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Pathfinder Pathfinder: Wrath of the Righteous - Game of the Year Edition

skaraher

Prophet
Joined
Nov 19, 2012
Messages
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Location
People's republic of Frankistan
I know that is suboptimal but would a demon dark elementalist be viable in core difficulty? I don't wanna min max everything, I know that dark elementalist is the worst subclass for kineticist and that demon is probably teh weakest mythic path. But I like the idea of becoming a demon lord and like the class idea behind dark elementalist.
Demon kineticist is absurdly strong, and until last updates (need to verify) benefited from broken mechanics. Actually I don't know if they managed to fix it. Look up the synergy between trip and aspect of kalavaku with earth kineticist.

All the kineticist subclasses are weaker than the main class but Demon Kineticist remain one of the strongest combination to play as a straight class without multiclassing. If you play on core, what you're suggesting is absolutely viable.

Also you can go other elements than Earth if you don't want to go all out with the cheese, Ascendant Element mythic ability makes them more than viable.
 
Joined
Jan 7, 2012
Messages
15,494
Dark Elementalist and Psychokineticist are better for the Lich path, where at some point the CON stat becomes pointless and for all kinetic purposes is counted as it is 10. I tested it on Jaethal; Urgathoa bless her.

Other than that, as was stated above, Dark Elementalist is just more limited compared to other archetypes.
Wouldn't Overwhelming Soul be the best choice? Haven't played it and I'm not sure exactly how the mechanics for it work though.
 

Skorpion

Educated
Joined
Jan 31, 2023
Messages
347
Wait, a patch that isnt multiple gigs?! Seems fishy!!
In other news Ulbrig is a beast (heh) so far on core difficulty but Im not terribly far into my playthough yet, still Im loving his claw filled antics.
Doing an Azata path this time as I havent done one before and settled on MC being pure bard who will share all the teamfeats freeing up my team for more interesting builds/combos.
He's an awesome damage dealer on Unfair, but kind of squishy. I gave him last stand and might try giving him that self-casting mythic mage armor buff. His range tends to make up for his squishiness if you have a better tank in front of him, though.
Yeah my main tank for this run is seelah on a horse. I gave him Mythic Shifter first but Last stand is my goto next for him, he is a bit squishy but with Seelah/horse taking most the heat hes doing alright.
The death from above charge is really useful for mercing backline mages and sharpshooters! Also he doesn't seem annoying so far but Im not too far yet so we will see how his story arc unfolds.
How would the self-casting mythic mage armor work, him using scrolls for it?
 
Joined
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The Present
Edit. I think I found a bug in Table Top Tweaks Mod. The Shadow Enchantment spells do not receive spell DC improvements from Spell Mastery nor Varsian Tattoo. Meh. It's kind of a cheese spell anyway. Though I think that attitude is sour grapes.
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
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Insert Title Here Pathfinder: Wrath
Fabulously optimistic and stupid, as usual, but also not the point. The point is that they should start pretending that they're doing them on purpose to make themselves look a bit better and more competent.
They are good and competent enough. No one west of the Oder will make you a game where a decision made in the very first cutscene affects one of the possible endings. Not until ChatGPT-5 starts making games by itself.
France is west of the Oder.

Motherfucker is doing it all by himself. Test your goddamned games already. If you can’t stand to play them how do you expect anyone else to?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Edit. I think I found a bug in Table Top Tweaks Mod. The Shadow Enchantment spells do not receive spell DC improvements from Spell Mastery nor Varsian Tattoo. Meh. It's kind of a cheese spell anyway. Though I think that attitude is sour grapes.
They did in my game. Shadow spells are Illusion. It’s kind of the point.

There is no cheese.
 

Skorpion

Educated
Joined
Jan 31, 2023
Messages
347
Edit. I think I found a bug in Table Top Tweaks Mod. The Shadow Enchantment spells do not receive spell DC improvements from Spell Mastery nor Varsian Tattoo. Meh. It's kind of a cheese spell anyway. Though I think that attitude is sour grapes.
They did in my game. Shadow spells are Illusion. It’s kind of the point.

There is no cheese.
You are such a pedantic cunt. Find a life outside of this thread.
 
Joined
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Messages
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Location
The Present
Edit. I think I found a bug in Table Top Tweaks Mod. The Shadow Enchantment spells do not receive spell DC improvements from Spell Mastery nor Varsian Tattoo. Meh. It's kind of a cheese spell anyway. Though I think that attitude is sour grapes.
They did in my game. Shadow spells are Illusion. It’s kind of the point.

There is no cheese.
I didn't think it was part of the SRD. I looked it up, and it is. Hrm. I thought it was cheese because the point of Shadow Evocation/Conjuration is that they use illusions to create quasi-real substance, something tangible. Enchantment doesn't do that. Introducing shadow stuff to replicate a mental affect isn't consistent with that concept. Why not have Shadow Transmutation, or Shadow Divination at that point? I have complaints with the schools anyway. Enchantment vs Illusions are typically distinctions without difference.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Edit. I think I found a bug in Table Top Tweaks Mod. The Shadow Enchantment spells do not receive spell DC improvements from Spell Mastery nor Varsian Tattoo. Meh. It's kind of a cheese spell anyway. Though I think that attitude is sour grapes.
They did in my game. Shadow spells are Illusion. It’s kind of the point.

