Why shouldn't it?Scaled Fist still stacks with Oracke AC secrets? At this point I doubt they are ever going to fix that shit.
Multiple untyped bonuses don't stack:Why shouldn't it?Scaled Fist still stacks with Oracke AC secrets? At this point I doubt they are ever going to fix that shit.
Meaning: please, provide the quote from a reputable source that confirms the behaviour you expect (Oracle secret and Scaled Fist bonuses to AC do not stack). Do as a proper bug reporter should.
Unfortunately, without moderator privileges I cannot add "or shut up", but you get the vibe.
That's a good argument. I did not know that.Multiple untyped bonuses don't stack:Why shouldn't it?Scaled Fist still stacks with Oracke AC secrets? At this point I doubt they are ever going to fix that shit.
Meaning: please, provide the quote from a reputable source that confirms the behaviour you expect (Oracle secret and Scaled Fist bonuses to AC do not stack). Do as a proper bug reporter should.
Unfortunately, without moderator privileges I cannot add "or shut up", but you get the vibe.
https://paizo.com/threads/rzs2u4z6?Charisma-to-AC-Double-Dip
However it's only obvious if you read the errata so I wouldn't beat the devs up over that. Pathfinder stacking is 100% nonsense anyway; could anyone, even semi-literate game developers, take a system where sacred and profane bonuses stack, and make it worse?
The true reward is the moral victory.I noticed that recently. I think there’s different final bosses you fight depending on dialogue. The one I fought didn’t drop anything either.
I love the game, but Owlcat seem downright proud of their jank like stacking Bites and stacking DR/-.
It will be fixed in the next patchIn-campaign Midnight Isles appears to have been broken with the recent patch... you no longer get loot from the final boss when doing the DLC in Act3.
I admit this confuses me. Those replies talk about "multiple untyped bonuses", but the oracle bonus IS a typed bonus. It's your dex bonus, just calculated with your charisma. It's treated as your dex bonus for purposes of max dex bonus with armor, etc...Multiple untyped bonuses don't stack:Why shouldn't it?Scaled Fist still stacks with Oracke AC secrets? At this point I doubt they are ever going to fix that shit.
Meaning: please, provide the quote from a reputable source that confirms the behaviour you expect (Oracle secret and Scaled Fist bonuses to AC do not stack). Do as a proper bug reporter should.
Unfortunately, without moderator privileges I cannot add "or shut up", but you get the vibe.
https://paizo.com/threads/rzs2u4z6?Charisma-to-AC-Double-Dip
However it's only obvious if you read the errata so I wouldn't beat the devs up over that. Pathfinder stacking is 100% nonsense anyway; could anyone, even semi-literate game developers, take a system where sacred and profane bonuses stack, and make it worse?
How come you guys never made a proper difficulty for army battles? What we have now is way too easy and simple.It will be fixed in the next patchIn-campaign Midnight Isles appears to have been broken with the recent patch... you no longer get loot from the final boss when doing the DLC in Act3.
How come you guys never made a proper difficulty for army battles? What we have now is way too easy and simple.It will be fixed in the next patchIn-campaign Midnight Isles appears to have been broken with the recent patch... you no longer get loot from the final boss when doing the DLC in Act3.
Do you know if crusade morale once again dropping into the negatives in chapter 3 once you run out of enemiesto kill and forts to take will be addressed too? It's easy enough to edit the json to temporarily fix it, but I thought I remembered you all fixing this a year or so ago.It will be fixed in the next patchIn-campaign Midnight Isles appears to have been broken with the recent patch... you no longer get loot from the final boss when doing the DLC in Act3.
The suits always wuss out. Same thing with Deadfire. Once they fixed the faceroll sales recovered.How come you guys never made a proper difficulty for army battles? What we have now is way too easy and simple.It will be fixed in the next patchIn-campaign Midnight Isles appears to have been broken with the recent patch... you no longer get loot from the final boss when doing the DLC in Act3.
I think they were more difficult at early alpha stages. Gargoyles were multi attacking high damage creatures with low HP back then, not the HP sponges they become now.
Not really a tankable fight. Game is designed to use more than five companions. That’s why unlike BG they get EXP on the bench.Currently hitting a hard wall at gargoyle fight. It was the hardest fight in Core and still is on Unfair. Trying some new strategies before eating the pre-mission reload and stocking up scrolls or doing the Leper smile first.
I think greater invisibility is the way to go to beat Gargoyle AC but none of my caster has is yet, barring Nenio, and I explicitly want to do a run without relying on her. Smite Good is doing a number on my tank.
Maybe I will try to spam animate dead and hope for good RNG.
Level 7, want to do the story mission in a coherent order.
The suits always wuss out. Same thing with Deadfire. Once they fixed the faceroll sales recovered.
Zoomers are whiny children but they enjoy getting together to figure out hard shit. Look at escape rooms. Gotta give ‘em a chance to do their thing.
the difficulty options consist of hiring a mage general for easy mode tbh
which is even better since that thread seems consisted of people who think they can't merge soldiers into a single army or can't use their ridiculously excessive gold to strengthen the crusade. none of which they'd have to learn if they just hired setsuna shy
"Difficulty is decreased if you make good decisions" is an RPG staple, but the thing about below-average/average players is that they're incapable of making good decisions unless the game outright tells them (and sometimes not even then).the difficulty options consist of hiring a mage general for easy mode tbh
which is even better since that thread seems consisted of people who think they can't merge soldiers into a single army or can't use their ridiculously excessive gold to strengthen the crusade. none of which they'd have to learn if they just hired setsuna shy
true but even in the wrath subreddit it's common to make fun of someone who doesn't know the game and says it's stupid and unbalanced when they are playing on core or above."Difficulty is decreased if you make good decisions" is an RPG staple, but the thing about below-average/average players is that they're incapable of making good decisions unless the game outright tells them (and sometimes not even then).