Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous - Enhanced Edition - now with A Dance of Masks epilogue DLC

GloomFrost

Arcane
Joined
Dec 9, 2014
Messages
1,023
Location
Northern wastes
I don't really like Larian but blaming them for the full VO trend is wild. They are just doing what big budget games always do, wasting money on VO and graphics etc, just like Bioware and CDPR before them.

PoE 2 already had fully VO(because people are demanding it) and back then BG3 wasn't even announced yet.

POE 2 had full VO because DOS2 had it and Feargus was afraid it would make POE 2 look bad if they didn't have it, and he had to force Sawyer to include it.

The expectation for a long time is that isometric CRPGs are AA games without the potential to become AAA. Larian smashed that illusion and made it clear there's no reason why you can't make a CRPG with the budget of Assassin's Creed or God of War.
Bioware was the first one who tried to mix Old school RPG and AAA blockbuster in DA:O (Full VO, lots of cut scenes, sex). BG3 did NOTHING that hasn't been done before.
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
484
I don't really like Larian but blaming them for the full VO trend is wild. They are just doing what big budget games always do, wasting money on VO and graphics etc, just like Bioware and CDPR before them.

PoE 2 already had fully VO(because people are demanding it) and back then BG3 wasn't even announced yet.

POE 2 had full VO because DOS2 had it and Feargus was afraid it would make POE 2 look bad if they didn't have it, and he had to force Sawyer to include it.

The expectation for a long time is that isometric CRPGs are AA games without the potential to become AAA. Larian smashed that illusion and made it clear there's no reason why you can't make a CRPG with the budget of Assassin's Creed or God of War.
Bioware was the first one who tried to mix Old school RPG and AAA blockbuster in DA:O (Full VO, lots of cut scenes, sex). BG3 did NOTHING that hasn't been done before.

DAO sold 3.2 million copies which would have been impressive if not for how the game has been in development for 7 years. It's not a success which would have made the industry turn its head. Unlike BG3.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
18,224
Location
大同
Honestly, I enjoyed the devil path even with how barebones it was. Might do a second playthrough for it once the patch drops. Praise Asmodeus, glory to Cheliax etc etc.
 

Tenebris

Scholar
Joined
Sep 18, 2017
Messages
270
I wish they'd at least give us a Devil option for when you retake Drezen the second time. The failed Aeon route forces you to either pick Gold Dragon or Legend otherwise.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,319
Game would've been much times better if they focused on more content for 4-5 Mythics and cut everything else as redundant, but as always, they went for more bloat.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,319
Neither of those were cringe, they were just made for the target audience of 12 year old boys, whereas BG3 was made for target audience of pedophile gaming journalists from downtown SanFran.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom