ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,248
Making resting something you cannot do whenever is very D&D like. Also it is very D&D like to play 4-5 h but only have 1h of combat. Can you imagine how much frustration would that be for average video game casualfag?Oh yeah i agree with you on that. But i don't think that making camping long and tedious is the most D&D element ever. Wasting more of a minute on every resting will be stupid. If they decide to make it faster or player being able to skip it for the best. Of course it could end up that there is need to rest 10 times in the whole game,and this will be ok. The worst possible thing could be if you need to rest multiple times to heal and every resting time takes more than a minute.They are making a D&D game, it has to have some D&D features even if non D&D players don't like them. Those can play their Fallout 4 and Destiny 2 shit.And that is a good reason why there won't be a second game. Making a game tedious is not a good idea. I am all for complexity and shit,but just making it boring just to drive away "casuals" is stupid.This is why this resting system needs to be as irritating and as punishing as possible to force people to stop rest spamming.How many times did you rest in Baldur's gate games or in Pillars ?Why would you rest 200 times?Can you imaging doing this 200 times
Also having to do MATH and having hard combat that kills your character even when you "feel" you done everything right.
Casualfags complain about ELEX and that is not even 1/10 hardcore as D&D should be.
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