Pink Eye
Monk
Yeah. We're not allowed to say anything here.
I want to tell you all about the cool monk stuff. But I simply can't!
I want to tell you all about the cool monk stuff. But I simply can't!
Can't you capture the video of the gameplay, put it to a torrent site, log in to Codex through TOR browser under a different nickname, and publish the torrent link?I want to tell you all about the cool monk stuff. But I simply can't!
Just put some porn between the game play and you are good to go.That sounds unethical!
Yeah, that's supposed to happen, he is a mongrelman, an indiscernible mixture of a doxen species.I'm still really confused about the half-...green man?
I think we can safely assume everything will be the same, they have no reason to change anything, especially after having spent more than a year solving bugs. We will get more classes and subclasses, but everything that already was in Kingmaker will stay exactly the same in WotR (the only exception will be very minor details).I know that you can't share detailed information about the alfa but please. I need to know. Is necromancy on wrath of the righteous GOOD as on first game? You don't need to enter in details with lich mythic path. If my country din't had devalued currency, i would have a alpha access too. Is spells like cloudkill, finger of death and animate dead amazing like on pfkm?
I think we can safely assume everything will be the same, they have no reason to change anything, especially after having spent more than a year solving bugs. We will get more classes and subclasses, but everything that already was in Kingmaker will stay exactly the same in WotR (the only exception will be very minor details).
Also, Cloudkill is a conjuration spell. You betrayed your beloved specialization!
they should buff weaker archetypes.
o, they should maintain everything as close as possible to P&P.
they should buff weaker archetypes.
No, they should maintain everything as close as possible to P&P. A lot of people complain about Kineticist being OP but i rather having a OP option than a ultra nerfed class. Eg : NWN2 warlocks that are unplayable without warlock-reworked mod.
Some Archetypes are clearly worse than the base-class that there is no reason to use them. BUffing them so there are reasons to play them is good. No need to make them all Sword Saint Magus good, but at least not "Jesus this Archetype is pretty much gimping my self."
Also I would be careful what you wish for, if they stick as close as possible to PnP, the game would be turn based, and higher difficulties wouldn't increase enemies stats.
Edit. Immune to electricity and poison. RIP assasins.
all of them?What mythic paths assassins can be?
Owlcat NEEDS to consider the balance of the game, rather than porting stuff as-is.