imagine sleeping in the middle of a siege
If you consider that most real-life sieges went on for weeks or even months, imagine not being prepared to.
Back to the point of content.
The point is that you can't fucking read when the guy explicitly states that he's not talking about difficulty but you insist on making almost a full page of posts on your own talking solely about difficulty.
My point was basically "Jesus Christ, give the players a breather every now and then". There's no need to turn every single fight in something that should require the full extent of your buffing capabilities.
Especially because you can have your "full range of buffs" only for so many fights before running out of them and requiring a rest. "Oh, it's easy, you can protect from that with that buff", "you can be more effective against that doing that other thing", "To deal with X you can simply used Y".
Yeah, none of these resources is infinite. At some point, especially when you are in the habit of resting as little as possible, you start running out of shit.
I DID beat every single encounter so far but there have been many I didn't exactly enjoy and I felt like I was basically expected to cross my fingers and pray things would work.
That aside, there's also the detail that almost everyone here is just handwaving dismissively as "Nah, you're imagining things" but it is a FACT that a lot of encounters here are extremely over-tuned. Tons of monsters and most of them with inflated stats and bloated HP.
And it's almost a comedic recurring gag how hopelessly doomed most NPC "helping you" are since they are usually blasted into pieces as soon as they take one single attack from one random enemy, since someone at Owlcat forgot to offer them the same benefits they conceded to the monsters.