Tuco Benedicto Pacifico
Arcane
I did WHAT? Don't be autistic. Be specific.
I already beat Playful Darkness, incidentally. But hardly by merit.
I was talking about motherfucking Demon.
He's basically un-hittable, both by melee and spell, buffs don't seem to make any meaningful difference, even the tankiest characters are lucky if they survive being targeted by him (even after a fucking SMITE), etc.
He also seems to resist every fucking attempt at dispel or greater dispel like nothing.
How MANY very specific buffs I'm supposed to stuck to face this fucker?
What's worse is that this community is terminally autistic and when you ask for help and/or clarifications you get only vague and useless answers.
Same when you search on youtube.
"Look, I kill him solo in one turn in Unfair". Well, congratulations, Mongo. Care to explain how?
What's worse is that this community is terminally autistic and when you ask for help and/or clarifications you get only vague and useless answers.
He also seems to resist every fucking attempt at dispel or greater dispel like nothing.
"Look at this well designed game".
Damn newbies, where do they think they are going with JUST a half-dozen buffs and rolling a mere 18".
Desiderius I don't give a flying fuck about how awesome your MC is. I want to know what I can realistically do with my party of level 14 spastics that couldn't hit the broad side of a barn. What can work and what not.
Ok, let's play this game.Do people just not read their spellbooks and abilities? Literally do not get this. You can give me shit about using too many buffs or whatever but you’re not using any. What are you even doing?
I don't think it's fucking normal that a game would expect for you to spend literally MINUTES pre-casting gods-only-know how many buffs
Yeah, I know. Notoriously.This is the main issue with D&D3.X and Pathfinder in particular, especially once you start going to power gaming levels - the need to buff stack and cast all this shit like you're a one man MMO raid.Yeah, notoriously. but that's not even the issue here.
Ok, let's play this game.Do people just not read their spellbooks and abilities? Literally do not get this. You can give me shit about using too many buffs or whatever but you’re not using any. What are you even doing?
I will pass you my save game and you will show me "how to do it correctly".
Same difficulty, same characters, same turn-based mode.
I'm not saying there's no way, I'm saying you guys are FUCKING AWFUL at explaining it.
I read my spells. Leaving alone that in my current composition I I don't even have half of the shit, I don't think it's fucking normal that a game would expect for you to spend literally MINUTES pre-casting gods-only-know how many buffs before an encounter not to "dominate" but to have ANY chance to hit outside of the spare critical every now and then.
This is fucking awful design in general, but let's say that in this case we are talking about a "final boss" so I'm willing to give it a pass.
I don't think it's fucking normal that a game would expect for you to spend literally MINUTES pre-casting gods-only-know how many buffs
This is the main issue with D&D3.X and Pathfinder in particular, especially once you start going to power gaming levels - the need to buff stack and cast all this shit like you're a one man MMO raid.
It's a very unfortunate problem of the D20 system that AB buffs do literally nothing to help you unless they move you somewhere from 20 less than the enemy AC towards their AC. 3rd ed D&D powercreep and then Pathfinder powercreep exacerbates it, the system really wasn't designed for ACs past the 30-40 range. You do need to stack everything to hit enemies, just randomly stacking spells/abilities in different combinations won't work.
Ok?
Then show me how it's done:
https://drive.google.com/file/d/1A3CQE7B_AjN9tclr4ZuxrslEkCapR3-V/view?usp=sharing
It's a very unfortunate problem of the D20 system that AB buffs do literally nothing to help you unless they move you somewhere from 20 less than the enemy AC towards their AC. 3rd ed D&D powercreep and then Pathfinder powercreep exacerbates it, the system really wasn't designed for ACs past the 30-40 range. You do need to stack everything to hit enemies, just randomly stacking spells/abilities in different combinations won't work.
No, you didn't, you ill-conceived dimwit.Ok?
Then show me how it's done:
https://drive.google.com/file/d/1A3CQE7B_AjN9tclr4ZuxrslEkCapR3-V/view?usp=sharing
I just did you miserable retard.
Oh for fuck sake that isn't even close to true, espcially on Core. You can get by there on just the basics. Hard requires adding in some short duration stuff. Unfair paying attention to food and the like and some debuffs/dispels, at least by the time you get to Darrazand.
Oh for fuck sake that isn't even close to true, espcially on Core. You can get by there on just the basics. Hard requires adding in some short duration stuff. Unfair paying attention to food and the like and some debuffs/dispels, at least by the time you get to Darrazand.
Pay attention, I'm saying the original design of D&D was for ACs far lower than in WotR*. The mechanics are stupid because when ACs get inflated enough many characters who should normally have "low but still usable AB" get into the "literally only hits on a 20 and you need +20 AB to even start hitting on 19s" range, which is bad for gameplay. A system better suited to WotR would have a larger dice roll range or just a better accuracy system entirely that didn't have your effective hit % drop off a cliff so fast.
* Here's an example:
Converted to 3rd ed/Pathfinder this Balor would have an AC of 28 and an AB of 13.