Dishonoredbr
Erudite
- Joined
- Jun 13, 2019
- Messages
- 2,489
Ok , now where's the character build site where i can plan my shitty Furry Sorcerer and Tiefling Quarterstaff Monk
Wasn’t talking about a song, genius.
Wasn’t talking about a song, genius.
Oh, you meant the other superpowers?
When you post vague criticism it can be hard to define your meaning.
Try to make your points clearer in future, genius.
Yeah, they can be good, depending on build. Would still prefer the four I mentioned for a gish, though.
It works pretty well for overwhelming mage, I won the last boss from beta on hard with a first round 46 dc baleful polymorph, could get it higher apparentlyI tested bloodrager interaction with demon in beta and it seems you get demon rage + bloodrage working correctly only for 1 round. The next round causes you to lose rage powers and the +4 bloodrage for lvl 20 bloodrager gets demoted to a +2 rage. I assume it's the case for regular barbarian as well. Also the aspects don't stack with each other in demon rage. Hope this gets fixed for release. No point in playing demon or certainly any barbarian demon if it doesn't get fixed.
It's gonna be great.its been so long I played a genuine long CRPG it honestly feels weird that an actual brand new one is about to be released this week
Wasn’t talking about a song, genius.
Oh, you meant the other superpowers?
I normally take the teamwork feats I really want on everyone who can get them.
>How should I build him to start?Pink Eye , looking at the new Monk classes and fallen in love with the quarterstaff master. Always fancied playing a character based around David Carradine in Kung Fu and this particular archetype fits the bill nicely.
BUT- the stats! How should I build him to start? Looks like he needs STR/DEX/WIS and a bit of INT for the CMB feats with him getting free sunder, trip or disarm attempts. As the forums resident monk fanatic, what do you suggest? Forgo STR and go DEX with finesse? I'm never crazy about that really but is it the only way?
Wasn’t talking about a song, genius.
Oh, you meant the other superpowers?
You specifically said they weren't worth looking at. That's bad advice.
Git gud.
I normally take the teamwork feats I really want on everyone who can get them.
If you get them free you can take something else.
If you take extra ones on your main everyone else gets them all.
Dunno if it'd have the same appeal. I feel like I've lost the sense of immersion that I had as a kid, whether we're talking about playing vidya or being captivated by a movie or some other activity. Gaming is still enjoyable, but I can't just block off all surrounding stimuli and have that sort of peak tunnel vision that I once had.If I wasted less time playing while I was a kid I could've played more today... damn, I hate yesterday me, always passing me shit to do.
I'm going Monk.
Wasn’t talking about a song, genius.
Oh, you meant the other superpowers?
You specifically said they weren't worth looking at. That's bad advice.
Git gud.
Don't lie, it makes you look stupid and I know you're smart.
I said:
"I think the Superpowers are all very strong and can be picked to boost most classes effectively.
Incredible Might is pretty great for any front liner, especially one who wants to land iterative attacks.
Marvelous Endurance is just awesome.
Favourable Magic is also top tier for a caster, Zappy spells is OK, but not as good in my opinion.
The others would work well for different classes, but I think the one's I've mentioned are the best of the bunch."