Yosharian
Arcane
I don't even care how much damage my shaman does, she hexes the enemy and then my MC fucking destroys them with Jinx
S k a l dDudes, guarded earth in chapter 2 is a +5 AB (assuming a 20 WIS), and you reach lvl8 at the chapel, that's a lot, not overrated at all.
How much you get with a skald at lvl8? also we were talking about shaman vs cleric.S k a l dDudes, guarded earth in chapter 2 is a +5 AB (assuming a 20 WIS), and you reach lvl8 at the chapel, that's a lot, not overrated at all.
Some of us revise our takes when new data comes in, and some stick to sucking. That's all I've ever said.Wait wait wait.
Wait!
I have consulted the holy scriptures for guidance.
It's interesting that OC gives you a little hint by starting Seelah with Dodge and Shield Focus. My sense is that Crane Wing is WAI with Shield (they want to make actuals Shields worth using) so Dodge is there as prereq so you can get Style right away with Monk Splash then follow up with Wing. Shield Focus is to give hint for Tower Shield Proficiency once you pick up Weapon Bond to offset the malus and can buy +3 Tower after Garrison. Picking it up via Splash gives the Bonus Feat to make up for Wing and sets her up for TSS 3 to unlock higher DEX bonus later.You're under-leveled *every level of the game*. Do the side by side comparison at each level and you'll see it. It's why people aren't doing the Monk and Vivi splashes anymore. The ruleset is literally designed around single-classing *especially* for redundant classes.This is what you guys are missing. You literally play the whole game without your best ability if you do that. Some levels that's "just" an iterative (Hunter is a 3/4 class), which is half your attacks at lvl 6. 1/5 of the time that's an Order ability (for Cav), 1/10th of the time a Domain ability, 1/2 the time all your highest level spells (if you're a fast progression class), 1/5 of the time a Bloodline Power. It all adds up in addition to the scaling you lose.
d20 even goes out of its way to discourage duplicate multi-classing. It's that bad. And somehow you guys come up with "not missing any levels". As if!
Lord, I try to live by the true path as you espouse, but I'm so confused!
No one does the monk dips anymore... except you, apparently. But no one should multiclass because it's a massive self-own... but the perfect design shows that they're hinting you should... even though the ruleset is literally designed around single classing... but you should take a monk dip for crane wing... and maybe a TSS dip for tower shield prof. and bonuses... despite this being like THE campaign for a single classed paladin...
Is this a case where only the divine are capable of properly taking dips whereas everyone else should single class to avoid a "massive self own" or is this a case where using the language of "dips" is heretical while "splash" is the accepted nomenclature?
Your guidance is confusing, O Lord. Take pity on us hapless mortals with mere mortal intellect!
But STR-based gets (alot of) other benefits. Resources spent on getting DEX to 40 could go a lot of other places. Reg is fine but Seelah is eclipsing him largely because she can benefit from things like Legendary Proportions. As I keep saying, DEX-based can be a trap depending on what you're trying to do with it. Depending on how you're doing it STR-based tanking can take some work, but if you're hitting hard enough with that character you may not need to tank at all.Of course partially the issue is just how high stats you can get in this game too, getting secondary stats to AC isn't a big issue when highest stat is 22 (+6) and heavy armor gives you +10, it is a big issue when it is at 40 and you are getting +20 from it and best armor gives +14 and caps other scaling.
Level 8 Skald:How much you get with a skald at lvl8? also we were talking about shaman vs cleric.S k a l dDudes, guarded earth in chapter 2 is a +5 AB (assuming a 20 WIS), and you reach lvl8 at the chapel, that's a lot, not overrated at all.
It is if you want to be STR-based, which comes with substantial benefits.armor should be the logical choice but it isn't
+3 AB (Lethal Stance)
And it prevents spellcasting, also it caps lower than what you tipically get with guarded heart. Which is +15/16 AB (and the same to saving throws).Level 8 Skald:How much you get with a skald at lvl8? also we were talking about shaman vs cleric.S k a l dDudes, guarded earth in chapter 2 is a +5 AB (assuming a 20 WIS), and you reach lvl8 at the chapel, that's a lot, not overrated at all.