There is no cheese.
I didn't think it was part of the SRD. I looked it up, and it is. Hrm. I thought it was cheese because the point of Shadow Evocation/Conjuration is that they use illusions to create quasi-real substance, something tangible. Enchantment doesn't do that. Introducing shadow stuff to replicate a mental affect isn't consistent with that concept. Why not have Shadow Transmutation, or Shadow Divination at that point? I have complaints with the schools anyway. Enchantment vs Illusions are typically distinctions without difference.

It's always been this way. Here, from 1st Edition AD&D.

1679624475573.png
 

LannTheStupid

Товарищ
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Joined
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Messages
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Soviet Union
Pathfinder: Wrath
They are good and competent enough. No one west of the Oder will make you a game where a decision made in the very first cutscene affects one of the possible endings. Not until ChatGPT-5 starts making games by itself.
France is west of the Oder.

Motherfucker is doing it all by himself. Test your goddamned games already. If you can’t stand to play them how do you expect anyone else to?
What games did the French make? The last I remember is the Ishar series. Ubisoft started strong, but was #MeToo'ed to oblivion, and their games were never RPG anyway.

So what make you think that France is not the hated West?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,977
Insert Title Here Pathfinder: Wrath
They are good and competent enough. No one west of the Oder will make you a game where a decision made in the very first cutscene affects one of the possible endings. Not until ChatGPT-5 starts making games by itself.
France is west of the Oder.

Motherfucker is doing it all by himself. Test your goddamned games already. If you can’t stand to play them how do you expect anyone else to?
What games did the French make? The last I remember is the Ishar series. Ubisoft started strong, but was #MeToo'ed to oblivion, and their games were never RPG anyway.

So what make you think that France is not the hated West?
https://rpgcodex.net/forums/threads/knights-of-the-chalice-2-thread-augury-of-chaos.86951/unread
 

LannTheStupid

Товарищ
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Soviet Union
Pathfinder: Wrath
Dark Elementalist and Psychokineticist are better for the Lich path, where at some point the CON stat becomes pointless and for all kinetic purposes is counted as it is 10. I tested it on Jaethal; Urgathoa bless her.

Other than that, as was stated above, Dark Elementalist is just more limited compared to other archetypes.
Wouldn't Overwhelming Soul be the best choice? Haven't played it and I'm not sure exactly how the mechanics for it work though.
While it is true that Overwhelming Soul uses CHA instead of CON for blasts, he does not have Burn. Which means this subtype cannot burst for big damage when necessary. I think his analogue of Elemental Overflow is weaker, too, but it requires testing. Also, the Mythic that gives additional Burn removal to every Gather Power, which is quite helpful for other Kineticists, seems to be useless for Overwhelming Soul.
 

skaraher

Prophet
Joined
Nov 19, 2012
Messages
1,083
Location
People's republic of Frankistan
Edit. I think I found a bug in Table Top Tweaks Mod. The Shadow Enchantment spells do not receive spell DC improvements from Spell Mastery nor Varsian Tattoo. Meh. It's kind of a cheese spell anyway. Though I think that attitude is sour grapes.
They did in my game. Shadow spells are Illusion. It’s kind of the point.

There is no cheese.
You are such a pedantic cunt. Find a life outside of this thread.
If you are repulsed by autistic circlejerking pedantic buildmonger, you've walked into the wrong neighborhood, kid. :smug:
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Messages
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Insert Title Here Pathfinder: Wrath
Edit. I think I found a bug in Table Top Tweaks Mod. The Shadow Enchantment spells do not receive spell DC improvements from Spell Mastery nor Varsian Tattoo. Meh. It's kind of a cheese spell anyway. Though I think that attitude is sour grapes.
They did in my game. Shadow spells are Illusion. It’s kind of the point.

There is no cheese.
You are such a pedantic cunt. Find a life outside of this thread.
No.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,604
Dark Elementalist and Psychokineticist are better for the Lich path, where at some point the CON stat becomes pointless and for all kinetic purposes is counted as it is 10. I tested it on Jaethal; Urgathoa bless her.

Other than that, as was stated above, Dark Elementalist is just more limited compared to other archetypes.
Last Kineticist I played 2 months ago was Dark Elementalist and I do know if it was a bug but I was able to stack overcharge bonuses with Dark Elementalist Soul eating bonuses for double bonuses to hit and damage. Pretty sweet.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
Dark Elementalist and Psychokineticist are better for the Lich path, where at some point the CON stat becomes pointless and for all kinetic purposes is counted as it is 10. I tested it on Jaethal; Urgathoa bless her.

Other than that, as was stated above, Dark Elementalist is just more limited compared to other archetypes.
Last Kineticist I played 2 months ago was Dark Elementalist and I do know if it was a bug but I was able to stack overcharge bonuses with Dark Elementalist Soul eating bonuses for double bonuses to hit and damage. Pretty sweet.
The d20PFSRD says this:
A dark elementalist gains attack and damage bonuses from elemental overflow based on how many times that day she has used soul power to rack a soul, rather than based on her current burn total. For instance, a 9th-level dark elementalist who used soul power to rack three or more souls during the course of the day would add a +3 bonus on attack rolls and a +6 bonus on damage rolls.
(from here).

