So, don't have a Through the Ashes save, any recommendations for killing the final boss (IIRC a Kalavakus) on Unfair? I'm thinking Arcane Rider long spear charge build using True Strike would be ideal for hitting him, but is that enough? Or do I need something like a Skald singing + Shaman with cackle and fortune as well?
Also, is there any working respec mod? If I have to use Sendri then I'd like to at least make him a Geomancer. Really don't understand why they decided to make him a seeker when you're already forced to have a rogue (I'd probably respec rekarth as well, not sure what to though).
EDIT: Huh, didn't realize this initially, but Cackle (Witch) still works to extend Protective Luck while Chant (Shaman) doesn't. I guess this way Camelia doesn't utterly mog Ember any more. Unfortunately Hag of Gyronna doesn't really seem to give anything great in the TtA/Lord of Nothing level range.
EDIT2: lmao
Owlcat, Chant extends Fortune...
EDIT3: LMAO EVEN MORE
So, Shaman chant no longer extends fortune. But Shamans can take Cackle, because the Extra Hex (Shaman) feat actually gives access to Witch hexes instead. Which also means you can do stuff like take both the Shaman and the Witch version of Fortune to have double fortune extended by your cackles, and of course they do stack. Can't double up protective though, only the Witch version is extendable (it's actually that way rather than Witch's Cackle being able to extend Shaman's Protective luck, sadly).
Although when you think about it, even if they fix this, you could still accomplish this "legit" with a 1 level dip into the other class to unlock being able to take their hexes with feats. Which... is massively powerful. Double fortune is practically infinite crits with high crit range weapons. Witch 1 with human lets you take Protective Luck, Fortune, and Cackle at level 1, then you can get the Shaman version by level 3 and just continue as a practically pure class shaman. I think I'll do the "legit" variant for my run.