cyborgboy95
News Cyborg
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- Aug 24, 2019
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Funded!
Kickstarter stretch goals haven't been the same since they stopped featuring Chris Avellone.The relative unattractiveness of the stretch goals speaks to one of the flaws in this campaign. Ossian came to Kickstarter to sell a project but Kickstarter is supposed to be about selling a dream.
Kickstarter stretch goals haven't been the same since they stopped featuring Chris Avellone.The relative unattractiveness of the stretch goals speaks to one of the flaws in this campaign. Ossian came to Kickstarter to sell a project but Kickstarter is supposed to be about selling a dream.
Well, it reached the first stretch goal.I believe that this REDUCES the amount pledged, not increase. Anyway, I believe that will be funded but doubt that will reach "player house" goal
Then we'd end up with nothing because the biggest hurdle here is that terrible art style.The relative unattractiveness of the stretch goals speaks to one of the flaws in this campaign. Ossian came to Kickstarter to sell a project but Kickstarter is supposed to be about selling a dream. For example, start with the fewest possible number of generic companions and no romance and then sell the dream of better companions and romance. Or pitch the narrative spanning sub-plot/quest that involves finding the divine weapon of the hero who slew the dragon last time. Or pitch the secret True Ending where you find out who was really responsible for the dragon being ressurrected.
Aside from Chris Avellone's goblin companion, none of that was exactly exciting and Kingmaker had 3 times as many backers, raised about 3 times as much.
Gwent was so huge that it became a stand-alone game.the problem is the first Stretch Goal is ultimately worthless for this game. Like seriously a fucking board game?
RPG players love houses. Skyrim had them. Pillars of Eternity had one that got upgraded into a stronghold.Then player house really? Is this some MMORPG? Or is this some anime gacha game? Why the hell a single player focused game even have these 2 as stretch goals?
It doesn't seem that resource-intensive https://2e.aonprd.com/Rules.aspx?ID=1454&AspxAutoDetectCookieSupport=1Like the board game is just the worst possible shit as paid Stretch Goal. It will require resources in completely unrelated part of the game to add something that nobody ever want
Unlikely.I think they can reach the Multiclass Archetypes
Unlikely.I think they can reach the Multiclass Archetypes
That's almost double the funding they've gotten so far.
I'm sorry, I think I’m getting confused by the currency system on Kickstarter. Because I see the value in euros and the equivalent in Canadian dollars. And in Canadian dollars, it's at 540K, if I remember correctly. And seeing the stretch goals at 610K, I thought they were in Canadian dollars.Unlikely.I think they can reach the Multiclass Archetypes
That's almost double the funding they've gotten so far.
Yeah, exactlyUnlikely.I think they can reach the Multiclass Archetypes
That's almost double the funding they've gotten so far.
I think you're getting turned around by currency conversions.
Stretch goals are not marked in real dollars?Unlikely.I think they can reach the Multiclass Archetypes
That's almost double the funding they've gotten so far.
I think you're getting turned around by currency conversions.
Stretch goals are not marked in real dollars?Unlikely.I think they can reach the Multiclass Archetypes
That's almost double the funding they've gotten so far.
I think you're getting turned around by currency conversions.
Update 8: We reached our FUNDING GOAL!
We’ve hit 107% funded with over 7000 backers!
Felicitations Demanders!
Well, we achieved our first big milestone: hitting our funding goal! What a surreal feeling to have reached this point, and what a wild ride the past 3 days have been with over $90K of new pledges! And it’s all thanks to you: our backers.
We’ve also hit our first stretch goal of the Bounder minigame, which means everyone will now get to toss their favourite in-game dice when playing exciting games of Bounder at the Wise Piper Inn in Belhaim... or perhaps in their own gambling house (if we reach our next goal).
But it also means everybody gets our free Bounder bonus reward of the Gold Goblin STL file. Erik Mona, chief creative officer at Paizo, has the original that our art director printed and painted in gold leaf. But now you too can print and paint your own, so here it is!
https://drive.google.com/drive/folders/1TfL3kB7sXG65e6W1jfdKD1xmoRR8wZIT?usp=sharing
To all our backers, thank you again for having faith in us. Now let’s see if we can get to our next goal: the customizable Player House!
We would like to say a BIG thank you to Mike Shel, the original author of the Pathfinder module, The Dragon’s Demand. Where would we be if Mike hadn’t written such a great adventure? He recently ran a Kickstarter campaign for a deluxe collector’s edition of his book, Aching God – a luxurious hardback edition of his widely praised first book of the Iconoclasts Trilogy – and you can still get it with a late pledge.
And our friends at BKOM are also developing a Pathfinder video game. PATHFINDER: ABOMINATION VAULTS is a co-op ARPG for 1-4 players based on the fan-favorite adventure path. You'll lead a team of four Pathfinder iconics - Amiri the barbarian, Ezren the wizard, Harsk the ranger, and Kyra the cleric - through the many dangers of Gauntlight Keep and toward a final battle with the villainous Belcorra Haruvex. Customize each hero to reflect your playstyle with new abilities and gear, and discover new teamwork strategies on your path to victory! Available to wishlist now on Steam!
Last but not least, we want to give a shout out to Jordan Weisman, creator of Shadowrun, BattleTech, and Crimson Skies, who has been supportive of our campaign. He has a pirate fantasy open world RPG on Kickstarter that we think you’ll enjoy checking out, and he knows a thing or two about RPGs. The game blends tactical depth with deep emergent storytelling for a lighthearted adventure of plunder, treachery, romance, and monsters! So check out Sea of Legends ☠ Open World Deck-Building RPG and become part of Jordan’s crew to help make this pirate fantasy a reality!
In Gratitude,
Ossian Studios
I think they can reach the Multiclass Archetypes
CA$ 610,018
pledged of CA$ 500,000 goal
8,105
backers
Update 9: The Dragon Demands
Dear Demanders,
We're inches from the finishing line now, and we thought you might like to know the unique Dragon pledge tier has become available after an existing backer edited their pledge! This is an opportunity to secure a veritable dragon's hoard worth of rewards and bring us considerably closer to our stretch goal of including Multiclass Archetypes.
This ultimate pledge includes all the following:
● Everything from the Personalized Quest and New Monster Edition.
● Discord Video Release Party with the Team!
● In-game Personalized PC: Have the Ossian team create a unique PC in your desired image, with custom face, hair, body, and magical armor. Your body will be available only to you in-game, while your armor will become hidden prized loot for all.
● STL Personalized PC: Receive a printable STL version of your personalized PC.
● In-game Personalized Dice: Task us with building a custom set of wild dice for only your use in-game.
● In-game Personalized Drink: Create a famous drink to be stocked by taverns and drunk by townsfolk across the game (subject to Ossian and Paizo approval).
● Digital Personalized Title Image with your Party: See your party fighting the legendary dragon, Aeteperax, in your own personalized version of the official title image, with a second copy signed by the team!
● Discord role upgraded to: Dragon
As well as all of the above, the Dragon pledge tier includes every reward from previous tiers. Aeteperax himself would be proud!
In Gratitude,
Ossian Studios
8,105 backers pledged CA$ 610,018 to help bring this project to life.