So it should be additive, but it stacks. If you had multiplicative bonuses then it could be a bug.
 

HammyTheFat

Scholar
Joined
Aug 27, 2018
Messages
227
Location
Boomer Ville, USA
Sarkorians basically bringing the demonic axe-wound onto themselves by killing an innocent kid
Said kid was literally shot by magic-police for resisting arrest and killed just after he murdered a magic-cop. Killing millions and setting ablaze a whole country in paiment for one retarded death is the definition of Dindu-nothing, congratulation you achieved peak BLMism in your game. Oh and he literally tried to summon a Balor. :smug:

Areelu apologism is retarded, they tried to play the sob part with pathos and MOTHERLY sentiment but at the end of the day, she's an unrepentant mad scientist who committed a genocide for trivial reasons.
This analogy falls flat because the idiots in question were attempting to bully arcane spellcasters because.... reasons? Something about arcane magic being bad in a country run by OTHER spellcasters (did shamans or druids run sarkoris?) who just use a different form of magic that could just as easily be abused. Also if I remember right, I don't think Areelu was actively trying to destroy Sarkoris was she? That it killed the people responsible was just a bonus to her experiment to try and bring her kid back.

They absolutely had it coming because bullying the nerd on the playground when that same nerd can kill you with the wave of his hand makes you a legitimate 'tard. Darwinism at its finest. Honestly some of the background lore makes it hard to take the whole overarching plot line seriously.

Why didn't Areelu move to another country?
No it's established Areelu and her son were already demon worshiper by that point, and her son was literally killed while trying to summon a greater demon, no "nerd bullying here." Play the actual game and don't speedread the story part, the story is already barebone enough. :lol:

Also his soul was directly judged by Pharasma and sent straight to the Abyss, so he was at least CHAOTIC EVIL and probably into DEVOURing soul. You're projecting some weird personal issues on the game. Were you bullied by weirdos shamans and protestant pastors in you Kwanzanian hometown for your belief in the occult ? :smug:

Basically what you're saying is "Sarkorians deserved to get their country raped by demons because they tried to stop those two peoples from bringing demons to rape their country." I won't make you a drawing of which political side uses this exact reasoning in our modern world. :smug:

So yeah, if you take all the pieces of info the game gave you, it's hard to sympathize with Areelu. Also, she straight up tells you that even if her son had been saved/resurrected, she still would have gone through the Worldwound creation for SCIENCE and POWER. Again, don't speedread. Pay attention to the dialogue, there isn't even much of it on the main story path. This ain't Torment or New Vegas.
Why didn't Areelu move to another country?
Two answers possible :
- Mage arrogance. She had her whole laboratory going and thought she could get away with it indefinetely until it was too late. At Threshold she was already deadset on opening the worldwound.
- Bad writing. In the original path, Areelu always was a devoted Deskari worshiper.

I remember the summoning part but when the inquisitors confronted him was that an actual balor summon or something else? The one in the BACK of the house is the balor summon. The kid is never really shown as evil, just overly curious. However you do have a point about his/her soul ending up in the abyss. As far as I know you can't get sent there unless you're more than a bit of a cunt yourself, or make a deal with a demon. So you probably WERE more than a little evil. But hey, Areelu's kid.

I didn't speedread through any of it... on my first playthrough. Which was admittedly near the release date of the game itself so I'm probably forgetting a lot. I don't remember anything in the game that points to Areelu being a demon worshiper before the child murder.

And yes I still stand by what I said about sarkoris.

'ate druids
'ate shamans
love arcane spellcasting

Simple as.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,604
Dark Elementalist and Psychokineticist are better for the Lich path, where at some point the CON stat becomes pointless and for all kinetic purposes is counted as it is 10. I tested it on Jaethal; Urgathoa bless her.

Other than that, as was stated above, Dark Elementalist is just more limited compared to other archetypes.
Last Kineticist I played 2 months ago was Dark Elementalist and I do know if it was a bug but I was able to stack overcharge bonuses with Dark Elementalist Soul eating bonuses for double bonuses to hit and damage. Pretty sweet.
The d20PFSRD says this:
A dark elementalist gains attack and damage bonuses from elemental overflow based on how many times that day she has used soul power to rack a soul, rather than based on her current burn total. For instance, a 9th-level dark elementalist who used soul power to rack three or more souls during the course of the day would add a +3 bonus on attack rolls and a +6 bonus on damage rolls.
(from here).

So it should be additive, but it stacks. If you had multiplicative bonuses then it could be a bug.
No it does not stack. It says you only get bonuses from collecting souls but I would collect 3 souls for bonuses and then do 3 overcharge for 3 more bonuses and it stacked for +6 attack and +12 damage.
I reported this as a bug along with my Dark Elementalist that kept losing 3 overburn it had letting me overburn more and often for bonus damage :D
 

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