Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,841
Insert Title Here Pathfinder: Wrath
Guys, a question: what do you think of a Wizard 9/Enlightened Philosopher 1/Mystic Theurge 10/Angel build for a battlefield controller/damage dealer caster? Especially compared to a pure Enlightened Philosopher 20/Angel for the same role? Assuming merged spellbooks in both cases. The choice of Enlightened Philosopher and not some other sort of Oracle is for RP reasons (but Seeker would maybe also be fine, if it's much better mechanically).

Basically I want a Good-aligned caster with high INT and CHA (for RP reasons) who eventually gains access to 10th level spells, and whose powers (for RP reasons) are derived from his intellect and knowledge and not from some god. I'd appreciate comments/suggestions on how to build such a character.

This is Angel base abilities:

Angel abilities.jpg

So yeah seems like if beating Saves and Penetrating Resistance is something you're focused on Angel would be a solid option.

I'll be running Angel next so I'll consider your idea with a proper Deity to see if it makes sense. I'd also think about bringing along a Court Poet.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,841
Insert Title Here Pathfinder: Wrath
More shots:

No favored.jpg


Brimorak is an Outsider and Aru has Favored Enemy Outsider.

super favorite.jpg


This is after casting Instant Enemy. Guess that roused her memory.

:deathclaw:

Playing Cas until I get back to where I left off last Beta.

Mythic Tricks.jpg


Got our first Mythic Trick (Perception) and next we'll upgrade that and pick up Knowledge (World).

lvl10 skills.jpg


Effectively 52 Perception (Mythic Focus lets you take ten) with ability to supposedly find extra stuff at lvl 10.

:kingcomrade:

pun.jpg


Strongly approve of owning self-important architect of the worldwound with cheesy puns. Also making all the char level scrolls for my Rogue.

Siphon.jpg


These guys are new and they are baaaad news.

Big Hap.jpg


Just let Hap bite them back. He's a large hombre. Check that Speed.

Big Horse.jpg


Crusader's Edge does work on Horse Teeth.

Ember Spell Pen lvl10.jpg

Ember getting that Spell Pen up there.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Basically I want a Good-aligned caster with high INT and CHA (for RP reasons) who eventually gains access to 10th level spells, and whose powers (for RP reasons) are derived from his intellect and knowledge and not from some god. I'd appreciate comments/suggestions on how to build such a character.
Human Empyreal Sorcerer into Angel. 19 WIS and 14 INT. Oblate background. You have an arcane and a divine spellbook, both scale off WIS. Your background allows you to use WIS instead of CHA for persuasion. Your INT is decent for skills. Your magic is entirely innate to you.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,841
Insert Title Here Pathfinder: Wrath
Trickster with the tricksy C&C:

Trickster Nurah.jpg


crusade tutorial.jpg


Getting there. Solid tutorial.

no advisors.jpg


Advisors replaced by councils. :incline:

new light armor.jpg


Finally a Light Armor type with no spell failure chance. Padded hardest hit.

gheybore favorite.jpg


Fun to figure out each companion's favorite meal. Here's Gheybore's.

chick dialogue.jpg


Avellone's a phag, right? Can they call him up to let him write this stuff instead of the chix? This is excruciating. He's not FtM for God's sake.

cool crafting.jpg


The crafting needs some more work but their heart is in the right place. This one's done right. Above is one choice.

cool craftingii.jpg


This is the other. Nice unique effects. Don't sleep on Force damage.

update tutorial.jpg

Tutorials now helping people suck less. This one is wrong, but it's a good try.
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
Basically I want a Good-aligned caster with high INT and CHA (for RP reasons) who eventually gains access to 10th level spells, and whose powers (for RP reasons) are derived from his intellect and knowledge and not from some god. I'd appreciate comments/suggestions on how to build such a character.
Human Empyreal Sorcerer into Angel. 19 WIS and 14 INT. Oblate background. You have an arcane and a divine spellbook, both scale off WIS. Your background allows you to use WIS instead of CHA for persuasion. Your INT is decent for skills. Your magic is entirely innate to you.
But in this case I do not get the level 10 spells (since it's possible only with spellbook merging), which hurts.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Basically I want a Good-aligned caster with high INT and CHA (for RP reasons) who eventually gains access to 10th level spells, and whose powers (for RP reasons) are derived from his intellect and knowledge and not from some god. I'd appreciate comments/suggestions on how to build such a character.
Human Empyreal Sorcerer into Angel. 19 WIS and 14 INT. Oblate background. You have an arcane and a divine spellbook, both scale off WIS. Your background allows you to use WIS instead of CHA for persuasion. Your INT is decent for skills. Your magic is entirely innate to you.
But in this case I do not get the level 10 spells (since it's possible only with spellbook merging), which hurts.
But you get Abundant Casting with two full spellbooks, which is something around 150 extra spell slots.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
150 more spell slots? I'm starting to dread the power levels of this game. This is the antithesis of what I find compelling and enjoyable.
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
But you get Abundant Casting with two full spellbooks, which is something around 150 extra spell slots.
But with Wizard 9/Oracle 1/Mystic Theurge 10/Angel I get two spellbooks too, benefitting from Abundant Casting in the same way?
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
But you get Abundant Casting with two full spellbooks, which is something around 150 extra spell slots.
But with Wizard 9/Oracle 1/Mystic Theurge 10/Angel I get two spellbooks too, benefitting from Abundant Casting in the same way?
No because then you'd have 3 spellbooks. A Wizard book, an Oracle book and an Angel book that does not merge with mystic theurge books.
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
No because then you'd have 3 spellbooks. A Wizard book, an Oracle book and an Angel book that does not merge with mystic theurge books.
Have you checked that? I'm not personally part of the beta, but people on reddit claim that spellbook merging works very well with the MT build.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
No because then you'd have 3 spellbooks. A Wizard book, an Oracle book and an Angel book that does not merge with mystic theurge books.
Have you checked that? I'm not personally part of the beta, but people on reddit claim that spellbook merging works very well with the MT build.
If they changed it for the beta2 then they just implemented something I asked for and I haven't had the chance to test it again. But, mind you:

Your progression is Ecclesitheurge 3 / Empyreal Sorcerer 4 / Mystic Theurge 10 / Empyreal Sorcerer +3. At level 20, rank 10, you will have a final CL of 23 on your Cleric side and 17 on your Sorcerer side. For domains, avoid picking stuff that scales with your level as much as possible - you're only going to have 3 cleric levels after all.
I don't know about you but I'd prefer to be a CL 20 / CL 20 caster with none of the mystic theurge related downside.
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
I don't know about you but I'd prefer to be a CL 20 / CL 20 caster with none of the mystic theurge related downside.
I'm looking into a bit different build, namely Wizard 9/Oracle 1/Mystic Theurge 10/Angel. By lvl.20 and mythic rank 10 this build has CL19 on the arcane side and CL21 on the divine side. And assuming that (for Oracle) you need merged spellbooks, divine CL20 and mythic rank 10 to get access to the level 10 spells, you get them (and you don't in your case).
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
150 more spell slots? I'm starting to dread the power levels of this game. This is the antithesis of what I find compelling and enjoyable.

i-deliberatley-entered-a-thread-full-of-things-that-i-28308860.png

sorry there's no other way of putting it

also i don't know wtf happened to my brain since its 4 spell slots per level in two spellbooks that go to level 9, ie 72
I'm not mad, just befuddled by the slowly sinking realization this game is going to be so epic as to be ridiculous and unwieldy.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,503
The Lich NPCs seem shitty - the proper NPCs don't get mythic ranks, and the bonus one seems stuck at a low level.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,002
Location
Frostfell
150 more spell slots? I'm starting to dread the power levels of this game. This is the antithesis of what I find compelling and enjoyable.

Only a note, on a medium level game like BG2, an specialist mage on BG2:SoA at lv cap would have 41 spell slots (lv 17 = 6+6+6+6+6+4+4+3)

You can't go more epic than this game without for example playing as a Immortal in Mystara. I hit lv 17 on the chapter 4. The game is very epic, starts with a demon attack in a plaza and a dragon fighting the demon and have you leading armies on chapter 2.

--------------

But does this feat applies to the Lich spellbook?

How much spells would a Necromancer specialized wizard/Lich with this feat at lv 20/10 mythic be able to cast?
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
But you get Abundant Casting with two full spellbooks, which is something around 150 extra spell slots.
Also in your case your divine spellbook will only contain Angel spells, while in the MT case it will also contain normal divine spells.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
But you get Abundant Casting with two full spellbooks, which is something around 150 extra spell slots.
Also in your case your divine spellbook will only contain Angel spells, while in the MT case it will also contain normal divine spells.
i'm positive that all spellbooks contain normal spells, arcane and otherwise. you're talking about extra, exclusive spells.
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
i'm positive that all spellbooks contain normal spells, arcane and otherwise. you're talking about extra, exclusive spells.
Wait, so you're saying that whatever your class, if you go the Angel path you get a devine spellbook with all normal divine spells together with the extra Angel's spells? This does not seem right. I thought that once you go the Angel path, you get a spellbook containing *only* special Angel's spells (using 2X you mythic rank as your effective CL), but if you've already had a normal divine spellbook, then you can merge it with the Angel's one and get a spellbook with both your normal divine spells and Angel's special spells (using your normal divine CL + your mythic rank as the effective CL).
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
i'm positive that all spellbooks contain normal spells, arcane and otherwise. you're talking about extra, exclusive spells.
Wait, so you're saying that whatever your class, if you go the Angel path you get a devine spellbook with all normal divine spells together with the extra Angel's spells? This does not seem right. I thought that once you go the Angel path, you get a spellbook containing *only* special Angel's spells (using 2X you mythic rank as your effective CL), but if you've already had a normal divine spellbook, then you can merge it with the Angel's one and get a spellbook with both your normal divine spells and Angel's special spells (using your normal divine CL + your mythic rank as the effective CL).
yes.



timestamped 5 mins in, the mythic spellbooks aren't just your exclusive spells
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,503
Welp had to Cntl-Alt-Del out so that’s not good. Anyone know how Night Gamblers Quest is supposed to work? Sosiel showed up at HQ but couldn’t talk to him.

Says I’m supposed to talk to the theater kids but they’re not there.

I could talk to Sosiel at night, but afterwards he's painting in the council room, uninteractable.

Theater kids also broken.

Next part (he talks to you with the hellknight in the council) triggered for me.
In 0.5 it could be finished in C4.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,841
Insert Title Here Pathfinder: Wrath
“Most of its Healing and buffs and stuff” lol.

Angel Divine nukes will own.
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
yes.



timestamped 5 mins in, the mythic spellbooks aren't just your exclusive spells

I only see special mythic spells in the mythic spellbook at the timestamp you've linked.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom