I’m level six before end of ch 1, so yeah, but it kind of sux.
I disagree, Hellknight isn't finished yet but if you are planning to make a thug build you can do it without dipping into the class. Plus you get all the benefits of additional persuasion, armour training, lawful weapons, special weapon attributes, resistances and immunity to fire. Along with the bonuses against charm, fear and compulsion. Considering Regill's dex build, he benefits hugely from the armour training and also has decent touch ac, with mythic weapon finesse he's a great frontliner. Let's not forget the buffs you can add on top of him as well. And he has smite.
Fearsomeness (Ex; any order): A Hell Knight who successfully uses the
Intimidate skill to cause a creature within 10 feet to become
shaken can instead cause that creature to become
frightened.
Plus the Godclaw discipline is pretty great. (It's not in the game yet, so Regill can't pick it.) Currently the only order disciplines in the game at the moment are rack, chain and nail.
Pentamic Faith (Ex; Order of the God Claw only): This ability allows the Hell Knight to select one of the following domains: Artifice, Glory, Knowledge, Law, Magic, Nobility, Protection, Rune, Strength, Travel, or War. The Hell Knight gains the granted powers (but not domain spells) of that domain, treating his Hell Knight levels as
cleric levels to determine what domain abilities he has access to.