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I've heard that allignment restrictions for mythic paths were removed. Incoming demon paladin, barbarian aeon, trickster monk and many other options that won't be acknowledged by the game. Due to this scrolls of atonement will become even more ridiculous.
I've heard that allignment restrictions for mythic paths were removed. Incoming demon paladin, barbarian aeon, trickster monk and many other options that won't be acknowledged by the game. Due to this scrolls of atonement will become even more ridiculous.
What happens is that you can pick whatever path as long as you unlocked it, but if you don't follow the alignment choices / are not of the right alignment your powers are severly nerfed or blocked altogether, akin to a Fallen Paladin. At least that's what I've heard, will confirm once I get to Act 2.
Even Regill with his bonus +2 and being all inquisitorial and stuff has no points in Perception come on.
And can't add his stats to weapon damage. Hope I will be able to solve it with 1 extra fighter level.
His voice is really nice. Him and Daeran have pretty smooth duo of voices.
He also comes with +2 adamantine plate of awesomeness.
Amber Scott was really obnoxious about including all these snowflake characters with huge and elaborate alphabet soup backstories that just wouldn't come up in a normal group's playthrough into the Adventure Path. Owlcat handled that plot thread far better by gating it behind skill checks and persistent questioning than beamdog or the source material.
Amber Scott was really obnoxious about including all these snowflake characters with huge and elaborate alphabet soup backstories that just wouldn't come up in a normal group's playthrough into the Adventure Path. Owlcat handled that plot thread far better by gating it behind skill checks and persistent questioning than beamdog or the source material.
I'm quite certain Owlcat would have scrapped that "storyline" if they weren't contractually obligated to Paizo. Look at how they've improved Nyrissa in Kingmaker compared to the AP.
This time it's their lazinezs, the game simply doesn't have dedicated cutscene system that you could skip and return to gameply mode. Instead the game just takes control away from the player and plays some script while all gameplay system are still working. I can alredy say that this will create bugs because if you do something those scripts aren't prepared for the game will hardlock and you have to reload.
Amber Scott was really obnoxious about including all these snowflake characters with huge and elaborate alphabet soup backstories that just wouldn't come up in a normal group's playthrough into the Adventure Path. Owlcat handled that plot thread far better by gating it behind skill checks and persistent questioning than beamdog or the source material.
I'm quite certain Owlcat would have scrapped that "storyline" if they weren't contractually obligated to Paizo. Look at how they've improved Nyrissa in Kingmaker compared to the AP.
This is how real designers create powerful effects that naturally phase themselves out (as mob saves increase) making room for new experiences as you level.
This is how real designers create powerful effects that naturally phase themselves out (as mob saves increase) making room for new experiences as you level.
I've heard that allignment restrictions for mythic paths were removed. Incoming demon paladin, barbarian aeon, trickster monk and many other options that won't be acknowledged by the game. Due to this scrolls of atonement will become even more ridiculous.
They removed the restrictions on first selecting a mythic, but per their own words if you don't shift to the correct alignment you will fail your mythic quests. Considering what goes on in the Aeon route if you select the wrong choices it's a big deal. In the datamine for example
You can't transform into a lich unless you're evil, your mentor tells you to remove all good from your heart or the ritual won't work.
I've heard that allignment restrictions for mythic paths were removed. Incoming demon paladin, barbarian aeon, trickster monk and many other options that won't be acknowledged by the game. Due to this scrolls of atonement will become even more ridiculous.
They removed the restrictions on first selecting a mythic, but per their own words if you don't shift to the correct alignment you will fail your mythic quests. Considering what goes on in the Aeon route if you select the wrong choices it's a big deal. In the datamine for example
You can't transform into a lich unless you're evil, your mentor tells you to remove all good from your heart or the ritual won't work.
They removed the restrictions on first selecting a mythic, but per their own words if you don't shift to the correct alignment you will fail your mythic quests. Considering what goes on in the Aeon route if you select the wrong choices it's a big deal. In the datamine for example
You can't transform into a lich unless you're evil, your mentor tells you to remove all good from your heart or the ritual won't work.
That's most likely more accurate, since Lich is Lawful evil for the game and for the mythics you have to be within one step of them like before, they just don't block you from picking one now. In the case of Aeon though, you can screw yourself over even though you're the right alignment if you don't pick the right choices during the Aeon's quests and on top of that you can't continue the quest at some point if you aren't the right alignment for the Aeon.
That's the question, considering the endings have been datamined in some fashion, so far from what I've seen certain choices will be blocked during the game because you're not a "true aeon" and some endings won't even work if you screw up.
Ending
For Lich your mentor can break your phylactery after he turns you into a lich, if you want to close the wound and possibly keep Areelu alive you will need it, can't get a certain ending otherwise if you don't have your phylactery.
We're still in beta, but because the game will be shorter there will be more replayability and more consequences for our actions. This is something I approve of, yet we must remember the datamined information is subject to change.
This is how real designers create powerful effects that naturally phase themselves out (as mob saves increase) making room for new experiences as you level.
That's most likely more accurate, since Lich is Lawful evil for the game and for the mythics you have to be within one step of them like before, they just don't block you from picking one now. In the case of Aeon though, you can screw yourself over even though you're the right alignment if you don't pick the right choices during the Aeon's quests and on top of that you can't continue the quest at some point if you aren't the right alignment for the Aeon.
That's the question, considering the endings have been datamined in some fashion, so far from what I've seen certain choices will be blocked during the game because you're not a "true aeon" and some endings won't even work if you screw up.
Ending
For Lich your mentor can break your phylactery after he turns you into a lich, if you want to close the wound and possibly keep Areelu alive you will need it, can't get a certain ending otherwise if you don't have your phylactery.
We're still in beta, but because the game will be shorter they will be more replayability and more consequences for our actions. This is something I approve of, yet we must remember the datamined information is subject to change.
If you don't make the right choices during trials in chapter 3
a certain dwarf who you try to rescue won't even stay after saving him, you have to be a cold-hard Aeon to gift him your vision to ensure he sticks around. So it's not only there where such things will happen.
This is either a bug or a deliberate mechanics change by Owlcat. Wenduag is a Mongrelman, Mongrelmen are Monstrous Humanoids and Monstrous Humanoids shouldn't be targettable by Enlarge Person.