Apostle Hand
Death Knight
is mutation warrior/hellknight good build?
What do you mean, 'some right thing'? You just need to put some points into a couple of skills, lol. Compared to some other PrCs, HK is a fucking breeze.So I must do some right thing to unlock hellknight at level 5? Fuck that.
Good to know. Mutation Warrior 10/Metamorph 10 LETS GOMutation Warrior/Anything is good
Ok I see the issue, no what I meant was that the meta concerning what classes you pick depends on your Mythic path.Ah, I misunderstood your post, sorry
Is it even an RPG anymore if heavy armor is decent? It needs to be either insanely overpowered or useless entirely, that's the law.
Just as it is, Mutation Warrior, but the advantage of Slayer is that you get TWF for free without paying the feat or more importantly attribute score tax.for dual wield is mutation warrior or (spawn) slayer better dps wise? using trickster for the crit feats then legend or i will stay trickster.
The other advantage of Slayer is the Dispelling Attack.Just as it is, Mutation Warrior, but the advantage of Slayer is that you get TWF for free without paying the feat or more importantly attribute score tax.for dual wield is mutation warrior or (spawn) slayer better dps wise? using trickster for the crit feats then legend or i will stay trickster.
Fake news.Just as it is, Mutation Warrior, but the advantage of Slayer is that you get TWF for free without paying the feat or more importantly attribute score tax.for dual wield is mutation warrior or (spawn) slayer better dps wise? using trickster for the crit feats then legend or i will stay trickster.
Ehhh Sneak Attacks are nice but don't scale as strongly as base damage in Wrath IMOFake news.Just as it is, Mutation Warrior, but the advantage of Slayer is that you get TWF for free without paying the feat or more importantly attribute score tax.for dual wield is mutation warrior or (spawn) slayer better dps wise? using trickster for the crit feats then legend or i will stay trickster.
Slayer > Mutation warrior for DPS because of sneak attacks.
Fighter get higher AB.
beside mixing pure slayer does more dmg that pure mw. specialization is +2 dmg... seriously?Ehhh Sneak Attacks are nice but don't scale as strongly as base damage in Wrath IMOFake news.Just as it is, Mutation Warrior, but the advantage of Slayer is that you get TWF for free without paying the feat or more importantly attribute score tax.for dual wield is mutation warrior or (spawn) slayer better dps wise? using trickster for the crit feats then legend or i will stay trickster.
Slayer > Mutation warrior for DPS because of sneak attacks.
Fighter get higher AB.
MW gets Weapon Training & Specialization, that's pretty strong. Of course, you could just dip MW 5 and go Slayer for the rest
It's up to +7 damage, +9 if you get greater WS, because of Mythic weapon spec. Weapon Training is also +3 damage minimum. When you factor in weapon crits, these relatively small damage increases start to add up, big time, whereas Sneak Dice are only ever linear.beside mixing pure slayer does more dmg that pure mw. specialization is +2 dmg... seriously?Ehhh Sneak Attacks are nice but don't scale as strongly as base damage in Wrath IMOFake news.Just as it is, Mutation Warrior, but the advantage of Slayer is that you get TWF for free without paying the feat or more importantly attribute score tax.for dual wield is mutation warrior or (spawn) slayer better dps wise? using trickster for the crit feats then legend or i will stay trickster.
Slayer > Mutation warrior for DPS because of sneak attacks.
Fighter get higher AB.
MW gets Weapon Training & Specialization, that's pretty strong. Of course, you could just dip MW 5 and go Slayer for the rest
At mythic 10, and spending 2 feats and mythic feat on top of that.It's up to +7 damage, +9 if you get greater WS, because of Mythic weapon spec. Weapon Training is also +3 damage minimum. When you factor in weapon crits, these relatively small damage increases start to add up, big time, whereas Sneak Dice are only ever linear.beside mixing pure slayer does more dmg that pure mw. specialization is +2 dmg... seriously?Ehhh Sneak Attacks are nice but don't scale as strongly as base damage in Wrath IMOFake news.Just as it is, Mutation Warrior, but the advantage of Slayer is that you get TWF for free without paying the feat or more importantly attribute score tax.for dual wield is mutation warrior or (spawn) slayer better dps wise? using trickster for the crit feats then legend or i will stay trickster.
Slayer > Mutation warrior for DPS because of sneak attacks.
Fighter get higher AB.
MW gets Weapon Training & Specialization, that's pretty strong. Of course, you could just dip MW 5 and go Slayer for the rest
6D6 is only 21 damage and it's situational - you have to expose the target to Sneak Attacks, and they must not be immune to precision damage
Spending a mythic feat on it is basically not relevant
Anyway I never said Sneak dice are bad, I'm just saying base damage scales better
Which it clearly does
Sneak damage also isn't guaranteed. Lots of enemies with outright immunity, or true seeing and you aren't riding a pet to threaten them on your first turn when you're making your initial attack. The more optimized you are the more likely you're taking down enemies in 1 or 2 rounds so you might be sneak attacking only half the time.
Also, don't forget your mutagens. Str bonuses also apply both to AB and to damage. Obviously it's not easy to generically calculate how much +1 AB adds compared to +1 damage, but I'd argue it's at least equivalent (outside of meme screenshots where you self-select the round where you roll all 20s).
The discussion also gets blurred because many enemies have some form of DR that you may or may not be able to bypass, but a fighter can burn feats to stack either 5 or 10 DR pierce which is effectively a flat damage increase on every hit and will impact many enemies that are crit immune (e.g. golems).6D6 is only 21 damage and it's situational - you have to expose the target to Sneak Attacks, and they must not be immune to precision damage
Spending a mythic feat on it is basically not relevant
Anyway I never said Sneak dice are bad, I'm just saying base damage scales better
Which it clearly does
6d6 but is akshualy 8d6, (10d6 if deliverer) if you factor in 1 feat and another mythic then if everything is relevant.
But still 21 dmg is already superior?
As a slayer you get a 1d6 sneak dice every 3 level.
Now compare with what you call "base dmg" and you say scales better.
+2 dmg after level 5.
Another +2 at level 12.
And roughly every 4 levels starting at level 5 you get +1 dmg through weapon training.
And assuming you get a mythic weapon specialization, you will have +3 dmg at the start of chapter V, so basically for most of the game, to finally reach +5 for the last 20 mins.
Fighter:
+4 weapon specialization feats
+5 mythic specialization
+4 weapon training
Slayer:
+5 studied target
+28 sneak attacks (8d6)
Obviously with a crit you get more damage from a fighter but overall sneak damage is more consistent, and scales better since it increases every few levels by itself, so you will do more damage for most of the game with a slayer, which is my main point.
Beside usually the enemies that are immune to sneak attacks are also immune to criticals, so your point that precision doesn't get multiplied is moot, and in the game is so easy to make enemies vulnerable to precision damage that it's harder to avoid it.
Sneak damage also isn't guaranteed. Lots of enemies with outright immunity, or true seeing and you aren't riding a pet to threaten them on your first turn when you're making your initial attack. The more optimized you are the more likely you're taking down enemies in 1 or 2 rounds so you might be sneak attacking only half the time.
Also, don't forget your mutagens. Str bonuses also apply both to AB and to damage. Obviously it's not easy to generically calculate how much +1 AB adds compared to +1 damage, but I'd argue it's at least equivalent (outside of meme screenshots where you self-select the round where you roll all 20s).
Enemies immune to sneak are usually immune to crits, but yeah as I said for most of the cases sneak is better, not all the time, hence slayer does more damage usually.
Fighters get more AB, I don't discuss it, just talking about DPS.
is mutation warrior/hellknight good build?