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Pathfinder Pathfinder: Wrath of the Righteous Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Five whole pages dedicated to discussing a cutscene. Riveting stuff.

That’s not what it was about. Why do you do this? Do you think anyone is impressed? Why do you care anyway?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
So if you give Daeran Second Mystery Battle in time for his level Seven level up it doesn’t recognize it so you can’t get one if the (very good) Battle revelation and are stuck with the last available (garbage) Life one.

At least before it wouldn’t let you select it on the menu. I think this was worse.
 

Sharpedge

Prophet
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Sep 14, 2018
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1,061
Unskippable cutscenes are just an annoyance, nothing more than that. I like to replay games, on the second or third playthrough, I don't want to watch the cutscenes, I want to hit escape and get straight into the combat. Its got nothing to do with reload spamming either, I am perfectly happy with playing games with iron man enabled - in fact, I do. I have wasted more time than I should in games like Nethack. Permadeath as a penalty is really punishing, especially if you were far into the game when the death happened. It forces you to consider how you died, to avoid dying the same way in future. Long cutscenes are not punishing, they are just annoying and the chances are that if someone is forced to sit through them multiple times they won't be "learning from their mistakes" they will be sitting on a phone, completely distracted from the fight on hand.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Five whole pages dedicated to discussing a cutscene. Riveting stuff.

That’s not what it was about. Why do you do this? Do you think anyone is impressed? Why do you care anyway?

Yeah, it's about teaching the youth moral fortitude by forcing them to watch riveting story bits repeatedly like in A Clockwork Orange until they learn to become better gamers or change the difficulty to something Desiderius has personally approved.

I saw some data mining about the first paid DLC that will allow players to skip cutscenes if they meet the requirements though.
ruler.jpg

I understand that you're to print it out and then take a picture of yourself against it and then e-mail it to Desiderius to assess and give a thumbs up or thumbs down for a $4.95 DLC/service charge.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Anyway, is it just me or did anyone else notice that the prologue/tutorial area got nerfed?
So for instance the mongrel brutes that were punching for 1d3+10 and murdering anyone they got close to weren't there when I was playing through the same area last night, and other areas had one mob instead of two. Was this a patch change where they nerfed it or is it maybe a difference between whether you accompany Lann vs. Wenduag?
I believe both games were on core difficulty, so I don't think that's the issue.
 
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Sharpedge

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You fucktards play dumb long enough you’ll fool yourselves.
I think there are very few people here who disagree with you that if someone is struggling, they should just turn down the difficulty. In fact, when I played pathfinder the first time, I did just that. I started on hard, moved it down to challenging because I was struggling. Then, when I understood the game better, I moved it up to hard again and eventually onto Unfair, where it stayed for all subsequent playthroughs. Where people disagree with you, is whether or not unskippable cutscenes are a good example of a consequence for failure. A good analogy for the situation is if you are playing some hypothetical multiplayer game that has a rule, where is any one person fails something, the penalty is applied to everyone, even if the other people succeed at it. It pisses off the other people, when they aren't the ones who messed up. The difference here though is, in that scenario, the "other people" could help the person who failed to not fail, so that they are not penalized, where as here, you always take the penalty regardless.

Right now, unskippable cutscenes "penalize" everyone who plays, regardless of whether they savescum or not. If you want to make it an actual penalty, then allow people to skip cutscenes the first time they encounter them on a save, but upon encountering them, a flag for that character is triggered which means that if they reload, the cutscene becomes unskippable. That makes it an actual consequence for failure instead of just something that annoys almost everyone. Do I think its a good consequence for failure? Not really, no. But I won't stand in your way if you promote it, because at least then it won't interrupt my gameplay.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Yes, this is exactly what I suggested but these clowns were so butthurt they had to make up all kinds of other shit instead of dealing with the real issue.

Hurr durr, we’ll really get him now, we’ll accuse him of actually giving a shit about us! Joke’s on him - we don’t even give a fuck about ourselves.

Well dipshits you got me. In a distant third behind desperately trying to prevent another great game from being nerfed into oblivion and trying to get people to reconsider some of the factors behind decline yes, I would like to help you miserable asswipes not suck at something for the first time in your pathetic lives, if only to save me from the humiliation of reflecting on my evident inability to find better company.
 
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Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
So half the time my spells don’t work in army combat, instead the spell is highlighted but can’t be cast. Any idea what causes this?
 

InD_ImaginE

Arcane
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Pathfinder: Wrath
What do you guys think, better to do Regill rescue first or Swarm first?
If you go to Swarm which essentially setup Lost Chapel I think the quest to save Reggil will be failed. He will still be alive tho. He will be kidnapped by the gargoyles and will be hanged with Irabeth people in Discord are saying,
 

InD_ImaginE

Arcane
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Pathfinder: Wrath
So half the time my spells don’t work in army combat, instead the spell is highlighted but can’t be cast. Any idea what causes this?

