     
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  9. Cael Dumbfuck! Dumbfuck

    Cael
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    *facepalm*

    Next time, I'll have to add:

    Show Spoiler
    :troll:
     
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  10. Kyl Von Kull The Night Tripper Patron

    Kyl Von Kull
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    I saw some of Shane’s ponderous pathfinder playthrough—thank you sstacks. Looks like combat moves substantially faster than POE or Tyranny.
     
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  11. WetWorks Arcane Patron

    WetWorks
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    Your "quality" of joke merited the response ...

    Show Spoiler
    :troll:
     
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  12. Hamster Arcane Patron

    Hamster
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    Codex 2012 Grab the Codex by the pussy Codex USB, 2014
    From let's plays it seems like 1 to 1 copy of IE combat.
     
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  13. Roguey Codex Staff Sawyerite

    Roguey
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    Sensuki your expertise is required
     
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  14. Shadenuat Arcane

    Shadenuat
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    I-i also know about IE combat you know

    [​IMG]
     
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  15. AwesomeButton Personally falsified the US election results Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Look on the bright side - you get to build a Baldur's Gate. More accurate than the original even.
     
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  16. Dodo1610 Magister

    Dodo1610
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    The game is too difficult for journalists so that's a positive http://www.gameblog.fr/news/78449-pathfinder-kingmaker-nos-impressions-sur-ce-rpg-old-school-p

    Google translation
     
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  17. Kyl Von Kull The Night Tripper Patron

    Kyl Von Kull
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    Wait, they wanted a good turn based system like... Tyranny?

    :roll:
     
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  18. Shadenuat Arcane

    Shadenuat
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    Sounds like someone did not find the pause button.

    But yeah, compared to modern interpretations of IE games, this one is "D&D" so it's rough - you start with low hp, your characters, even fighters or barbarians like Amiri, can get 1-shot to stuff like x3 battle axe crits, your front line can collapse in moments to spells and all that what I've seen.
     
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  19. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    How many active abilities (buttons to click) do you generally have in this game? On non-spellcaster characters I mean.
     
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  20. Shadenuat Arcane

    Shadenuat
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    • incline incline x 4
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  21. sstacks Arcane

    sstacks
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    Haven't played in a while because LIFE BE CRAZY but IIRC non spellcasters at least had one or two you could lovingly mash and keep track of.
     
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  22. sstacks Arcane

    sstacks
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    It is my honor to make ponderous videos for you where I flail around and occasionally succeed and/or go in the right direction.

    Yeah, combat in PK moves fast. I likes it. Unless I am taking a beat down and don't have time to reverse. In which case I invoke the Save Scum feat.
     
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  23. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Feats and buffs count, but not consumables. Just trying to get a feel of how micro-managey combat is.

    How would it feel like to play an NWN2 that's hard enough that you actually have to pay attention?

    OTOH I believe the characters walk rather than run (which is a big plus for some people)
     
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  24. sstacks Arcane

    sstacks
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    I would say it's like most RTwP combat. If your group is a lot stronger than your enemies just let it unfold, if evenly matched or outmatched you are going to have to micro-manage a lot. You really have to keep an eye on that because you can move 10 feet on a map and hit an encounter of a lot higher difficulty than the last.
     
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  25. sstacks Arcane

    sstacks
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    I prefer turn-based, so I guess I would rather micro-manage everything.
     
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