I probably missed it but which Mythic paths will be available at launch?
I'll give Owlcat the benefit of doubt anyway.Do you want to play a fantasy kingdom/crusade simulator, or do you actually want to play an RPG with skillchecks, story and exploration.
Choose 1, dont mix! one or the other will be half-baked
No Necropolis? Lame.I probably missed it but which Mythic paths will be available at launch?
Forge, Conflux, Dungeon, Castle, Rampart, Tower, Fortress, and Stronghold
No Necropolis? Lame.I probably missed it but which Mythic paths will be available at launch?
Forge, Conflux, Dungeon, Castle, Rampart, Tower, Fortress, and Stronghold
Thank god that they finally came to their senses and chopped Inferno.Forge, Conflux, Dungeon, Castle, Rampart, Tower, Fortress, and Stronghold
Thank god that they finally came to their senses and chopped Inferno.Forge, Conflux, Dungeon, Castle, Rampart, Tower, Fortress, and Stronghold
> Hey schweetie, wanna hang out?
half-baked useless system
Because Kickstarter sucks big balls and we can't have nice things:Do one thing really well instead of wasting dev. time, resources, etc. on a bunch of extraneous crap attempting to please all people. There was a very solid tactical combat system married to a deep RPG with good storytelling. Stop there! Even that is an accomplishment in the decline of 2020. Why the need to once again add more?
I turned Kingdom off very shortly into the game realizing that it was a half-baked useless system. Now we are trying to put a HOMM strategic layer in? Why Owlcat, why? Stick to the devil you know instead of summoning armies of unfamiliar devils to jack up your game...
Yeah, the Western world fucking despises HoMM. To us, it's worse than space AIDS, COVID-19, and world hunger.Even nowadays Heroes of Might and Magic III are extremely popular in the former Soviet countries. Mostly in Slavic and Central Asian republics. There are online tournaments even now; also, there is strong Chinese community.
Surely, one needs to speak proper languages instead of degenerative English to get into the flow. So I, for one, praise and admire the Owlcat's decision to bring good old nostalgia into Pathfinder. It's just not for you, Westerners.
I am a Slav and I kinda don't get it. Heroes is fine, don't get me wrong, but its overwhelming popularity (especially 3 of all of them) within the Slavic countries is a total mystery to me. It's just not that good of a game due to the aforementioned design decisions (and 3 is definitely not the best one even without taking into account 4). I have always been more partial to Age of Wonders and think Age of Wonders 3 is one of the best such games even though it suffers from the same problem of who attacks first being very important. I don't know, it's weird.Even nowadays Heroes of Might and Magic III are extremely popular in the former Soviet countries. Mostly in Slavic and Central Asian republics. There are online tournaments even now; also, there is strong Chinese community.
Surely, one needs to speak proper languages instead of degenerative English to get into the flow. So I, for one, praise and admire the Owlcat's decision to bring good old nostalgia into Pathfinder. It's just not for you, Westerners.
half-baked useless system
You get the best items and permanent buffs from that system, it's far from useless.
This is the aspect of the game that makes you feel like a ruler and not a hobomurderer. Which most of RPG protagonists are even on the latest levels of the game progression.It was garbage tier and fairly indefensible
This is the aspect of the game that makes you feel like a ruler and not a hobomurderer. Which most of RPG protagonists are even on the latest levels of the game progression.It was garbage tier and fairly indefensible