You can only cast 1 spells per turn (per turn as in all units have taken their actions) like in Heroes.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
What do you guys think, better to do Regill rescue first or Swarm first?
If you go to Swarm which essentially setup Lost Chapel I think the quest to save Reggil will be failed. He will still be alive tho. He will be kidnapped by the gargoyles and will be hanged with Irabeth people in Discord are saying,

Pretty sure I did Swarm first in Alpha. Chapel is triggered by you resting in new camp.
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Five whole pages dedicated to discussing a cutscene. Riveting stuff.

I found it a riveting insight into the mind of the combo of Autist + Fanboy.

"Unskippable cutscenes are good, they build tension."

"Don't you guys have phones?" (I found this the most amusing, fucking around on your phone builds tension?)

Desiderius would fit right in at Blizzard. I hear Diablo Immortal is having issues getting launched.
 

Testownia

Guest
By the way, someone on 4chan posted the screenshot where
an Aeon makes a decision about what to do with the Ward Stones - and destroying them isn't there, even though it's been data-mined that IS an Aeon option. Which leads me to believe there WILL be alignment-locked Path choices - in this case, probably evil.
 

Xamenos

Magister
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Pathfinder: Wrath
If your game uses cutscenes as a punishment then you're doing it wrong. That shit is universally reviled for a reason. Wasting everyone's time is not a good solution for savescumming when the savescummers are the only ones who've already accepted wasting their time to beat an encounter instead of gitting gud. Not that a solution is necessary, I don't care how others are playing their game as long as I can point and laugh at them in a forum.
 
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Testownia

Guest
Another interesting discovery was made.
The way that Aeon reverses Aru's "redemption" is by simply removing the dreams that Desna was instilling her with. This causes her almost immediatelly to switch back to her old persona. Seems she was being brainwashed by the goddess, after all.
 

fantadomat

Arcane
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If your game uses cutscenes as a punishment then you're doing it wrong
:hmmm:
You can't make choices in a cutscene. Most likely it is an in game dialogue option or a storybook like option,still part of the gameplay.

Wasting everyone's time is not a good solution for savescumming when the savescummers are the only ones who've already accepted wasting their time to beat an encounter instead of gitting gud.
:abyssgazer:
Ahhh..wait,what ? ahh the fuck?

Sooo people that load before the battle and beat the enemy on a second try instead of trudging trough 30 minutes of contend done before,are the people that like wasting time!? Also the fuck has alignment restrictions have with savescumming? And why is even needed a solution for a valid function for people that have jobs and other shit in their life and don't want to waste their time replaying done content?

:backawayslowly:
 

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
It's p. funny how something that's in the game only due to Owlcat's general incompetence is now being discussed as an anti-savescum and noob-filtering device.

It's not like the devs want you to experience the game exactly as they designed it, they just don't know how to add a "skip cutscene" button without breaking two hundred quests, ten class archetypes, five thousand items, and the entire save system.
 

Testownia

Guest
It's p. funny how something that's in the game only due to Owlcat's general incompetence is now being discussed as an anti-savescum and noob-filtering device.

It's not that the devs want you to experience the game exactly as they designed it, they just don't know how to add a "skip cutscene" button without breaking two hundred quests, ten class archetypes, five thousand items, and the entire save system.

Holic will fix this in a week, so no worries.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
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Location
Bulgaria
It's p. funny how something that's in the game only due to Owlcat's general incompetence is now being discussed as an anti-savescum and noob-filtering device.

It's not like the devs want you to experience the game exactly as they designed it, they just don't know how to add a "skip cutscene" button without breaking two hundred quests, ten class archetypes, five thousand items, and the entire save system.
Why so butthurt my italian friend? The game is not finished,we should wait for the end result and then bitch about what is buggy,broken or stupid.
 

Xamenos

Magister
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Feb 4, 2020
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Pathfinder: Wrath
If your game uses cutscenes as a punishment then you're doing it wrong
:hmmm:
You can't make choices in a cutscene. Most likely it is an in game dialogue option or a storybook like option,still part of the gameplay.

Wasting everyone's time is not a good solution for savescumming when the savescummers are the only ones who've already accepted wasting their time to beat an encounter instead of gitting gud.
:abyssgazer:
Ahhh..wait,what ? ahh the fuck?

Sooo people that load before the battle and beat the enemy on a second try instead of trudging trough 30 minutes of contend done before,are the people that like wasting time!? Also the fuck has alignment restrictions have with savescumming? And why is even needed a solution for a valid function for people that have jobs and other shit in their life and don't want to waste their time replaying done content?

:backawayslowly:
What the fuck, do they not teach you English in Bulgaria? How the fuck is your answer relevant at all to what I said or what was being discussed?
 

NJClaw

OoOoOoOoOoh
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Joined
Aug 30, 2016
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
It's p. funny how something that's in the game only due to Owlcat's general incompetence is now being discussed as an anti-savescum and noob-filtering device.

It's not like the devs want you to experience the game exactly as they designed it, they just don't know how to add a "skip cutscene" button without breaking two hundred quests, ten class archetypes, five thousand items, and the entire save system.
Why so butthurt my italian friend? The game is not finished,we should wait for the end result and then bitch about what is buggy,broken or stupid.
I'm so butthurt because after tens of playthroughs I no longer care about Tristian's little betrayal monologue or those Lamashtu cultists' ravings, and I would love for the game to stop wasting my time.
 

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