+2 AB (Inspired Rage)
+3 AB (Lethal Stance)
+3 AC (Beast Totem)
Immunity to Sickened/Nauseated
Enemy flat-footed to attacks via Dazzling + Shatter (CHA synergy makes this easy)
And it prevents spellcasting, also it caps lower than what you tipically get with guarded heart. Which is +15/16 AB (and the same to saving throws).Level 8 Skald:How much you get with a skald at lvl8? also we were talking about shaman vs cleric.S k a l dDudes, guarded earth in chapter 2 is a +5 AB (assuming a 20 WIS), and you reach lvl8 at the chapel, that's a lot, not overrated at all.
+2 AB (Inspired Rage)
+3 AB (Lethal Stance)
+3 AC (Beast Totem)
Immunity to Sickened/Nauseated
Enemy flat-footed to attacks via Dazzling + Shatter (CHA synergy makes this easy)
You can get both I guess, but still I don't get why skald makes guarded heart overrated and a reason to get a shaman, huh?
Yeah oh noes, especially if you want to hellfire ray or other rays.
> And it prevents spellcasting
Oh no.
Anyway...
(Also, doesn't prevent it at 20th level)
Clone haste what's that, is the bonus you get from the boots? But that's only for 1 guy, also Demonic resentment. And demonic resentment is a waste of a head slot.> also it caps lower than what you tipically get with guarded heart.
+3 Inspired Rage
+2 Call to Violence
+2 Cloak of Blood Scent
+1 Demonic Resentment
+1 Clone Haste effect
+6 Lethal Stance
= 15
Imagine Skald + Cleric (a crusader).... woah shocking, I know.> and the same to saving throws
Granted, that is an advantage to GH.
> You can get both I guess
The whole point of Shaman + Skald + BFT is you tick all the boxes and your remaining spots can be taken up by proper martials that aren't fucking around trying to do multiple roles and failing miserably at it
You can do without but overrated? No.Guarded Hearth and domains in general are overrated IMO
Informative. Does skald rage stack with rage/bloodrage?Clone Haste is the effect that Skald 20 grants to the party, it's like Haste but it stacks with Haste
My last run I had a bloodrager and after a while I moved away from DR to something better. Anyway you agree its situational, depending on your team vs pretty much universal as GH is.DR is not a waste of a head slot if the build doesn't require any other head slot item, I use it on one of my builds
Skald + Cleric - so the Cleric is taking the Shaman's slot? Or now I have one less real martial? Doesn't sound like an increase in effectiveness to me.
It's a free action to turn off accept rage, which doesn't just stop you from getting future rages but actually immediately dispels rage and re-enables spell casting, and you can turn it back on as soon as you are done spell casting to get the next rage tick. So it's literally just micro to avoid this downside.And it prevents spellcasting
With rays you need AB you know?It's a free action to turn off accept rage, which doesn't just stop you from getting future rages but actually immediately dispels rage and re-enables spell casting, and you can turn it back on as soon as you are done spell casting to get the next rage tick. So it's literally just micro to avoid this downside.And it prevents spellcasting
I use full respec builds. It's all on my Steam pageWhat kind of shaman? Camellia or a merc, need more input.
Wasn't aware that this discussion was based around making ray attacks (aka a bad party).With rays you need AB you know?It's a free action to turn off accept rage, which doesn't just stop you from getting future rages but actually immediately dispels rage and re-enables spell casting, and you can turn it back on as soon as you are done spell casting to get the next rage tick. So it's literally just micro to avoid this downside.And it prevents spellcasting
GH doesn't disable anything.
do rays just not work on unfair or something? i found them busted on coreray attacks (aka a bad party).
do rays just not work on unfair or something? i found them busted on coreray attacks (aka a bad party).