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Game News Pathfinder: Wrath of the Righteous Kickstarter Update #51: Interview with the Queen

Infinitron

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Tags: Owlcat Games; Pathfinder: Wrath of the Righteous

Today's Pathfinder: Wrath of the Righteous Kickstarter update is a lore update about Queen Galfrey, the perpetually youthful ruler of Mendev. Owlcat have chosen to introduce the queen in a rather unique way, in the form of an anachronistic press interview. I suspect it offers a glimpse at the motivations behind some of the political intrigues players might become involved with over the course of the game.

Greetings, Your Highness! Thank you for agreeing to this interview.

Greetings to you and your readers. I don't usually have time to converse with bards, chroniclers, or the press, but if this interview attracts even a handful of new recruits to the ranks of the crusaders, then it is my pleasure.

Today you are famed throughout Golarion as one of the leading lights of the church of Iomedae. Many people call you "the Sword of Iomedae." However, some of our readers will be unaware that you started out as a paladin of another deity, Aroden, who was taken from us, to the profound sadness of all his faithful.

That is correct. Sometimes even I am surprised by how young the church of Iomedae is. And by how long we have been without Aroden. The beginning of the last century was a difficult time for me. I had lost my father and my god, I was crowned queen, and then the gates to the plane of chaos burst open right on the borders of my kingdom. Iomedae took up her heavenly post at that time, shouldering the heavy burden of protecting all mortalkind as Aroden did before her. My faith in Iomedae was my salvation. If you will permit me to wax poetic, finding my faith in Iomedae was like drowning in a raging sea and suddenly finding granite beneath my feet, raising me up. That’s what my faith in Iomedae means to me.

That leads us to our next question. You are more than one hundred years old, Your Highness. There are few substances on Golarion capable of extending the natural lifespan of any given race. It is assumed that you use one of these substances to prolong your life: the extremely costly and extremely rare sun orchid elixir.

I make no secret of it. The decision was taken by the church of Iomedae. You can ask the leaders of the church for further comment if you wish to know more about the reasons behind the decision. But the long and short of it is that the church feared the disorder that a change in leadership would bring while Mendev was embroiled in a war against the demons. For myself personally, this forced longevity is not a boon, it is a necessity, one that is bound up with my duties as the leader of the crusade.

Your Highness, our next question may seem provocative, but we would be remiss not to ask it. Many of your political opponents see your prolonged life as a power play. Some even go so far as to claim that you are exploiting the situation with the demon invasion to hold onto the throne of Mendev, your youth, and control over the flow of money funding the crusades from wealthy supporters.

My "political opponents" clearly have a low opinion of both my moral rectitude and my intelligence. Amassing power in a country that at any moment could be wiped off the face of Golarion by hordes of demons from the Abyss? I would rightly call a fool anyone who came up with such a scheme. And I say "fool" rather than use more strident language that is beneath the dignity of a monarch.

That is not an outright denial, Your Highness.

You would prefer a more direct answer? Then, of course, I deny it. I am not selfishly holding on to the reins of power, I am not treating the crusade coffers as my own personal bank, and I have no intention of living forever. Whoever is making these wild claims clearly has no understanding of the concept of duty. I, however, do. I have a sacred duty to my people, to my goddess, and to all Golarion.

The other argument that is often put forth in these debates is that Mendev is hosting too many foreign fighters. Volunteers flock here from all across Golarion to fight in the crusade. Crusaders do not answer to the government of Mendev, but to you personally, as the figurehead of the crusade movement and the leader of the paladins of Iomedae.

I must correct you on that point—the troops fighting in the crusade do not all answer to me directly. Far from it, in fact. For instance, the Hellknights are wholly independent and act as an allied force. I merely coordinate the actions of all the crusade troops.

And yet you still wield considerable influence over this massive military force.

Remind me to make your newspaper office my first target when I reveal my true visage and declare myself the tyrannical eternal queen of the entire continent. But that moment has not yet arrived, alas. Until then, I must continue battling the unending hordes of the Abyss. And thank Heaven that across all Golarion there are brave souls who are willing to leave hearth and home to defend our world.

It must take a special kind of person to do that.

Yes. Indeed it does.
As Owlcat would say, hail to the queens.
 
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This only worked for Morrowind because it was someone from a thoroughly alien culture being interviewed about their culture.
TES lore is also strongly built upon the unreliable narrator trope. You'll often find lore contradicting each other in-universe and even books by authors bantering and insulting each other due to it.
So a character speaking in-character about in-universe lore plays a large part of how TES lore is established.
 

luj1

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Today you are famed throughout Golarion as one of the leading lights of the church of Iomedae. Many people call you "the Sword of Iomedae." However, some of our readers will be unaware that you started out as a paladin of another deity, Aroden, who was taken from us, to the profound sadness of all his faithful.

That is correct. Sometimes even I am surprised by how young the church of Iomedae is. And by how long we have been without Aroden. The beginning of the last century was a difficult time for me. I had lost my father and my god, I was crowned queen, and then the gates to the plane of chaos burst open right on the borders of my kingdom. Iomedae took up her heavenly post at that time, shouldering the heavy burden of protecting all mortalkind as Aroden did before her. My faith in Iomedae was my salvation. If you will permit me to wax poetic, finding my faith in Iomedae was like drowning in a raging sea and suddenly finding granite beneath my feet, raising me up. That’s what my faith in Iomedae means to me.

Good example of a lore dump. PoE rears its ugly head

The other argument that is often put forth in these debates is that Mendev is hosting too many foreign fighters. Volunteers flock here from all across Golarion to fight in the crusade. Crusaders do not answer to the government of Mendev, but to you personally, as the figurehead of the crusade movement and the leader of the paladins of Iomedae.

I must correct you on that point—the troops fighting in the crusade do not all answer to me directly. Far from it, in fact. For instance, the Hellknights are wholly independent and act as an allied force. I merely coordinate the actions of all the crusade troops.

and more. Boo
 

Outmind

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Still can’t get how this got so much money. Yeah, butthurt.

I'll have to revisit the original Kingmaker at some point, but the part of it I did play leaves me puzzled as to why the codex regards it so highly. I got as far as rescuing that archeologist and dealing with the trolls before setting it aside. Sure, Pathfinder is complex and makes for a lot of replayability value, but the rest of the game was kinda ok-ish at best. The story was worse than POE1's, most of the characters are either bland or cringeworthy, and the locations you get to explore are your standard fantasy fare. Managing the kingdom is a novel adition but detracts from the core gameplay while not really adding much.

I wonder how the sequel is goinf to address all of this.
 

thesheeep

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'll have to revisit the original Kingmaker at some point, but the part of it I did play leaves me puzzled as to why the codex regards it so highly. I got as far as rescuing that archeologist and dealing with the trolls before setting it aside. Sure, Pathfinder is complex and makes for a lot of replayability value, but the rest of the game was kinda ok-ish at best.
The story was serviceable.
It worked as backdrop for a very good (and now with TB even better) implementation of the ruleset. Something that hadn't been done in... well, a very long time.
Gamers don't play games like these primarily for the story, that would be absurd - better kinds of games out there for that.

But PF:K had the mechanics to attract people to go wild with various builds, while the story didn't get too much in the way of that.
I expect no less from Wrath. I do even expect a bit more.

"The rest of the game was ok-ish at best" - sure, but that rest was never more than the side dish, anyway.
 

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